Player Matchup

Neith
Neith
Anelamjwah
Neith
Level 2
God Stats
6W - 8L
1,500 SR
Queue Stats
8W - 11L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
Hawjkage2002
Amaterasu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Party 1
Merlin
Merlin
Jetlag07
Merlin
Level 3
God Stats
11W - 14L
1,160 SR
Queue Stats
13W - 17L
1,170 Elo+
Party 1
Ra
Ra
ThiccRoman
Ra
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 11L
1,613 Elo+
Solo
Cabrakan
Cabrakan
thelokid692
Cabrakan
Level 102
God Stats
4W - 9L
1,584 SR
Queue Stats
154W - 165L
1,578 Elo+
Party 1
Team Averages
Level 26
1,449 SR
1,406 Elo+

VS

Team Averages
Level 18
1,495 SR
1,430 Elo+
Merlin
Merlin
Legend_B0324
Merlin
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,306 Elo+
Solo
Scylla
Scylla
SugahLipzz
Scylla
Level 26
God Stats
18W - 17L
1,645 SR
Queue Stats
331W - 296L
1,580 Elo+
Solo
Kukulkan
Kukulkan
Th1nhag0
Kukulkan
Level 30
God Stats
26W - 16L
1,488 SR
Queue Stats
77W - 78L
1,432 Elo+
Solo
Medusa
Medusa
biggsnake559
Medusa
Level 16
God Stats
11W - 15L
1,456 SR
Queue Stats
104W - 124L
1,451 Elo+
Solo
Ymir
Ymir
xivorax
Ymir
Level 16
God Stats
7W - 5L
1,384 SR
Queue Stats
62W - 66L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
20
0 / 10 / 8
12,381
825
4,057
14,617
6,544
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
Hawjkage2002
Amaterasu
20
1 / 10 / 10
13,189
879
7,154
31,455
31,716
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Merlin
Jetlag07
Merlin
20
7 / 4 / 8
15,852
1,057
18,032
12,367
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

20
5 / 10 / 7
14,556
970
20,457
20,995
8,942
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cabrakan
thelokid692
Cabrakan
20
4 / 8 / 10
14,432
962
16,418
34,866
51,964
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

103

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 6 / 5
11,280
752
840
6,098
1,860
Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
SugahLipzz
Scylla
20
12 / 1 / 19
16,400
1,093
29,708
10,511
3,495
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kukulkan
Th1nhag0
Kukulkan
20
5 / 1 / 14
14,749
983
17,639
7,067
2,428
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
20
19 / 6 / 10
16,750
1,117
38,031
23,769
7,377
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
xivorax
Ymir
20
6 / 3 / 29
15,069
1,005
16,899
22,710
27,403
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
119
17
Kills
42
42
Deaths
17
43
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Neith
0
10
8
0.4
L
Amaterasu
Hawjkage2002
Amaterasu
1
10
10
0.6
L
Merlin
Jetlag07
Merlin
7
4
8
2.75
W
Merlin
0
6
5
0.42
W
Scylla
SugahLipzz
Scylla
12
1
19
21.5
W
Kukulkan
Th1nhag0
Kukulkan
5
1
14
12
L
5
10
7
0.85
W
Medusa
19
6
10
4
L
Cabrakan
thelokid692
Cabrakan
4
8
10
1.13
W
Ymir
xivorax
Ymir
6
3
29
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,118
Damage
103,117
114,300
Taken
70,155
104,441
Mitigated
42,563
10,446
Healing
5,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,057
2,583
0
473
14,617
6,544
0
8,993
5,624
0
16,122
L
Amaterasu
Hawjkage2002
Amaterasu
7,154
2,806
0
2,476
31,455
31,716
0
17,226
14,229
0
19,372
L
Merlin
Jetlag07
Merlin
18,032
1,382
340
1,188
12,367
5,275
0
6,301
6,066
78,365
0
W
Merlin
840
393
0
0
6,098
1,860
0
4,824
1,274
3,019
0
W
Scylla
SugahLipzz
Scylla
29,708
3,036
0
2,258
10,511
3,495
0
8,444
2,067
64,433
0
W
Kukulkan
Th1nhag0
Kukulkan
17,639
267
294
899
7,067
2,428
0
5,456
1,611
51,042
0
L
20,457
1,713
2,212
3,684
20,995
8,942
0
10,383
10,612
53,235
0
W
Medusa
38,031
21,902
0
1,903
23,769
7,377
0
19,074
4,695
0
67,956
L
Cabrakan
thelokid692
Cabrakan
16,418
2,339
0
73
34,866
51,964
0
22,183
12,683
28,885
0
W
Ymir
xivorax
Ymir
16,899
1,900
0
0
22,710
27,403
0
17,109
5,121
30,130
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,410
Gold Earned
74,248
274
Minions Killed
258
6
Camps Cleared
8
1,241,940
Distance Traveled
1,198,675
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,381
825
23
2
1
182,014
1
L
Amaterasu
13,189
879
21
1
0
283,806
0
L
Merlin
15,852
1,057
135
9
2
246,016
0
W
Merlin
11,280
752
2
0
0
82,038
3
W
Scylla
16,400
1,093
79
5
3
310,434
3
W
Kukulkan
14,749
983
90
6
0
268,780
0
L
Ra
14,556
970
80
5
1
272,910
1
W
Medusa
16,750
1,117
54
4
5
261,110
0
L
Cabrakan
14,432
962
15
1
2
257,194
0
W
Ymir
15,069
1,005
33
2
0
276,313
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role