Player Matchup

Merlin
Merlin
DANIEL FENILI
Merlin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 74L
1,416 Elo+
Party 2
Anhur
Anhur
Kess49
Anhur
Level 78
God Stats
1W - 6L
1,340 SR
Queue Stats
124W - 208L
1,321 Elo+
Solo
Hades
Hades
S1LkY JoNsOn
Hades
Level 29
God Stats
5W - 5L
1,495 SR
Queue Stats
51W - 61L
1,384 Elo+
Party 2
Team Averages
Level 44
1,445 SR
1,374 Elo+

VS

Team Averages
Level 96
1,657 SR
1,467 Elo+
Neith
Neith
Regginator98
Neith
Level 88
God Stats
27W - 45L
1,500 SR
Queue Stats
371W - 481L
1,462 Elo+
Party 1
Izanami
Izanami
Spawn-da-hunter
Izanami
Level 99
God Stats
38W - 22L
1,723 SR
Queue Stats
270W - 277L
1,494 Elo+
Party 1
Ares
Ares
Yoda777333
Ares
Level 102
God Stats
1W - 0L
1,748 SR
Queue Stats
96W - 88L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
7,680
591
6,692
11,710
3,533
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Anhur
Kess49
Anhur
10
0 / 7 / 0
7,103
546
4,523
11,150
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 9 / 0
8,177
629
5,953
15,208
9,290
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 16
9,781
752
9,682
6,822
2,569
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
14 / 0 / 7
11,298
869
16,584
7,619
2,947
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
4 / 1 / 13
10,631
818
7,498
13,561
14,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
57
2
Kills
21
21
Deaths
2
2
Assists
36
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Anhur
Kess49
Anhur
0
7
0
0
W
3
1
16
11
L
2
9
0
0.22
W
14
0
7
17.5
W
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,168
Damage
33,764
38,068
Taken
28,002
16,662
Mitigated
19,646
3,078
Healing
6,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,692
428
0
0
11,710
3,533
0
3,118
8,592
31,875
0
L
Anhur
Kess49
Anhur
4,523
1,708
0
42
11,150
3,839
0
2,319
8,831
0
12,712
W
9,682
2,536
369
2,356
6,822
2,569
1,112
4,016
2,806
0
30,775
L
5,953
671
245
2,791
15,208
9,290
0
2,061
13,147
27,937
0
W
16,584
12,010
0
1,228
7,619
2,947
1,496
3,082
4,537
0
65,250
W
7,498
320
0
2,534
13,561
14,130
233
5,547
8,014
17,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,960
Gold Earned
31,710
121
Minions Killed
164
0
Camps Cleared
0
537,891
Distance Traveled
716,142
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,680
591
57
4
0
166,894
4
L
Anhur
7,103
546
19
1
0
184,094
1
W
Neith
9,781
752
36
3
0
242,309
3
L
Hades
8,177
629
45
3
0
186,903
4
W
Izanami
11,298
869
117
9
0
230,568
2
W
Ares
10,631
818
11
1
0
243,265
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role