Player Matchup

Neith
Neith
 
Neith
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
FloatyBoii
Ao Kuang
Level 65
God Stats
7W - 3L
1,806 SR
Queue Stats
144W - 122L
1,529 Elo+
Solo
Sol
Sol
TheLordGman
Sol
Level 56
God Stats
9W - 12L
1,453 SR
Queue Stats
19W - 30L
1,368 Elo+
Solo
Sylvanus
Sylvanus
edu1403
Sylvanus
Level 148
God Stats
16W - 14L
1,498 SR
Queue Stats
702W - 786L
1,389 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
extracrispy69
Ah Muzen Cab
Level 65
God Stats
3W - 4L
1,494 SR
Queue Stats
30W - 33L
1,452 Elo+
Solo
Team Averages
Level 88
1,550 SR
1,448 Elo+

VS

Team Averages
Level 87
1,469 SR
1,341 Elo+
Cernunnos
Cernunnos
Drewsiph
Cernunnos
Level 81
God Stats
29W - 37L
1,424 SR
Queue Stats
600W - 657L
1,424 Elo+
Solo
Janus
Janus
ObserveKarma
Janus
Level 95
God Stats
1W - 8L
1,480 SR
Queue Stats
117W - 125L
1,437 Elo+
Solo
Artio
Artio
SgtSpitfire555
Artio
Level 107
God Stats
27W - 31L
1,483 SR
Queue Stats
415W - 565L
1,374 Elo+
Party 1
Bakasura
Bakasura
Sir Donngerlord
Bakasura
Level 88
God Stats
4W - 8L
1,456 SR
Queue Stats
608W - 818L
1,312 Elo+
Party 1
King Arthur
King Arthur
xNogge
King Arthur
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,157 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
2 / 1 / 0
7,227
556
7,219
7,222
2,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Ao Kuang
FloatyBoii
Ao Kuang
12
5 / 1 / 3
7,561
582
8,105
11,681
3,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
4 / 2 / 4
7,571
582
11,889
10,427
3,469
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sylvanus
edu1403
Sylvanus
10
0 / 3 / 3
6,160
474
4,715
8,951
9,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ah Muzen Cab
extracrispy69
Ah Muzen Cab
14
0 / 1 / 1
8,156
627
5,174
7,529
2,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Drewsiph
Cernunnos
11
0 / 2 / 2
6,219
478
5,844
9,309
3,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
2 / 3 / 2
6,421
494
10,840
8,077
2,838
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 3
6,225
479
3,443
11,661
8,424
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
13
3 / 2 / 1
7,422
571
3,909
9,279
4,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xNogge
King Arthur
11
2 / 3 / 0
6,567
505
5,113
12,481
7,763
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
16
11
Kills
8
8
Deaths
11
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
1
0
2
L
Cernunnos
Drewsiph
Cernunnos
0
2
2
0.5
W
Ao Kuang
FloatyBoii
Ao Kuang
5
1
3
6.5
L
2
3
2
1
L
1
1
3
2.5
L
Bakasura
3
2
1
1.75
W
4
2
4
3
W
Sylvanus
edu1403
Sylvanus
0
3
3
0.5
W
Ah Muzen Cab
extracrispy69
Ah Muzen Cab
0
1
1
0.5
L
King Arthur
xNogge
King Arthur
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,102
Damage
29,149
45,810
Taken
50,807
22,072
Mitigated
26,785
22,206
Healing
13,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,219
3,385
0
3,714
7,222
2,356
0
827
6,355
0
40,505
L
Cernunnos
Drewsiph
Cernunnos
5,844
2,294
168
3,979
9,309
3,544
0
3,423
5,886
0
36,997
W
Ao Kuang
FloatyBoii
Ao Kuang
8,105
2,073
0
4,717
11,681
3,899
0
4,978
6,415
45,586
0
L
10,840
265
0
1,125
8,077
2,838
0
6,179
1,898
35,240
0
L
3,443
318
580
2,987
11,661
8,424
0
7,510
4,151
16,592
0
L
Bakasura
3,909
2,526
0
3,779
9,279
4,216
0
2,998
6,281
0
43,268
W
11,889
3,506
0
5,450
10,427
3,469
1,044
5,644
4,321
42,610
0
W
Sylvanus
edu1403
Sylvanus
4,715
1,448
1,047
3,111
8,951
9,535
0
2,287
6,208
24,025
8,289
W
Ah Muzen Cab
extracrispy69
Ah Muzen Cab
5,174
3,101
0
4,167
7,529
2,813
1,528
0
7,389
0
54,467
L
King Arthur
xNogge
King Arthur
5,113
609
0
662
12,481
7,763
180
4,069
8,412
0
27,705

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,675
Gold Earned
32,854
374
Minions Killed
330
0
Camps Cleared
0
1,187,978
Distance Traveled
1,331,069
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,227
556
80
6
0
226,857
4
L
Cernunnos
6,219
478
82
6
0
205,420
3
W
Ao Kuang
7,561
582
71
5
0
269,982
5
L
Janus
6,421
494
56
4
0
258,940
4
L
Artio
6,225
479
23
2
0
281,194
2
L
Bakasura
7,422
571
106
8
0
333,150
1
W
Sol
7,571
582
55
4
0
269,191
2
W
Sylvanus
6,160
474
57
4
0
186,870
2
W
Ah Muzen Cab
8,156
627
111
9
0
235,078
2
L
King Arthur
6,567
505
63
5
0
252,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role