Player Matchup

Artemis
Artemis
 
Artemis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Bh1zz
Neith
Level 13
God Stats
1W - 3L
1,416 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Sobek
Sobek
M1ndu
Sobek
Level 29
God Stats
3W - 1L
1,575 SR
Queue Stats
27W - 24L
1,477 Elo+
Party 1
Hou Yi
Hou Yi
Tomsey
Hou Yi
Level 29
God Stats
1W - 3L
1,557 SR
Queue Stats
2W - 6L
1,259 Elo+
Party 2
Bakasura
Bakasura
alfonpc03
Bakasura
Level 21
God Stats
2W - 2L
1,321 SR
Queue Stats
36W - 23L
1,459 Elo+
Solo
Team Averages
Level 24
1,474 SR
1,439 Elo+

VS

Team Averages
Level 22
1,514 SR
1,359 Elo+
Cthulhu
Cthulhu
Atmosre
Cthulhu
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 30L
1,374 Elo+
Party 3
Bellona
Bellona
ESCENCS
Bellona
Level 9
God Stats
0W - 3L
1,474 SR
Queue Stats
7W - 16L
1,195 Elo+
Solo
Anhur
Anhur
Nemke90
Anhur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
27W - 40L
1,407 Elo+
Solo
Tiamat
Tiamat
Padylllka
Tiamat
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 96L
1,421 Elo+
Solo
Apollo
Apollo
yasunaga19
Apollo
Level 22
God Stats
3W - 2L
1,597 SR
Queue Stats
37W - 31L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
9
3 / 2 / 5
5,630
563
4,316
4,877
1,232
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Neith
Bh1zz
Neith
8
1 / 1 / 2
5,000
500
1,981
3,087
886
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Sobek
M1ndu
Sobek
8
0 / 0 / 10
5,303
530
1,659
6,196
3,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
Tomsey
Hou Yi
9
8 / 3 / 1
6,231
623
4,347
4,412
1,643
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bakasura
alfonpc03
Bakasura
12
2 / 1 / 2
6,429
643
3,826
6,190
2,206
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atmosre
Cthulhu
8
2 / 3 / 1
5,424
542
2,866
4,885
2,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
ESCENCS
Bellona
6
1 / 2 / 0
4,323
432
221
2,687
1,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Anhur
Nemke90
Anhur
8
0 / 3 / 2
5,113
511
1,504
5,362
1,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tiamat
Padylllka
Tiamat
9
0 / 1 / 1
5,129
513
2,876
6,628
4,245
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
yasunaga19
Apollo
8
4 / 5 / 1
5,344
534
5,374
6,802
1,792
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
14
Kills
7
7
Deaths
14
20
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
2
5
2.75
L
Cthulhu
Atmosre
Cthulhu
2
3
1
0.83
W
Neith
Bh1zz
Neith
1
1
2
2
L
Bellona
ESCENCS
Bellona
1
2
0
0.5
W
Sobek
M1ndu
Sobek
0
0
10
5
L
Anhur
Nemke90
Anhur
0
3
2
0.33
L
Tiamat
Padylllka
Tiamat
0
1
1
0.5
W
Hou Yi
Tomsey
Hou Yi
8
3
1
2.83
W
Bakasura
alfonpc03
Bakasura
2
1
2
3
L
Apollo
yasunaga19
Apollo
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,129
Damage
12,841
24,762
Taken
26,364
9,650
Mitigated
10,986
5,174
Healing
7,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
4,316
1,825
0
1,545
4,877
1,232
1,262
1,022
3,855
0
24,074
L
Cthulhu
Atmosre
Cthulhu
2,866
234
0
500
4,885
2,416
0
782
4,103
12,791
0
W
Neith
Bh1zz
Neith
1,981
867
0
166
3,087
886
0
1,204
1,883
0
12,164
L
Bellona
ESCENCS
Bellona
221
0
0
360
2,687
1,341
0
96
2,591
0
8,854
W
Sobek
M1ndu
Sobek
1,659
217
0
1,368
6,196
3,683
230
1,525
4,671
9,411
0
L
Anhur
Nemke90
Anhur
1,504
381
0
1,672
5,362
1,192
182
76
5,231
0
20,769
L
Tiamat
Padylllka
Tiamat
2,876
302
106
3,321
6,628
4,245
0
114
6,329
25,954
0
W
Hou Yi
Tomsey
Hou Yi
4,347
1,711
107
639
4,412
1,643
494
607
3,805
0
21,537
W
Bakasura
alfonpc03
Bakasura
3,826
2,614
0
1,349
6,190
2,206
1,656
1,587
4,603
0
33,604
L
Apollo
yasunaga19
Apollo
5,374
3,358
0
1,203
6,802
1,792
0
591
6,101
0
22,850

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,593
Gold Earned
25,333
216
Minions Killed
173
0
Camps Cleared
0
901,769
Distance Traveled
808,161
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,630
563
43
4
0
161,887
0
L
Cthulhu
5,424
542
21
2
0
149,368
1
W
Neith
5,000
500
31
3
0
132,410
0
L
Bellona
4,323
432
22
2
0
138,841
0
W
Sobek
5,303
530
18
2
0
200,042
3
L
Anhur
5,113
511
48
5
0
166,973
1
L
Tiamat
5,129
513
51
5
0
181,017
2
W
Hou Yi
6,231
623
32
3
0
188,743
1
W
Bakasura
6,429
643
92
9
0
218,687
2
L
Apollo
5,344
534
31
3
0
171,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role