Player Matchup

Hel
Hel
Amelyy-_-
Hel
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 10L
1,482 Elo+
Party 2
Janus
Janus
IcedFruit84
Janus
Level 27
God Stats
14W - 9L
1,636 SR
Queue Stats
136W - 127L
1,538 Elo+
Solo
Neith
Neith
LiFeInLaG618
Neith
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 26L
1,388 Elo+
Solo
Anubis
Anubis
Sweetsabuki
Anubis
Level 26
God Stats
9W - 9L
1,575 SR
Queue Stats
70W - 69L
1,411 Elo+
Party 2
Mercury
Mercury
VeradoxNL
Mercury
Level 39
God Stats
4W - 2L
1,676 SR
Queue Stats
98W - 102L
1,393 Elo+
Party 2
Team Averages
Level 25
1,578 SR
1,442 Elo+

VS

Team Averages
Level 8
1,537 SR
1,512 Elo+
Ra
Ra
Alexony 123
Ra
Level 6
God Stats
3W - 2L
1,373 SR
Queue Stats
4W - 3L
1,756 Elo+
Party 1
Loki
Loki
ElKaktusLoko
Loki
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,654 Elo+
Party 1
Bellona
Bellona
JoanVxlles05
Bellona
Level 17
God Stats
6W - 3L
1,868 SR
Queue Stats
28W - 26L
1,315 Elo+
Party 1
Ares
Ares
Last_Skipper
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 17L
1,281 Elo+
Solo
Chernobog
Chernobog
Pobesale3223
Chernobog
Level 7
God Stats
8W - 5L
1,442 SR
Queue Stats
16W - 28L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 12
9,292
547
11,068
7,414
4,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
7 / 2 / 6
10,644
626
7,948
8,989
3,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
9 / 1 / 13
10,222
601
9,781
7,657
3,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
15
14 / 1 / 6
10,842
638
14,675
11,371
6,677
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
VeradoxNL
Mercury
18
9 / 0 / 6
11,191
658
8,982
12,382
5,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,914
466
4,369
8,993
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 9 / 0
6,074
357
593
11,584
2,932
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
JoanVxlles05
Bellona
13
2 / 5 / 1
8,622
507
4,696
16,486
9,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 8 / 1
6,440
379
2,650
13,396
10,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chernobog
Pobesale3223
Chernobog
10
0 / 13 / 1
6,993
411
2,656
16,485
3,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
43
Kills
3
4
Deaths
43
43
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
8
0
0.13
W
4
0
12
10
L
0
9
0
0
W
7
2
6
5
L
Bellona
JoanVxlles05
Bellona
2
5
1
0.5
L
0
8
1
0.06
W
9
1
13
15.5
L
Chernobog
Pobesale3223
Chernobog
0
13
1
0.04
W
Anubis
14
1
6
17
W
Mercury
VeradoxNL
Mercury
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,454
Damage
14,964
47,813
Taken
66,944
22,993
Mitigated
29,178
21,711
Healing
8,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,369
123
0
147
8,993
2,731
234
3,210
5,783
35,528
0
W
11,068
1,093
4,926
5,330
7,414
4,503
1,667
1,140
6,232
51,120
0
L
593
117
0
2,718
11,584
2,932
0
5,339
6,245
0
23,358
W
7,948
235
0
487
8,989
3,050
200
343
8,566
78,365
0
L
Bellona
JoanVxlles05
Bellona
4,696
570
0
3,279
16,486
9,732
906
9,297
7,189
0
36,123
L
2,650
111
0
2,061
13,396
10,197
0
7,232
6,164
10,815
0
W
9,781
4,075
0
3,395
7,657
3,163
3,481
2,120
5,349
0
52,186
L
Chernobog
Pobesale3223
Chernobog
2,656
1,344
0
543
16,485
3,586
0
8,613
7,872
0
26,618
W
Anubis
14,675
512
76
5,734
11,371
6,677
2,012
2,227
9,128
51,403
0
W
Mercury
VeradoxNL
Mercury
8,982
5,468
0
1,763
12,382
5,600
3,415
785
11,519
0
85,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,191
Gold Earned
36,043
517
Minions Killed
256
0
Camps Cleared
0
1,740,881
Distance Traveled
1,526,785
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,914
466
67
4
0
313,129
0
W
Hel
9,292
547
92
5
0
344,177
4
L
Loki
6,074
357
40
2
0
322,130
0
W
Janus
10,644
626
124
7
0
326,362
4
L
Bellona
8,622
507
74
4
0
330,240
1
L
Ares
6,440
379
19
1
0
294,797
3
W
Neith
10,222
601
75
4
0
307,133
5
L
Chernobog
6,993
411
56
3
0
266,489
3
W
Anubis
10,842
638
90
5
0
322,899
2
W
Mercury
11,191
658
136
8
0
440,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role