Player Matchup

Yemoja
Yemoja
PesoDip
Yemoja
Level 29
God Stats
1W - 2L
1,259 SR
Queue Stats
62W - 36L
1,527 Elo+
Solo
Nemesis
Nemesis
Polbored
Nemesis
Level 7
God Stats
7W - 2L
1,721 SR
Queue Stats
10W - 5L
1,558 Elo+
Party 1
Neith
Neith
minipow
Neith
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,800 Elo+
Party 1
Scylla
Scylla
omatupapa
Scylla
Level 5
God Stats
2W - 0L
1,699 SR
Queue Stats
5W - 0L
1,891 Elo+
Solo
Bellona
Bellona
quirtz
Bellona
Level 25
God Stats
22W - 18L
1,563 SR
Queue Stats
160W - 172L
1,435 Elo+
Solo
Team Averages
Level 14
1,548 SR
1,642 Elo+

VS

Team Averages
Level 22
1,567 SR
1,549 Elo+
Artemis
Artemis
 
Artemis
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
ChoraMinina
Ullr
Level 20
God Stats
10W - 18L
1,462 SR
Queue Stats
75W - 95L
1,629 Elo+
Solo
He Bo
He Bo
Deadhead32
He Bo
Level 28
God Stats
7W - 7L
1,571 SR
Queue Stats
71W - 55L
1,636 Elo+
Solo
Cupid
Cupid
Myrnodin
Cupid
Level 30
God Stats
0W - 1L
1,802 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ares
Ares
blablabla1909
Ares
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
107W - 125L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
PesoDip
Yemoja
12
1 / 1 / 10
8,367
492
4,611
7,910
6,043
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Nemesis
Polbored
Nemesis
13
1 / 3 / 2
8,484
499
5,517
11,946
4,620
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
minipow
Neith
16
9 / 3 / 3
10,512
618
13,951
15,879
6,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
omatupapa
Scylla
11
0 / 7 / 0
7,129
419
1,675
7,964
2,350
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
quirtz
Bellona
18
6 / 0 / 2
10,875
640
6,034
7,772
6,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
6
0 / 2 / 0
5,701
335
1,897
2,545
437
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 3 / 3
8,654
509
5,247
10,240
3,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
15
7 / 3 / 4
9,514
560
13,342
9,947
3,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cupid
Myrnodin
Cupid
13
0 / 6 / 2
7,541
444
4,291
8,897
2,867
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
2 / 3 / 2
8,198
482
8,134
13,575
11,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
24
17
Kills
13
14
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
0
2
0
0
L
4
3
3
1.83
L
He Bo
7
3
4
3
L
Cupid
Myrnodin
Cupid
0
6
2
0.17
W
Yemoja
PesoDip
Yemoja
1
1
10
6
W
Nemesis
Polbored
Nemesis
1
3
2
0.67
L
2
3
2
1
W
Neith
minipow
Neith
9
3
3
3.5
W
Scylla
omatupapa
Scylla
0
7
0
0
W
Bellona
quirtz
Bellona
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,788
Damage
32,911
51,471
Taken
45,204
25,613
Mitigated
21,243
16,772
Healing
5,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
1,897
803
0
673
2,545
437
0
329
2,216
0
13,960
L
5,247
2,624
0
822
10,240
3,156
1,707
1,175
9,065
0
52,814
L
He Bo
13,342
554
0
604
9,947
3,058
798
1,999
7,948
49,536
0
L
Cupid
Myrnodin
Cupid
4,291
2,024
25
1,108
8,897
2,867
1,011
206
8,691
0
32,900
W
Yemoja
PesoDip
Yemoja
4,611
1,721
1,428
1,520
7,910
6,043
152
4,295
3,615
18,098
0
W
Nemesis
Polbored
Nemesis
5,517
1,767
0
1,372
11,946
4,620
0
4,684
7,262
0
62,437
L
8,134
675
0
2,555
13,575
11,725
358
2,856
10,719
27,171
0
W
Neith
minipow
Neith
13,951
10,929
0
7,643
15,879
6,222
1,393
7,272
8,607
0
84,593
W
Scylla
omatupapa
Scylla
1,675
614
0
528
7,964
2,350
1,565
4,687
3,277
19,506
0
W
Bellona
quirtz
Bellona
6,034
1,280
0
4,281
7,772
6,378
2,682
538
7,234
0
71,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,367
Gold Earned
39,608
472
Minions Killed
313
0
Camps Cleared
0
1,532,059
Distance Traveled
1,226,472
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,701
335
36
2
0
88,485
1
L
Ullr
8,654
509
98
6
0
288,108
3
L
He Bo
9,514
560
85
5
0
323,292
3
L
Cupid
7,541
444
58
3
0
268,979
1
W
Yemoja
8,367
492
28
2
0
303,030
3
W
Nemesis
8,484
499
104
6
0
371,983
2
L
Ares
8,198
482
36
2
0
257,608
3
W
Neith
10,512
618
139
8
0
272,834
6
W
Scylla
7,129
419
44
3
0
213,209
0
W
Bellona
10,875
640
157
9
0
371,003
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role