Player Matchup

Set
Set
CULLEN 951
Set
Level 120
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 192L
1,448 Elo+
Party 2
Zhong Kui
Zhong Kui
SYN Almoner
Zhong Kui
Level 72
God Stats
4W - 2L
1,896 SR
Queue Stats
63W - 77L
1,402 Elo+
Party 2
Izanami
Izanami
WhyAmIBlitzed
Izanami
Level 19
God Stats
21W - 24L
1,504 SR
Queue Stats
46W - 56L
1,337 Elo+
Party 2
Team Averages
Level 70
1,633 SR
1,395 Elo+

VS

Team Averages
Level 60
1,509 SR
1,450 Elo+
Chiron
Chiron
 
Chiron
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
HYP3R--VIP3R_717
Nox
Level 45
God Stats
59W - 50L
1,409 SR
Queue Stats
404W - 416L
1,415 Elo+
Party 1
Cerberus
Cerberus
hunter-katana
Cerberus
Level 21
God Stats
61W - 40L
1,617 SR
Queue Stats
160W - 145L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 6
7,858
604
4,265
9,748
5,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Zhong Kui
SYN Almoner
Zhong Kui
11
0 / 6 / 6
7,767
597
6,639
12,128
11,129
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
13
9 / 8 / 0
10,237
787
14,906
11,493
2,968
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
18 / 2 / 2
12,101
931
16,706
12,104
4,676
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 4 / 15
9,720
748
7,209
7,820
2,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
hunter-katana
Cerberus
12
1 / 3 / 9
8,298
638
3,480
13,323
9,535
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
47
9
Kills
21
21
Deaths
9
12
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
18
2
2
9.5
L
0
7
6
0.43
W
2
4
15
2.38
L
Zhong Kui
SYN Almoner
Zhong Kui
0
6
6
0.5
L
Izanami
9
8
0
1.13
W
Cerberus
hunter-katana
Cerberus
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,810
Damage
27,395
33,369
Taken
33,247
19,237
Mitigated
17,065
2,234
Healing
8,785
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,706
8,097
623
5,799
12,104
4,676
2,604
1,875
10,229
0
50,444
L
4,265
1,238
0
158
9,748
5,140
0
1,708
7,940
0
19,931
W
7,209
402
74
643
7,820
2,854
252
2,918
4,902
26,097
0
L
Zhong Kui
SYN Almoner
Zhong Kui
6,639
384
120
1,100
12,128
11,129
0
3,338
8,482
16,422
0
L
Izanami
14,906
12,040
0
856
11,493
2,968
28
4,997
6,258
0
38,907
W
Cerberus
hunter-katana
Cerberus
3,480
30
270
1,376
13,323
9,535
26
1,846
11,477
19,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,862
Gold Earned
30,119
106
Minions Killed
160
0
Camps Cleared
0
610,045
Distance Traveled
644,931
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
12,101
931
72
6
0
203,980
1
L
Set
7,858
604
29
2
0
209,971
0
W
Nox
9,720
748
41
3
0
220,851
1
L
Zhong Kui
7,767
597
21
2
0
214,895
2
L
Izanami
10,237
787
56
4
0
185,179
0
W
Cerberus
8,298
638
47
4
0
220,100
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role