Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
InfiniteDeserter
Kukulkan
Level 8
God Stats
7W - 0L
1,500 SR
Queue Stats
91W - 38L
1,710 Elo+
Party 2
Thanatos
Thanatos
LeGurlu
Thanatos
Level 68
God Stats
1W - 0L
2,068 SR
Queue Stats
55W - 24L
1,643 Elo+
Party 2
Izanami
Izanami
SuperPuperProfi
Izanami
Level 29
God Stats
29W - 24L
1,624 SR
Queue Stats
210W - 235L
1,634 Elo+
Solo
Janus
Janus
eternalzen7
Janus
Level 26
God Stats
1W - 2L
1,294 SR
Queue Stats
91W - 81L
1,560 Elo+
Solo
Team Averages
Level 30
1,597 SR
1,609 Elo+

VS

Team Averages
Level 37
1,580 SR
1,599 Elo+
Mercury
Mercury
Panderichthys
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 74L
1,631 Elo+
Solo
Scylla
Scylla
PiinkLobaa-
Scylla
Level 25
God Stats
1W - 3L
1,478 SR
Queue Stats
20W - 30L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
Theialex
Cthulhu
Level 4
God Stats
2W - 1L
1,672 SR
Queue Stats
3W - 1L
1,793 Elo+
Party 1
Ullr
Ullr
xDSxfire
Ullr
Level 99
God Stats
4W - 11L
1,500 SR
Queue Stats
274W - 266L
1,608 Elo+
Party 1
Odin
Odin
ykooc
Odin
Level 27
God Stats
1W - 1L
1,748 SR
Queue Stats
71W - 53L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
2 / 1 / 5
6,848
489
3,896
7,931
6,097
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
3 / 0 / 3
7,953
568
7,611
3,606
1,181
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
LeGurlu
Thanatos
15
14 / 0 / 3
9,749
696
10,195
7,664
3,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
1 / 0 / 1
8,446
603
1,649
6,741
4,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

14
1 / 0 / 5
8,507
608
3,616
7,185
2,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
0 / 5 / 0
6,107
436
1,665
9,580
2,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
10
0 / 6 / 0
5,846
418
1,764
6,499
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Theialex
Cthulhu
9
1 / 4 / 0
5,961
426
4,433
10,256
6,807
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ullr
10
0 / 5 / 1
5,906
422
1,867
9,777
2,632
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
ykooc
Odin
14
0 / 1 / 0
7,684
549
2,527
4,093
1,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
2
21
Kills
1
1
Deaths
21
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
2
1
5
4.5
W
3
0
3
4.5
W
Thanatos
LeGurlu
Thanatos
14
0
3
15.5
L
Mercury
0
5
0
0
L
Scylla
0
6
0
0
W
1
0
1
1.5
L
Cthulhu
Theialex
Cthulhu
1
4
0
0.25
W
1
0
5
3.5
L
Ullr
0
5
1
0.1
L
Odin
ykooc
Odin
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,967
Damage
12,256
33,127
Taken
40,205
17,037
Mitigated
15,152
20,562
Healing
6,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
3,896
957
0
2,068
7,931
6,097
231
2,221
5,710
0
34,798
W
7,611
1,426
0
424
3,606
1,181
783
1,507
2,099
57,518
0
W
Thanatos
LeGurlu
Thanatos
10,195
3,467
0
12,646
7,664
3,402
0
1,656
6,008
0
72,836
L
Mercury
1,665
385
0
2,274
9,580
2,847
0
1,068
8,440
0
31,939
L
Scylla
1,764
192
0
125
6,499
1,560
0
1,981
4,422
24,737
0
W
1,649
1,423
0
3,328
6,741
4,020
0
0
6,741
0
59,993
L
Cthulhu
Theialex
Cthulhu
4,433
483
81
1,303
10,256
6,807
0
4,127
6,117
18,966
0
W
3,616
0
0
2,096
7,185
2,337
300
995
6,190
58,029
0
L
Ullr
1,867
381
0
1,771
9,777
2,632
0
3,871
5,906
0
34,180
L
Odin
ykooc
Odin
2,527
536
0
1,243
4,093
1,306
0
0
4,093
0
50,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,503
Gold Earned
31,504
534
Minions Killed
381
0
Camps Cleared
0
1,340,886
Distance Traveled
1,271,590
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,848
489
52
4
0
293,337
4
W
Kukulkan
7,953
568
113
8
0
255,427
3
W
Thanatos
9,749
696
117
8
0
326,484
4
L
Mercury
6,107
436
78
6
0
293,210
4
L
Scylla
5,846
418
60
4
0
221,711
1
W
Izanami
8,446
603
123
9
0
187,497
3
L
Cthulhu
5,961
426
45
3
0
266,681
2
W
Janus
8,507
608
129
9
0
278,141
2
L
Ullr
5,906
422
69
5
0
250,496
4
L
Odin
7,684
549
129
9
0
239,492
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role