Player Matchup

Nemesis
Nemesis
Posthumorouz
Nemesis
Level 4
God Stats
1W - 2L
1,574 SR
Queue Stats
4W - 2L
1,505 Elo+
Party 4
Kukulkan
Kukulkan
Rickyfan33
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,505 Elo+
Party 4
Ares
Ares
TurkLifeSivas
Ares
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,692 Elo+
Party 2
Apollo
Apollo
ULoveKebab
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Ymir
Ymir
iiShocking
Ymir
Level 1
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 4
Team Averages
Level 4
1,515 SR
1,540 Elo+

VS

Team Averages
Level 21
1,338 SR
1,351 Elo+
Serqet
Serqet
 
Serqet
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
AmiableDaisy438
Osiris
Level 24
God Stats
11W - 12L
1,709 SR
Queue Stats
42W - 55L
1,429 Elo+
Party 3
Merlin
Merlin
Emerson2
Merlin
Level 15
God Stats
15W - 14L
1,110 SR
Queue Stats
69W - 54L
1,076 Elo+
Party 1
Yemoja
Yemoja
TheuserFox
Yemoja
Level 22
God Stats
4W - 4L
1,185 SR
Queue Stats
89W - 87L
1,376 Elo+
Party 1
Cerberus
Cerberus
adri0808
Cerberus
Level 17
God Stats
2W - 2L
1,185 SR
Queue Stats
88W - 68L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Posthumorouz
Nemesis
7
1 / 5 / 2
5,457
496
3,131
6,700
1,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rickyfan33
Kukulkan
8
2 / 6 / 2
5,567
506
3,101
5,947
1,317
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
2 / 4 / 1
5,473
498
2,846
8,453
5,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
ULoveKebab
Apollo
7
0 / 5 / 2
4,762
433
2,317
6,085
1,232
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 5 / 1
5,703
518
3,866
7,311
6,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
10
3 / 5 / 6
6,485
590
5,404
6,817
2,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
6 / 0 / 2
7,112
647
4,201
6,439
3,793
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Merlin
Emerson2
Merlin
12
10 / 1 / 3
7,313
665
7,312
4,278
1,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
TheuserFox
Yemoja
10
1 / 0 / 12
5,981
544
1,452
2,261
1,063
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Cerberus
adri0808
Cerberus
10
5 / 1 / 9
6,427
584
6,410
7,828
4,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
57
7
Kills
25
25
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
3
5
6
1.2
W
6
0
2
7
W
Merlin
Emerson2
Merlin
10
1
3
11.5
L
Nemesis
Posthumorouz
Nemesis
1
5
2
0.4
L
Kukulkan
Rickyfan33
Kukulkan
2
6
2
0.5
W
Yemoja
TheuserFox
Yemoja
1
0
12
7
L
2
4
1
0.63
L
Apollo
ULoveKebab
Apollo
0
5
2
0.2
W
Cerberus
adri0808
Cerberus
5
1
9
9.5
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,261
Damage
24,779
34,496
Taken
27,623
15,526
Mitigated
13,579
3,270
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
5,404
1,013
0
674
6,817
2,493
418
928
5,889
0
29,165
W
4,201
1,543
0
3,079
6,439
3,793
0
3,163
3,276
3,530
26,157
W
Merlin
Emerson2
Merlin
7,312
424
0
250
4,278
1,480
1,954
2,040
2,238
33,081
0
L
Nemesis
Posthumorouz
Nemesis
3,131
1,535
0
45
6,700
1,457
0
1,950
4,665
0
22,302
L
Kukulkan
Rickyfan33
Kukulkan
3,101
949
0
151
5,947
1,317
0
3,888
1,771
21,296
0
W
Yemoja
TheuserFox
Yemoja
1,452
666
3,539
819
2,261
1,063
468
1,225
1,036
7,749
0
L
2,846
156
0
1,446
8,453
5,212
0
4,257
3,751
8,323
0
L
Apollo
ULoveKebab
Apollo
2,317
1,298
0
848
6,085
1,232
0
4,610
1,264
0
17,978
W
Cerberus
adri0808
Cerberus
6,410
451
0
2,068
7,828
4,750
399
2,457
5,371
20,846
0
L
3,866
1,483
0
780
7,311
6,308
0
372
6,515
20,480
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,962
Gold Earned
33,318
179
Minions Killed
234
0
Camps Cleared
0
964,417
Distance Traveled
1,003,949
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,485
590
52
5
0
206,571
1
W
Osiris
7,112
647
71
6
0
214,858
2
W
Merlin
7,313
665
63
6
0
191,220
0
L
Nemesis
5,457
496
41
4
0
210,531
0
L
Kukulkan
5,567
506
51
5
0
170,497
0
W
Yemoja
5,981
544
13
1
0
188,797
4
L
Ares
5,473
498
6
1
0
202,483
2
L
Apollo
4,762
433
41
4
0
193,900
0
W
Cerberus
6,427
584
35
3
0
202,503
1
L
Ymir
5,703
518
40
4
0
187,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role