Player Matchup

Morgan Le Fay
Morgan Le Fay
Dauntless3063
Morgan Le Fay
Level 16
God Stats
82W - 85L
1,498 SR
Queue Stats
179W - 202L
1,410 Elo+
Solo
Mercury
Mercury
NinjaCrap9047
Mercury
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
O69 4 Life
Gilgamesh
Level 126
God Stats
2W - 0L
1,588 SR
Queue Stats
10W - 6L
1,536 Elo+
Party 2
Ares
Ares
ScottPilgrim2002
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Neith
Neith
afterwolf 470
Neith
Level 23
God Stats
12W - 5L
1,837 SR
Queue Stats
118W - 102L
1,447 Elo+
Solo
Team Averages
Level 35
1,584 SR
1,479 Elo+

VS

Team Averages
Level 31
1,510 SR
1,420 Elo+
Scylla
Scylla
 
Scylla
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Christian12090
Nu Wa
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,422 Elo+
Party 1
Arachne
Arachne
Juilius
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Hel
Hel
markusstahl24
Hel
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 124L
1,334 Elo+
Solo
Artemis
Artemis
squirellynugget
Artemis
Level 6
God Stats
3W - 5L
1,552 SR
Queue Stats
4W - 10L
1,344 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dauntless3063
Morgan Le Fay
19
6 / 0 / 11
12,567
1,142
12,651
4,679
1,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Mercury
16
1 / 5 / 6
9,598
873
517
6,336
2,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
O69 4 Life
Gilgamesh
20
15 / 0 / 11
14,493
1,318
23,639
18,548
13,149
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 4 / 14
10,150
923
2,022
11,523
9,260
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
10 / 1 / 12
12,042
1,095
19,707
9,227
3,941
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Team 1 Tickets

327

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
16
4 / 6 / 4
11,403
1,037
13,564
17,535
6,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 5 / 5
9,484
862
3,618
12,895
4,663
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Juilius
Arachne
15
0 / 3 / 1
8,627
784
75
4,108
1,524
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 14 / 4
10,560
960
12,591
19,754
7,127
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 3
9,683
880
5,044
8,284
3,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
25
32
Kills
8
10
Deaths
33
54
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
6
4
1
L
1
5
5
0.7
W
Morgan Le Fay
Dauntless3063
Morgan Le Fay
6
0
11
11.5
L
Arachne
Juilius
Arachne
0
3
1
0.17
W
Mercury
1
5
6
0.8
W
Gilgamesh
O69 4 Life
Gilgamesh
15
0
11
20.5
W
0
4
14
1.75
W
10
1
12
16
L
2
14
4
0.29
L
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,536
Damage
34,892
50,313
Taken
62,576
30,419
Mitigated
23,154
12,618
Healing
3,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
13,564
1,344
0
524
17,535
6,754
0
3,758
13,777
31,728
0
L
3,618
960
0
108
12,895
4,663
0
3,177
9,718
5,667
0
W
Morgan Le Fay
Dauntless3063
Morgan Le Fay
12,651
1,138
0
207
4,679
1,933
0
3,346
1,263
48,539
0
L
Arachne
Juilius
Arachne
75
75
0
0
4,108
1,524
0
2,143
1,965
0
75
W
Mercury
517
248
0
0
6,336
2,136
0
2,040
3,251
0
4,244
W
Gilgamesh
O69 4 Life
Gilgamesh
23,639
9,547
0
10,467
18,548
13,149
0
11,755
6,615
433
57,095
W
2,022
519
0
28
11,523
9,260
0
5,180
4,179
6,780
0
W
19,707
8,484
0
1,916
9,227
3,941
0
6,804
2,243
0
27,476
L
12,591
2,024
1,387
889
19,754
7,127
0
5,398
14,356
27,975
0
L
5,044
3,468
0
749
8,284
3,086
0
630
7,654
0
15,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,850
Gold Earned
49,757
181
Minions Killed
123
6
Camps Cleared
1
976,743
Distance Traveled
663,606
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,403
1,037
59
5
0
185,732
3
L
Nu Wa
9,484
862
3
0
0
180,757
0
W
Morgan Le Fay
12,567
1,142
82
7
0
226,322
0
L
Arachne
8,627
784
0
0
0
26,281
0
W
Mercury
9,598
873
4
0
0
157,242
1
W
Gilgamesh
14,493
1,318
66
6
3
200,031
0
W
Ares
10,150
923
14
1
0
177,160
1
W
Neith
12,042
1,095
15
1
3
215,988
0
L
Hel
10,560
960
41
4
0
173,905
0
L
Artemis
9,683
880
20
2
1
96,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role