Player Matchup

Cerberus
Cerberus
Bl4nkAce
Cerberus
Level 7
God Stats
1W - 1L
1,618 SR
Queue Stats
3W - 9L
1,315 Elo+
Party 1
Medusa
Medusa
Cl0udSenpv1
Medusa
Level 25
God Stats
10W - 3L
1,773 SR
Queue Stats
78W - 88L
1,436 Elo+
Solo
Cthulhu
Cthulhu
yHyperGamer
Cthulhu
Level 4
God Stats
1W - 0L
1,468 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Team Averages
Level 12
1,620 SR
1,417 Elo+

VS

Team Averages
Level 64
1,664 SR
1,636 Elo+
Zeus
Zeus
Annapolis
Zeus
Level 101
God Stats
0W - 2L
1,736 SR
Queue Stats
28W - 17L
1,575 Elo+
Party 2
Neith
Neith
BiladaMortal666
Neith
Level 7
God Stats
8W - 6L
1,689 SR
Queue Stats
13W - 7L
1,714 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Harkyyn
Kumbhakarna
Level 83
God Stats
17W - 8L
1,566 SR
Queue Stats
23W - 12L
1,618 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bl4nkAce
Cerberus
12
4 / 6 / 12
9,209
767
8,900
15,450
12,820
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
15
11 / 2 / 4
10,446
871
18,437
12,975
5,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
yHyperGamer
Cthulhu
11
2 / 3 / 14
8,764
730
6,995
13,237
15,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
12
4 / 7 / 2
8,871
739
15,228
9,241
2,655
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 6 / 5
8,416
701
9,644
11,381
3,623
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kumbhakarna
Harkyyn
Kumbhakarna
11
3 / 4 / 7
8,311
693
3,589
19,295
11,676
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
25
17
Kills
11
11
Deaths
17
30
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Zeus
4
7
2
0.71
L
4
6
5
1.08
W
Cerberus
Bl4nkAce
Cerberus
4
6
12
1.67
W
Medusa
11
2
4
6.5
L
Kumbhakarna
Harkyyn
Kumbhakarna
3
4
7
1.63
W
Cthulhu
yHyperGamer
Cthulhu
2
3
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,332
Damage
28,461
41,662
Taken
39,917
33,793
Mitigated
17,954
8,102
Healing
4,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
15,228
945
90
878
9,241
2,655
0
4,425
4,816
39,604
0
L
9,644
6,229
0
744
11,381
3,623
0
5,079
6,302
0
24,160
W
Cerberus
Bl4nkAce
Cerberus
8,900
888
222
2,581
15,450
12,820
98
7,541
7,562
19,702
0
W
Medusa
18,437
12,176
0
5,043
12,975
5,938
1,348
6,331
6,373
0
57,296
L
Kumbhakarna
Harkyyn
Kumbhakarna
3,589
285
0
3,230
19,295
11,676
0
6,391
12,904
7,357
0
W
Cthulhu
yHyperGamer
Cthulhu
6,995
998
256
0
13,237
15,035
279
4,042
8,910
24,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,419
Gold Earned
25,598
136
Minions Killed
93
0
Camps Cleared
0
599,599
Distance Traveled
555,885
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,871
739
56
5
0
181,506
0
L
Neith
8,416
701
29
2
0
180,546
0
W
Cerberus
9,209
767
36
3
0
195,921
2
W
Medusa
10,446
871
80
7
0
205,276
0
L
Kumbhakarna
8,311
693
8
1
0
193,833
1
W
Cthulhu
8,764
730
20
2
0
198,402
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role