Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Blagel01
Neith
Level 9
God Stats
4W - 3L
1,773 SR
Queue Stats
76W - 84L
1,511 Elo+
Solo
Bakasura
Bakasura
Jadedday
Bakasura
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,463 Elo+
Party 2
Achilles
Achilles
MentalExplosions
Achilles
Level 4
God Stats
0W - 3L
1,302 SR
Queue Stats
3W - 5L
1,523 Elo+
Party 2
Olorun
Olorun
RonDonJonald
Olorun
Level 29
God Stats
8W - 7L
1,580 SR
Queue Stats
16W - 9L
1,499 Elo+
Party 2
Team Averages
Level 14
1,531 SR
1,499 Elo+

VS

Team Averages
Level 23
1,592 SR
1,540 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
B1ggieCh33se
Camazotz
Level 28
God Stats
1W - 0L
1,740 SR
Queue Stats
104W - 78L
1,629 Elo+
Party 1
Odin
Odin
NotHammer
Odin
Level 29
God Stats
27W - 15L
1,663 SR
Queue Stats
119W - 97L
1,651 Elo+
Party 1
Neith
Neith
Wilohstorm
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
YourPsychoExGF
Chang'e
Level 25
God Stats
30W - 27L
1,558 SR
Queue Stats
36W - 36L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 0 / 2
5,676
516
2,775
2,804
1,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Neith
Blagel01
Neith
2
0 / 1 / 0
3,846
350
275
1,205
192
Bakasura
Jadedday
Bakasura
9
0 / 2 / 0
5,254
478
2,661
6,755
2,533
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 0
5,011
456
1,766
4,603
2,795
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Olorun
10
4 / 5 / 0
6,406
582
4,444
7,256
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
11
0 / 0 / 0
6,312
574
1,827
7,089
2,880
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Camazotz
B1ggieCh33se
Camazotz
12
4 / 0 / 2
7,119
647
3,358
6,336
1,977
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Odin
13
5 / 0 / 0
7,594
690
5,757
5,457
4,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
1
0 / 0 / 0
3,720
338
0
0
0
Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 4
6,034
549
3,802
7,426
2,236
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
4
Kills
10
10
Deaths
4
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
2
1
W
Xing Tian
 
Xing Tian
0
0
0
0
W
Camazotz
B1ggieCh33se
Camazotz
4
0
2
5
L
Neith
Blagel01
Neith
0
1
0
0
L
Bakasura
Jadedday
Bakasura
0
2
0
0
L
0
2
0
0
W
Odin
5
0
0
5
L
Olorun
4
5
0
0.8
W
Neith
0
0
0
0
W
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,921
Damage
14,744
22,623
Taken
26,308
10,398
Mitigated
11,501
6,013
Healing
9,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,775
725
720
1,511
2,804
1,878
20
1,344
1,416
14,285
0
W
Xing Tian
 
Xing Tian
1,827
127
0
1,590
7,089
2,880
0
1,460
5,519
28,331
0
W
Camazotz
B1ggieCh33se
Camazotz
3,358
741
0
3,180
6,336
1,977
0
1,371
4,965
0
39,167
L
Neith
Blagel01
Neith
275
174
0
422
1,205
192
0
0
1,205
0
3,669
L
Bakasura
Jadedday
Bakasura
2,661
1,535
0
2,116
6,755
2,533
0
974
5,644
0
30,165
L
1,766
642
0
26
4,603
2,795
0
872
3,460
0
15,218
W
Odin
5,757
667
0
2,255
5,457
4,408
212
0
5,297
6,289
40,294
L
Olorun
4,444
2,686
55
1,163
7,256
3,000
92
3,177
3,765
25,206
3,934
W
Neith
0
0
0
0
0
0
0
0
0
0
0
W
3,802
351
234
2,609
7,426
2,236
120
3,651
3,665
25,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,193
Gold Earned
30,779
215
Minions Killed
296
0
Camps Cleared
0
833,290
Distance Traveled
852,529
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,676
516
23
2
0
199,192
4
W
Xing Tian
6,312
574
50
5
0
206,751
4
W
Camazotz
7,119
647
89
8
0
255,184
2
L
Neith
3,846
350
7
1
0
33,604
0
L
Bakasura
5,254
478
65
6
0
213,645
0
L
Achilles
5,011
456
55
5
0
207,516
0
W
Odin
7,594
690
103
9
0
209,609
4
L
Olorun
6,406
582
65
6
0
179,333
0
W
Neith
3,720
338
0
0
0
0
0
W
Chang'e
6,034
549
54
5
0
180,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role