Player Matchup

Osiris
Osiris
Baboomisa
Osiris
Level 101
God Stats
1W - 4L
1,347 SR
Queue Stats
257W - 206L
1,641 Elo+
Party 4
Vulcan
Vulcan
alvarfam
Vulcan
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 47L
1,581 Elo+
Party 4
Kumbhakarna
Kumbhakarna
chiefclay1
Kumbhakarna
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,396 Elo+
Party 4
Fenrir
Fenrir
deadripley
Fenrir
Level 46
God Stats
3W - 10L
1,228 SR
Queue Stats
45W - 58L
1,545 Elo+
Party 1
Hachiman
Hachiman
ryanthedude
Hachiman
Level 63
God Stats
0W - 1L
1,691 SR
Queue Stats
108W - 115L
1,543 Elo+
Party 1
Team Averages
Level 63
1,453 SR
1,541 Elo+

VS

Team Averages
Level 96
1,537 SR
1,557 Elo+
Rama
Rama
Gùts
Rama
Level 137
God Stats
4W - 4L
1,383 SR
Queue Stats
254W - 202L
1,572 Elo+
Party 2
Arachne
Arachne
LankyCracker
Arachne
Level 127
God Stats
26W - 15L
1,636 SR
Queue Stats
240W - 223L
1,539 Elo+
Party 3
Vamana
Vamana
VΦID
Vamana
Level 145
God Stats
6W - 4L
1,548 SR
Queue Stats
301W - 251L
1,558 Elo+
Party 2
Cthulhu
Cthulhu
vinacos
Cthulhu
Level 43
God Stats
4W - 3L
1,733 SR
Queue Stats
216W - 167L
1,581 Elo+
Party 2
Anubis
Anubis
xSteezy
Anubis
Level 29
God Stats
4W - 2L
1,388 SR
Queue Stats
146W - 131L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Baboomisa
Osiris
15
5 / 7 / 1
9,054
503
11,300
19,070
12,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Vulcan
alvarfam
Vulcan
13
2 / 7 / 2
8,402
467
11,767
10,550
3,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kumbhakarna
chiefclay1
Kumbhakarna
10
0 / 6 / 4
6,891
383
4,799
16,203
9,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
deadripley
Fenrir
14
3 / 4 / 1
8,511
473
5,899
12,382
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
ryanthedude
Hachiman
14
1 / 3 / 1
8,226
457
5,888
13,632
4,149
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Gùts
Rama
17
3 / 1 / 8
10,569
587
9,665
9,754
3,395
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Arachne
LankyCracker
Arachne
19
11 / 1 / 4
11,694
650
13,495
15,060
7,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vamana
VΦID
Vamana
14
5 / 3 / 8
9,717
540
8,833
16,679
9,949
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
vinacos
Cthulhu
13
2 / 2 / 7
8,428
468
7,742
10,244
7,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anubis
xSteezy
Anubis
15
6 / 4 / 4
9,707
539
12,870
13,793
8,008
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
58
11
Kills
27
27
Deaths
11
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Osiris
Baboomisa
Osiris
5
7
1
0.79
W
Rama
Gùts
Rama
3
1
8
7
W
Arachne
LankyCracker
Arachne
11
1
4
13
W
Vamana
VΦID
Vamana
5
3
8
3
L
Vulcan
alvarfam
Vulcan
2
7
2
0.43
L
Kumbhakarna
chiefclay1
Kumbhakarna
0
6
4
0.33
L
Fenrir
deadripley
Fenrir
3
4
1
0.88
L
Hachiman
ryanthedude
Hachiman
1
3
1
0.5
W
Cthulhu
vinacos
Cthulhu
2
2
7
2.75
W
Anubis
xSteezy
Anubis
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
52,605
71,837
Taken
65,530
35,228
Mitigated
37,139
14,001
Healing
28,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
Baboomisa
Osiris
11,300
4,127
0
5,594
19,070
12,167
9
6,606
12,464
0
51,965
W
Rama
Gùts
Rama
9,665
7,469
0
4,640
9,754
3,395
1,844
1,057
8,476
0
86,266
W
Arachne
LankyCracker
Arachne
13,495
8,532
0
7,709
15,060
7,969
207
1,925
12,908
0
104,050
W
Vamana
VΦID
Vamana
8,833
5,092
0
5,731
16,679
9,949
500
6,820
9,198
0
40,922
L
Vulcan
alvarfam
Vulcan
11,767
3,663
0
410
10,550
3,599
0
2,916
7,634
48,696
0
L
Kumbhakarna
chiefclay1
Kumbhakarna
4,799
1,255
0
1,160
16,203
9,883
23
4,566
11,637
14,919
0
L
Fenrir
deadripley
Fenrir
5,899
1,433
0
3,224
12,382
5,430
0
3,168
9,214
0
46,451
L
Hachiman
ryanthedude
Hachiman
5,888
2,672
0
3,613
13,632
4,149
0
3,356
10,276
0
51,652
W
Cthulhu
vinacos
Cthulhu
7,742
885
599
2,027
10,244
7,818
293
3,772
6,185
22,289
0
W
Anubis
xSteezy
Anubis
12,870
1,509
0
7,715
13,793
8,008
1,379
1,878
11,741
61,624
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,084
Gold Earned
50,115
409
Minions Killed
529
0
Camps Cleared
0
1,611,274
Distance Traveled
1,769,404
16
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
9,054
503
96
5
0
299,485
2
W
Rama
10,569
587
159
9
0
320,699
5
W
Arachne
11,694
650
162
9
0
411,624
4
W
Vamana
9,717
540
71
4
0
387,009
5
L
Vulcan
8,402
467
98
5
0
314,934
4
L
Kumbhakarna
6,891
383
17
1
0
342,070
3
L
Fenrir
8,511
473
87
5
0
356,375
5
L
Hachiman
8,226
457
111
6
0
298,410
2
W
Cthulhu
8,428
468
26
1
0
381,725
8
W
Anubis
9,707
539
111
6
0
268,347
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role