Player Matchup

Chaac
Chaac
Gold IV
NoiselessPoet
Chaac
Gold IV
Level 146
God Stats
4W - 6L
1,491 SR
Queue Stats
201W - 166L
1,277 MMR
Party 1
Bacchus
Bacchus
Gold IV
jordan201123
Bacchus
Gold IV
Level 96
God Stats
30W - 22L
1,588 SR
Queue Stats
166W - 141L
1,277 MMR
Party 1
Chang'e
Chang'e
Gold IV
zG_TheWave
Chang'e
Gold IV
Level 117
God Stats
17W - 9L
1,675 SR
Queue Stats
202W - 165L
1,277 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,585 SR
1,277 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 106
1,597 SR
1,289 MMR
Artemis
Artemis
Silver I
Argenisguzman
Artemis
Silver I
Level 108
God Stats
24W - 21L
1,615 SR
Queue Stats
62W - 66L
1,211 MMR
Solo
Hel
Hel
Silver II
Noah_jay_bird
Hel
Silver II
Level 143
God Stats
0W - 1L
1,711 SR
Queue Stats
13W - 18L
1,381 MMR
Solo
Nike
Nike
Silver I
jamiephatbutt
Nike
Silver I
Level 68
God Stats
27W - 39L
1,465 SR
Queue Stats
27W - 40L
1,275 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 8
15,482
645
11,139
20,080
26,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
jordan201123
Bacchus
18
2 / 2 / 10
13,949
581
11,379
18,353
30,811
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chang'e
zG_TheWave
Chang'e
20
7 / 4 / 4
15,408
642
20,636
25,382
12,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AphroditeMorgan Le FayTiamatGilgameshAthena

VS

Bans
MedusaChironCabrakanDanzaburouSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
19
4 / 3 / 3
14,136
589
16,350
15,661
6,568
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 6 / 5
13,396
558
9,005
19,324
11,466
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
2 / 4 / 5
14,007
584
9,053
21,720
23,061
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
20
13
Kills
7
7
Deaths
13
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artemis
4
3
3
1.83
L
1
6
5
0.58
W
4
1
8
8
L
2
4
5
1.13
W
Bacchus
jordan201123
Bacchus
2
2
10
3.5
W
Chang'e
zG_TheWave
Chang'e
7
4
4
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,154
Damage
34,408
63,815
Taken
56,705
69,693
Mitigated
41,095
23,257
Healing
18,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
16,350
6,591
0
2,773
15,661
6,568
2,214
10,525
5,136
0
65,862
L
9,005
607
3,253
6,261
19,324
11,466
643
12,802
6,522
54,954
0
W
11,139
933
0
7,048
20,080
26,144
1,613
1,498
18,582
0
48,943
L
9,053
627
0
6,670
21,720
23,061
231
8,688
13,032
0
40,714
W
Bacchus
jordan201123
Bacchus
11,379
526
0
1,967
18,353
30,811
542
2,946
15,407
37,134
0
W
Chang'e
zG_TheWave
Chang'e
20,636
2,087
3,847
10,395
25,382
12,738
1,113
4,561
20,821
106,348
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,839
Gold Earned
41,539
256
Minions Killed
218
0
Camps Cleared
0
1,231,859
Distance Traveled
1,120,216
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
14,136
589
75
3
0
379,002
3
L
Hel
13,396
558
93
4
0
426,637
2
W
Chaac
15,482
645
48
2
0
410,361
2
L
Nike
14,007
584
50
2
0
314,577
7
W
Bacchus
13,949
581
29
1
0
451,065
0
W
Chang'e
15,408
642
179
7
0
370,433
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role