Player Matchup

Persephone
Persephone
Kexiie
Persephone
Level 5
God Stats
3W - 0L
1,643 SR
Queue Stats
6W - 4L
1,488 Elo+
Party 1
Sun Wukong
Sun Wukong
Nex_DeathAngel
Sun Wukong
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 158L
1,249 Elo+
Solo
Ares
Ares
SeaRodent
Ares
Level 29
God Stats
2W - 0L
1,671 SR
Queue Stats
28W - 27L
1,460 Elo+
Solo
Da Ji
Da Ji
captainfathoots
Da Ji
Level 25
God Stats
4W - 0L
1,687 SR
Queue Stats
28W - 13L
1,532 Elo+
Party 1
Chang'e
Chang'e
giveintoyourlove
Chang'e
Level 29
God Stats
32W - 19L
1,677 SR
Queue Stats
92W - 86L
1,553 Elo+
Party 1
Team Averages
Level 22
1,636 SR
1,456 Elo+

VS

Team Averages
Level 18
1,512 SR
1,393 Elo+
Cthulhu
Cthulhu
AzraelKans
Cthulhu
Level 8
God Stats
2W - 3L
1,335 SR
Queue Stats
6W - 10L
1,316 Elo+
Solo
Hun Batz
Hun Batz
Hashxirama
Hun Batz
Level 18
God Stats
2W - 2L
1,555 SR
Queue Stats
57W - 59L
1,336 Elo+
Solo
Ymir
Ymir
LuisTapia01
Ymir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 88L
1,445 Elo+
Solo
Fenrir
Fenrir
gsva
Fenrir
Level 29
God Stats
1W - 1L
1,671 SR
Queue Stats
18W - 27L
1,418 Elo+
Solo
Olorun
Olorun
jhoncatgo
Olorun
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Kexiie
Persephone
20
11 / 1 / 24
13,933
1,161
29,844
14,719
5,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Nex_DeathAngel
Sun Wukong
20
7 / 4 / 25
12,911
1,076
11,495
19,164
19,444
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ares
19
2 / 3 / 26
11,562
964
9,326
13,589
15,350
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
6 / 8 / 20
12,498
1,042
22,567
19,929
9,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
16 / 5 / 20
15,050
1,254
37,659
17,296
7,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

184

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AzraelKans
Cthulhu
18
0 / 8 / 10
10,291
858
8,470
26,699
10,376
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Hashxirama
Hun Batz
18
12 / 12 / 4
14,225
1,185
24,795
25,338
9,347
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

19
0 / 9 / 18
11,548
962
11,758
26,282
19,659
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
gsva
Fenrir
18
5 / 8 / 12
12,469
1,039
9,985
20,217
7,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
jhoncatgo
Olorun
19
5 / 5 / 12
12,543
1,045
17,046
18,438
7,295
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
78
42
Kills
22
21
Deaths
42
115
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AzraelKans
Cthulhu
0
8
10
0.63
L
Hun Batz
Hashxirama
Hun Batz
12
12
4
1.17
W
Persephone
Kexiie
Persephone
11
1
24
23
L
0
9
18
1
W
Sun Wukong
Nex_DeathAngel
Sun Wukong
7
4
25
4.88
W
Ares
2
3
26
5
W
6
8
20
2
W
16
5
20
5.2
L
Fenrir
gsva
Fenrir
5
8
12
1.38
L
Olorun
jhoncatgo
Olorun
5
5
12
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

110,891
Damage
72,054
84,697
Taken
116,974
57,222
Mitigated
54,525
19,828
Healing
11,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AzraelKans
Cthulhu
8,470
1,129
714
2,622
26,699
10,376
0
19,655
6,838
20,482
0
L
Hun Batz
Hashxirama
Hun Batz
24,795
7,596
68
216
25,338
9,347
0
16,259
8,802
0
46,461
W
Persephone
Kexiie
Persephone
29,844
3,803
344
3,554
14,719
5,779
0
5,555
9,163
49,591
0
L
11,758
913
133
1,444
26,282
19,659
0
15,812
9,950
30,214
0
W
Sun Wukong
Nex_DeathAngel
Sun Wukong
11,495
1,809
0
996
19,164
19,444
0
8,314
10,850
0
25,651
W
Ares
9,326
1,083
0
575
13,589
15,350
0
7,645
5,944
16,646
0
W
22,567
9,021
0
4,021
19,929
9,484
0
7,362
12,567
0
42,846
W
37,659
799
4,720
5,618
17,296
7,165
0
8,398
8,478
67,438
0
L
Fenrir
gsva
Fenrir
9,985
2,579
0
2,108
20,217
7,848
0
11,665
8,364
0
22,520
L
Olorun
jhoncatgo
Olorun
17,046
9,155
406
3,364
18,438
7,295
0
12,331
5,954
40,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,954
Gold Earned
61,076
216
Minions Killed
199
8
Camps Cleared
7
1,129,740
Distance Traveled
999,028
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
10,291
858
34
3
1
173,695
1
L
Hun Batz
14,225
1,185
38
3
2
210,234
1
W
Persephone
13,933
1,161
43
4
1
233,469
0
L
Ymir
11,548
962
52
4
0
181,994
2
W
Sun Wukong
12,911
1,076
33
3
1
230,589
0
W
Ares
11,562
964
20
2
1
224,273
0
W
Da Ji
12,498
1,042
36
3
4
206,562
0
W
Chang'e
15,050
1,254
84
7
1
234,847
5
L
Fenrir
12,469
1,039
24
2
2
231,224
0
L
Olorun
12,543
1,045
51
4
2
201,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role