Player Matchup

Ares
Ares
Bucefalos
Ares
Level 28
God Stats
3W - 7L
1,345 SR
Queue Stats
237W - 185L
1,570 Elo+
Party 1
Sol
Sol
Jacare2077
Sol
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 52L
1,629 Elo+
Party 1
King Arthur
King Arthur
Kashe13
King Arthur
Level 89
God Stats
3W - 3L
1,702 SR
Queue Stats
174W - 131L
1,572 Elo+
Party 1
Chang'e
Chang'e
LightLinkk
Chang'e
Level 18
God Stats
24W - 13L
1,773 SR
Queue Stats
132W - 110L
1,558 Elo+
Party 1
Ne Zha
Ne Zha
iDotto
Ne Zha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 78L
1,510 Elo+
Solo
Team Averages
Level 37
1,564 SR
1,568 Elo+

VS

Team Averages
Level 20
1,505 SR
1,485 Elo+
Tyr
Tyr
FTalarico
Tyr
Level 27
God Stats
12W - 4L
1,812 SR
Queue Stats
52W - 27L
1,595 Elo+
Solo
Izanami
Izanami
MaSenise
Izanami
Level 29
God Stats
2W - 4L
1,374 SR
Queue Stats
13W - 25L
1,370 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ramro200
Morgan Le Fay
Level 13
God Stats
2W - 2L
1,303 SR
Queue Stats
24W - 21L
1,510 Elo+
Solo
Loki
Loki
arkeuzzjg
Loki
Level 22
God Stats
11W - 6L
1,629 SR
Queue Stats
127W - 118L
1,466 Elo+
Solo
Ymir
Ymir
xAgustina
Ymir
Level 7
God Stats
6W - 5L
1,405 SR
Queue Stats
43W - 35L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
7
2 / 2 / 2
4,497
642
1,608
4,344
1,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
3 / 3 / 3
5,083
726
5,507
5,338
1,263
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Kashe13
King Arthur
7
0 / 3 / 0
4,082
583
1,707
4,579
1,866
Chang'e
LightLinkk
Chang'e
1
0 / 0 / 0
2,877
411
0
0
0
Ne Zha
iDotto
Ne Zha
8
1 / 3 / 1
4,506
644
2,663
5,756
1,544
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
4 / 0 / 1
4,821
689
3,079
5,046
2,524
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
MaSenise
Izanami
7
2 / 2 / 0
4,059
580
2,067
3,928
953
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morgan Le Fay
Ramro200
Morgan Le Fay
8
3 / 0 / 1
4,762
680
3,801
2,323
934
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
8
1 / 2 / 2
4,452
636
1,712
4,410
971
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
6
0 / 2 / 5
3,780
540
1,476
3,927
1,828
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
6
Kills
10
11
Deaths
6
6
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ares
2
2
2
1.5
W
4
0
1
4.5
L
3
3
3
1.5
L
King Arthur
Kashe13
King Arthur
0
3
0
0
L
Chang'e
LightLinkk
Chang'e
0
0
0
0
W
Izanami
MaSenise
Izanami
2
2
0
1
W
Morgan Le Fay
Ramro200
Morgan Le Fay
3
0
1
3.5
W
Loki
1
2
2
1
L
Ne Zha
iDotto
Ne Zha
1
3
1
0.5
W
Ymir
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,485
Damage
12,135
20,017
Taken
19,634
5,906
Mitigated
7,210
4,944
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
1,608
94
0
282
4,344
1,233
0
2,640
1,704
8,291
0
W
3,079
523
0
1,964
5,046
2,524
0
0
5,046
0
15,591
L
5,507
2,356
0
2,176
5,338
1,263
870
1,982
3,356
22,632
0
L
King Arthur
Kashe13
King Arthur
1,707
102
0
850
4,579
1,866
0
0
4,579
0
16,871
L
Chang'e
LightLinkk
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
MaSenise
Izanami
2,067
1,253
60
931
3,928
953
382
2,641
1,287
0
16,359
W
Morgan Le Fay
Ramro200
Morgan Le Fay
3,801
990
0
1,069
2,323
934
0
815
1,508
23,233
0
W
Loki
1,712
371
0
1,492
4,410
971
0
944
3,466
0
18,424
L
Ne Zha
iDotto
Ne Zha
2,663
814
0
1,636
5,756
1,544
0
655
5,101
0
19,360
W
Ymir
1,476
293
0
803
3,927
1,828
0
2,715
1,212
6,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,045
Gold Earned
21,874
140
Minions Killed
161
0
Camps Cleared
0
537,700
Distance Traveled
693,603
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,497
642
15
2
0
135,263
2
W
Tyr
4,821
689
35
5
0
157,113
0
L
Sol
5,083
726
40
6
0
123,484
1
L
King Arthur
4,082
583
40
6
0
139,572
0
L
Chang'e
2,877
411
0
0
0
3,607
0
W
Izanami
4,059
580
25
4
0
123,252
0
W
Morgan Le Fay
4,762
680
39
6
0
140,298
2
W
Loki
4,452
636
51
7
0
137,932
0
L
Ne Zha
4,506
644
45
6
0
135,774
0
W
Ymir
3,780
540
11
2
0
135,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role