Player Matchup

Ah Puch
Ah Puch
CommanderSushi1
Ah Puch
Level 104
God Stats
6W - 1L
1,567 SR
Queue Stats
88W - 69L
1,461 Elo+
Solo
Danzaburou
Danzaburou
Doctor Swish
Danzaburou
Level 116
God Stats
5W - 2L
1,610 SR
Queue Stats
188W - 180L
1,437 Elo+
Solo
Hou Yi
Hou Yi
Pr0teus VII
Hou Yi
Level 108
God Stats
1W - 0L
1,699 SR
Queue Stats
47W - 36L
1,528 Elo+
Solo
Ra
Ra
klobarintime
Ra
Level 124
God Stats
1W - 2L
1,500 SR
Queue Stats
182W - 172L
1,575 Elo+
Party 1
Odin
Odin
sneersz
Odin
Level 88
God Stats
8W - 2L
1,552 SR
Queue Stats
145W - 117L
1,568 Elo+
Party 1
Team Averages
Level 108
1,586 SR
1,514 Elo+

VS

Team Averages
Level 104
1,563 SR
1,496 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
 
The Morrigan
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Addermantium
Merlin
Level 129
God Stats
7W - 10L
1,470 SR
Queue Stats
210W - 200L
1,531 Elo+
Solo
Baron Samedi
Baron Samedi
Rahabiyyah
Baron Samedi
Level 125
God Stats
4W - 1L
1,844 SR
Queue Stats
408W - 405L
1,467 Elo+
Solo
Thoth
Thoth
Scarereject
Thoth
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 58L
1,481 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 3 / 10
10,066
915
13,329
9,248
3,612
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Doctor Swish
Danzaburou
14
5 / 3 / 9
9,576
871
6,566
9,900
4,195
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Hou Yi
17
4 / 1 / 15
9,734
885
9,526
11,187
4,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
3 / 4 / 15
9,488
863
12,707
10,621
4,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
sneersz
Odin
16
5 / 4 / 14
9,588
872
9,429
13,763
14,333
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
4 / 2 / 10
8,905
810
9,191
17,804
11,678
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
 
The Morrigan
14
4 / 4 / 5
8,505
773
6,690
6,041
2,326
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
15
0 / 4 / 8
8,200
745
9,726
8,939
3,514
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Baron Samedi
Rahabiyyah
Baron Samedi
14
3 / 6 / 8
9,055
823
12,129
15,514
10,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 6 / 8
8,582
780
4,522
10,115
3,658
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
54
22
Kills
15
15
Deaths
22
63
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
2
10
4.5
L
The Morrigan
 
The Morrigan
4
4
5
1.63
L
Merlin
0
4
8
1
W
5
3
10
3.33
W
Danzaburou
Doctor Swish
Danzaburou
5
3
9
3.17
W
Hou Yi
4
1
15
11.5
L
Baron Samedi
Rahabiyyah
Baron Samedi
3
6
8
1.17
L
4
6
8
1.33
W
3
4
15
2.63
W
Odin
sneersz
Odin
5
4
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,557
Damage
42,258
54,719
Taken
58,413
31,028
Mitigated
31,678
28,210
Healing
24,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
9,191
1,928
2,037
6,314
17,804
11,678
378
6,587
10,899
0
17,216
L
The Morrigan
 
The Morrigan
6,690
385
1,919
1,690
6,041
2,326
1,164
3,183
2,763
14,622
0
L
Merlin
9,726
354
1,306
1,288
8,939
3,514
108
1,895
6,822
25,746
0
W
13,329
494
1,870
3,721
9,248
3,612
754
5,934
3,314
38,738
0
W
Danzaburou
Doctor Swish
Danzaburou
6,566
1,416
903
1,883
9,900
4,195
1,716
6,483
3,417
0
19,992
W
Hou Yi
9,526
3,715
1,295
4,518
11,187
4,647
1,491
6,502
4,685
0
22,979
L
Baron Samedi
Rahabiyyah
Baron Samedi
12,129
934
4,214
4,472
15,514
10,502
314
9,837
5,442
22,279
0
L
4,522
349
501
510
10,115
3,658
56
4,497
5,283
9,686
0
W
12,707
1,028
6,833
4,143
10,621
4,241
744
7,970
2,651
31,450
0
W
Odin
sneersz
Odin
9,429
1,197
893
2,151
13,763
14,333
690
6,178
7,585
0
11,838

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,452
Gold Earned
43,247
129
Minions Killed
106
0
Camps Cleared
0
1,082,945
Distance Traveled
962,872
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
8,905
810
9
1
0
223,977
0
L
The Morrigan
8,505
773
20
2
0
168,549
1
L
Merlin
8,200
745
43
4
0
195,598
0
W
Ah Puch
10,066
915
45
4
0
199,852
0
W
Danzaburou
9,576
871
16
1
0
182,642
0
W
Hou Yi
9,734
885
28
3
0
230,093
1
L
Baron Samedi
9,055
823
24
2
0
174,237
3
L
Thoth
8,582
780
10
1
0
200,511
0
W
Ra
9,488
863
33
3
0
224,401
0
W
Odin
9,588
872
7
1
0
245,957
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role