Player Matchup

Hel
Hel
BloodEmpressJinx
Hel
Level 11
God Stats
2W - 2L
1,691 SR
Queue Stats
22W - 17L
1,476 Elo+
Party 1
Bakasura
Bakasura
DoNViperJay
Bakasura
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 77L
1,468 Elo+
Party 1
Yemoja
Yemoja
Krystalrayne
Yemoja
Level 83
God Stats
7W - 7L
1,691 SR
Queue Stats
48W - 62L
1,421 Elo+
Party 1
Scylla
Scylla
MIGHTYxMONARCHx
Scylla
Level 126
God Stats
22W - 17L
1,554 SR
Queue Stats
69W - 76L
1,444 Elo+
Party 1
Neith
Neith
danobot
Neith
Level 23
God Stats
5W - 9L
1,344 SR
Queue Stats
13W - 23L
1,406 Elo+
Party 1
Team Averages
Level 53
1,556 SR
1,443 Elo+

VS

Team Averages
Level 85
1,599 SR
1,489 Elo+
Aphrodite
Aphrodite
Brdani1106
Aphrodite
Level 42
God Stats
1W - 0L
1,716 SR
Queue Stats
63W - 51L
1,491 Elo+
Solo
Fenrir
Fenrir
MACHOA1FA
Fenrir
Level 120
God Stats
8W - 4L
1,551 SR
Queue Stats
111W - 109L
1,504 Elo+
Party 2
Gilgamesh
Gilgamesh
OrdinaryTrain30
Gilgamesh
Level 133
God Stats
17W - 10L
1,571 SR
Queue Stats
198W - 218L
1,485 Elo+
Party 2
Ganesha
Ganesha
STARBLACK5342
Ganesha
Level 87
God Stats
6W - 3L
1,577 SR
Queue Stats
134W - 137L
1,474 Elo+
Party 2
Neith
Neith
miuts
Neith
Level 43
God Stats
5W - 2L
1,583 SR
Queue Stats
51W - 50L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 15
14,542
969
17,703
19,645
13,978
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
DoNViperJay
Bakasura
20
7 / 10 / 12
15,211
1,014
16,445
32,217
14,808
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Yemoja
20
1 / 8 / 15
13,449
897
12,263
30,851
33,974
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
8 / 5 / 15
15,431
1,029
36,287
18,519
6,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
danobot
Neith
20
6 / 9 / 12
14,714
981
27,047
24,769
10,983
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

84

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Brdani1106
Aphrodite
20
7 / 11 / 22
15,929
1,062
21,320
23,143
19,405
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
MACHOA1FA
Fenrir
20
10 / 6 / 19
16,311
1,087
28,788
20,999
15,343
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilgamesh
OrdinaryTrain30
Gilgamesh
20
8 / 0 / 17
15,561
1,037
23,473
28,979
39,008
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ganesha
20
0 / 6 / 30
15,559
1,037
13,747
28,311
54,837
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
miuts
Neith
20
13 / 4 / 18
16,641
1,109
33,317
17,221
8,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
144
27
Kills
38
38
Deaths
27
69
Assists
106
Player
Kills
Deaths
Assists
KDA
L
5
6
15
2.08
W
Aphrodite
Brdani1106
Aphrodite
7
11
22
1.64
L
Bakasura
DoNViperJay
Bakasura
7
10
12
1.3
L
Yemoja
1
8
15
1.06
W
Fenrir
MACHOA1FA
Fenrir
10
6
19
3.25
L
8
5
15
3.1
W
Gilgamesh
OrdinaryTrain30
Gilgamesh
8
0
17
16.5
W
Ganesha
0
6
30
2.5
L
Neith
danobot
Neith
6
9
12
1.33
W
Neith
miuts
Neith
13
4
18
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,745
Damage
120,645
126,001
Taken
118,653
79,752
Mitigated
137,564
26,585
Healing
20,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,703
1,101
10,227
4,959
19,645
13,978
0
5,117
14,528
28,587
0
W
Aphrodite
Brdani1106
Aphrodite
21,320
3,988
4,449
6,529
23,143
19,405
0
15,277
7,306
56,973
0
L
Bakasura
DoNViperJay
Bakasura
16,445
10,210
0
4,381
32,217
14,808
0
10,796
21,421
0
27,260
L
Yemoja
12,263
3,078
3,506
2,622
30,851
33,974
0
9,940
20,911
43,168
0
W
Fenrir
MACHOA1FA
Fenrir
28,788
5,963
0
2,882
20,999
15,343
0
12,086
8,493
0
47,846
L
36,287
2,134
0
0
18,519
6,009
0
1,744
16,775
58,509
0
W
Gilgamesh
OrdinaryTrain30
Gilgamesh
23,473
7,466
0
465
28,979
39,008
0
15,020
13,799
375
38,711
W
Ganesha
13,747
1,243
0
1,774
28,311
54,837
0
13,593
13,817
25,723
0
L
Neith
danobot
Neith
27,047
19,846
0
890
24,769
10,983
0
7,470
17,299
0
63,834
W
Neith
miuts
Neith
33,317
18,900
0
4,041
17,221
8,971
0
10,277
6,230
0
80,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,347
Gold Earned
80,001
253
Minions Killed
274
11
Camps Cleared
8
1,351,495
Distance Traveled
1,363,907
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
14,542
969
35
2
1
288,617
0
W
Aphrodite
15,929
1,062
102
7
2
279,458
0
L
Bakasura
15,211
1,014
46
3
6
319,839
0
L
Yemoja
13,449
897
35
2
0
220,429
0
W
Fenrir
16,311
1,087
35
2
4
314,431
0
L
Scylla
15,431
1,029
56
4
0
289,785
0
W
Gilgamesh
15,561
1,037
37
2
1
293,753
0
W
Ganesha
15,559
1,037
1
0
0
245,350
0
L
Neith
14,714
981
81
5
4
232,825
0
W
Neith
16,641
1,109
99
7
1
230,915
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role