Player Matchup

Fenrir
Fenrir
Gold I
DecrepitSum
Fenrir
Gold I
Level 118
God Stats
11W - 16L
1,532 SR
Queue Stats
138W - 130L
1,787 MMR
Solo
Bellona
Bellona
Platinum II
XxUrieltheonexX
Bellona
Platinum II
Level 148
God Stats
2W - 7L
1,251 SR
Queue Stats
256W - 252L
1,799 MMR
Solo
Hel
Hel
Platinum III
ar30_kyle
Hel
Platinum III
Level 160
God Stats
27W - 24L
1,775 SR
Queue Stats
234W - 229L
1,763 MMR
Solo
Medusa
Medusa
Platinum V
dreamSw1989
Medusa
Platinum V
Level 157
God Stats
1W - 1L
1,836 SR
Queue Stats
60W - 47L
1,823 MMR
Solo
Sun Wukong
Sun Wukong
Platinum IV
rppino16
Sun Wukong
Platinum IV
Level 94
God Stats
3W - 5L
1,492 SR
Queue Stats
215W - 216L
1,818 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,577 SR
1,798 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 138
1,600 SR
1,813 MMR
Zhong Kui
Zhong Kui
Diamond III
Mcardle1993
Zhong Kui
Diamond III
Level 157
God Stats
17W - 6L
1,516 SR
Queue Stats
387W - 389L
2,015 MMR
Party 1
Hun Batz
Hun Batz
Diamond V
Mσod
Hun Batz
Diamond V
Level 160
God Stats
6W - 7L
1,538 SR
Queue Stats
748W - 740L
1,837 MMR
Party 1
Artemis
Artemis
Platinum IV
Reflect_Abra
Artemis
Platinum IV
Level 149
God Stats
82W - 68L
1,658 SR
Queue Stats
522W - 520L
1,727 MMR
Solo
Gilgamesh
Gilgamesh
Gold I
SleepyTurtIe
Gilgamesh
Gold I
Level 109
God Stats
1W - 1L
1,583 SR
Queue Stats
38W - 38L
1,728 MMR
Solo
Khepri
Khepri
Platinum V
UsedDegree82145
Khepri
Platinum V
Level 113
God Stats
45W - 32L
1,706 SR
Queue Stats
485W - 491L
1,760 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
8 / 5 / 7
15,360
512
11,841
24,740
19,223
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
7 / 5 / 7
14,397
480
14,257
26,060
24,972
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
4 / 4 / 7
14,506
484
13,827
24,393
10,762
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Medusa
20
3 / 7 / 8
15,217
507
19,791
27,607
12,897
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sun Wukong
rppino16
Sun Wukong
20
3 / 4 / 6
16,371
546
17,933
44,304
37,208
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
TiamatMorgan Le FayAthenaSetHeimdallr

VS

Bans
KaliGebTerraScyllaSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mcardle1993
Zhong Kui
20
4 / 2 / 7
16,188
540
23,299
17,232
19,160
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
Mσod
Hun Batz
20
9 / 6 / 9
17,563
585
29,158
23,411
14,364
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
Reflect_Abra
Artemis
20
12 / 5 / 8
20,908
697
35,665
19,389
9,005
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SleepyTurtIe
Gilgamesh
20
0 / 7 / 6
14,503
483
21,395
30,296
39,677
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
0 / 5 / 15
14,561
485
4,244
21,634
32,251
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
25
Kills
25
25
Deaths
25
35
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Fenrir
8
5
7
2.3
W
Zhong Kui
Mcardle1993
Zhong Kui
4
2
7
3.75
W
Hun Batz
Mσod
Hun Batz
9
6
9
2.25
W
Artemis
Reflect_Abra
Artemis
12
5
8
3.2
W
Gilgamesh
SleepyTurtIe
Gilgamesh
0
7
6
0.43
W
0
5
15
1.5
L
7
5
7
2.1
L
4
4
7
1.88
L
Medusa
3
7
8
1
L
Sun Wukong
rppino16
Sun Wukong
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,649
Damage
113,761
147,104
Taken
111,962
105,062
Mitigated
114,457
66,308
Healing
28,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,841
2,268
0
7,667
24,740
19,223
157
5,829
18,911
0
117,156
W
Zhong Kui
Mcardle1993
Zhong Kui
23,299
1,298
0
9,945
17,232
19,160
2,985
4,990
12,242
134,380
0
W
Hun Batz
Mσod
Hun Batz
29,158
7,320
0
3,986
23,411
14,364
2,698
1,321
22,090
0
131,767
W
Artemis
Reflect_Abra
Artemis
35,665
16,636
0
4,489
19,389
9,005
11,528
2,153
17,236
0
198,487
W
Gilgamesh
SleepyTurtIe
Gilgamesh
21,395
5,665
0
8,400
30,296
39,677
1,340
1,641
28,655
7,872
105,930
W
4,244
255
0
1,794
21,634
32,251
1,317
4,047
17,587
23,982
0
L
14,257
3,067
0
6,213
26,060
24,972
691
5,887
20,173
0
80,341
L
13,827
467
8,241
13,247
24,393
10,762
839
8,402
15,991
101,221
0
L
Medusa
19,791
7,860
0
8,524
27,607
12,897
4,538
1,521
26,086
0
146,175
L
Sun Wukong
rppino16
Sun Wukong
17,933
3,991
0
22,416
44,304
37,208
258
7,701
36,603
0
123,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,851
Gold Earned
83,723
895
Minions Killed
833
0
Camps Cleared
0
2,923,400
Distance Traveled
2,771,292
31
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
15,360
512
167
6
0
613,588
5
W
Zhong Kui
16,188
540
206
7
0
586,865
3
W
Hun Batz
17,563
585
154
5
0
573,809
3
W
Artemis
20,908
697
277
9
0
490,939
3
W
Gilgamesh
14,503
483
169
6
0
545,553
2
W
Khepri
14,561
485
27
1
0
574,126
5
L
Bellona
14,397
480
95
3
0
589,473
10
L
Hel
14,506
484
196
7
0
585,449
9
L
Medusa
15,217
507
195
7
0
537,803
3
L
Sun Wukong
16,371
546
242
8
0
597,087
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role