Player Matchup

Yemoja
Yemoja
BigWumbus
Yemoja
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 15L
1,282 Elo+
Solo
Ra
Ra
Doomgruad_93
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Serqet
Serqet
TONIC_TIMES
Serqet
Level 25
God Stats
3W - 3L
1,552 SR
Queue Stats
222W - 271L
1,304 Elo+
Solo
Sol
Sol
eli_moneymaker
Sol
Level 17
God Stats
0W - 2L
1,298 SR
Queue Stats
27W - 30L
1,411 Elo+
Solo
Neith
Neith
zxxwolfdarkxxz
Neith
Level 29
God Stats
24W - 20L
1,547 SR
Queue Stats
81W - 76L
1,439 Elo+
Solo
Team Averages
Level 18
1,479 SR
1,387 Elo+

VS

Team Averages
Level 23
1,541 SR
1,310 Elo+
Amaterasu
Amaterasu
RoastBef
Amaterasu
Level 22
God Stats
3W - 0L
1,774 SR
Queue Stats
103W - 123L
1,395 Elo+
Solo
Khepri
Khepri
Tizi_Bruno99
Khepri
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 23L
1,316 Elo+
Party 1
Fenrir
Fenrir
nomoohyn
Fenrir
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,441 Elo+
Solo
Chang'e
Chang'e
rodriguezs3h
Chang'e
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 90L
1,209 Elo+
Party 1
Neith
Neith
spencyspice
Neith
Level 27
God Stats
11W - 21L
1,432 SR
Queue Stats
36W - 71L
1,189 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
BigWumbus
Yemoja
11
0 / 3 / 0
6,217
389
2,812
8,069
2,615
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

5
1 / 4 / 1
5,529
346
2,347
3,682
852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Serqet
11
0 / 4 / 1
6,549
409
4,130
14,100
4,476
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
6 / 3 / 2
8,604
538
13,127
9,590
2,668
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 3 / 0
9,006
563
5,813
9,070
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
RoastBef
Amaterasu
14
4 / 0 / 2
8,092
506
8,478
9,251
5,884
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
11
0 / 5 / 4
6,955
435
2,325
11,655
10,865
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
nomoohyn
Fenrir
14
8 / 4 / 5
9,354
585
10,028
12,293
6,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chang'e
rodriguezs3h
Chang'e
12
5 / 1 / 2
7,639
477
4,482
7,298
2,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 1
6,898
431
2,997
5,979
1,878
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
31
11
Kills
17
17
Deaths
12
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Yemoja
BigWumbus
Yemoja
0
3
0
0
L
1
4
1
0.38
W
Amaterasu
RoastBef
Amaterasu
4
0
2
5
L
Serqet
0
4
1
0.13
W
Khepri
0
5
4
0.4
L
6
3
2
2.33
W
Fenrir
nomoohyn
Fenrir
8
4
5
2.63
W
Chang'e
rodriguezs3h
Chang'e
5
1
2
6
W
0
2
1
0.25
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,229
Damage
28,310
44,511
Taken
46,476
13,780
Mitigated
27,365
13,681
Healing
13,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
BigWumbus
Yemoja
2,812
470
2,131
451
8,069
2,615
70
648
7,421
20,956
0
L
2,347
516
70
486
3,682
852
388
744
2,938
13,543
0
W
Amaterasu
RoastBef
Amaterasu
8,478
2,616
0
4,908
9,251
5,884
968
2,418
5,897
0
35,000
L
Serqet
4,130
726
0
2,053
14,100
4,476
310
0
14,100
0
25,936
W
Khepri
2,325
360
177
1,196
11,655
10,865
727
3,101
8,554
23,313
0
L
13,127
3,236
0
4,718
9,590
2,668
1,491
2,300
7,290
52,831
0
W
Fenrir
nomoohyn
Fenrir
10,028
2,149
0
3,328
12,293
6,248
2,397
4,617
7,676
0
50,288
W
Chang'e
rodriguezs3h
Chang'e
4,482
795
680
2,108
7,298
2,490
2,694
4,967
2,331
23,654
0
W
2,997
1,421
0
743
5,979
1,878
1,233
3,389
2,322
0
32,327
L
5,813
3,937
0
3,772
9,070
3,169
0
3,115
5,955
0
57,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,905
Gold Earned
38,938
327
Minions Killed
269
0
Camps Cleared
0
1,197,659
Distance Traveled
1,476,811
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
6,217
389
37
2
0
277,939
5
L
Ra
5,529
346
21
1
0
124,307
0
W
Amaterasu
8,092
506
63
4
0
288,993
1
L
Serqet
6,549
409
57
4
0
287,481
0
W
Khepri
6,955
435
34
2
0
297,981
0
L
Sol
8,604
538
98
6
0
271,818
0
W
Fenrir
9,354
585
76
5
0
300,096
0
W
Chang'e
7,639
477
37
2
0
308,756
1
W
Neith
6,898
431
59
4
0
280,985
6
L
Neith
9,006
563
114
7
0
236,114
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role