Player Matchup

Merlin
Merlin
ArasBayraktar
Merlin
Level 28
God Stats
137W - 111L
1,453 SR
Queue Stats
139W - 114L
1,399 Elo+
Solo
Athena
Athena
Kexiie
Athena
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
LuceLuz
Aphrodite
Level 22
God Stats
112W - 101L
1,551 SR
Queue Stats
138W - 147L
1,468 Elo+
Solo
Da Ji
Da Ji
captainfathoots
Da Ji
Level 25
God Stats
4W - 0L
1,500 SR
Queue Stats
28W - 13L
1,521 Elo+
Party 1
Chang'e
Chang'e
giveintoyourlove
Chang'e
Level 29
God Stats
32W - 19L
1,664 SR
Queue Stats
92W - 86L
1,545 Elo+
Party 1
Team Averages
Level 22
1,534 SR
1,473 Elo+

VS

Team Averages
Level 14
1,415 SR
1,427 Elo+
Mercury
Mercury
 
Mercury
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
AzraelKans
Merlin
Level 8
God Stats
1W - 4L
1,443 SR
Queue Stats
6W - 10L
1,338 Elo+
Solo
Khepri
Khepri
Mraresome
Khepri
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 45L
1,589 Elo+
Solo
Danzaburou
Danzaburou
Splinterkikiki
Danzaburou
Level 24
God Stats
17W - 30L
1,345 SR
Queue Stats
110W - 129L
1,413 Elo+
Solo
Xbalanque
Xbalanque
ahinde97
Xbalanque
Level 6
God Stats
14W - 17L
1,289 SR
Queue Stats
66W - 93L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 13
10,818
983
20,407
5,176
2,224
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
Kexiie
Athena
18
6 / 1 / 18
10,845
986
15,405
15,480
20,350
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Aphrodite
LuceLuz
Aphrodite
17
2 / 1 / 17
10,587
962
4,601
6,880
5,176
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
13 / 2 / 15
12,330
1,121
27,599
15,873
7,907
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
10 / 1 / 20
12,168
1,106
25,595
14,280
5,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

324

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
0 / 2 / 1
8,392
763
455
1,756
620
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Merlin
AzraelKans
Merlin
15
0 / 11 / 5
9,503
864
8,008
27,539
8,791
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Khepri
Mraresome
Khepri
15
0 / 7 / 3
9,294
845
9,090
36,911
20,188
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Splinterkikiki
Danzaburou
16
4 / 6 / 1
11,537
1,049
13,935
16,885
5,520
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Xbalanque
ahinde97
Xbalanque
15
2 / 11 / 2
10,080
916
16,086
19,610
6,453
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
18
37
Kills
6
6
Deaths
37
83
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
0
2
1
0.25
W
6
1
13
12.5
L
Merlin
AzraelKans
Merlin
0
11
5
0.23
W
Athena
Kexiie
Athena
6
1
18
15
W
Aphrodite
LuceLuz
Aphrodite
2
1
17
10.5
L
Khepri
Mraresome
Khepri
0
7
3
0.21
L
Danzaburou
Splinterkikiki
Danzaburou
4
6
1
0.75
L
Xbalanque
ahinde97
Xbalanque
2
11
2
0.27
W
13
2
15
10.25
W
10
1
20
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,607
Damage
47,574
57,689
Taken
102,701
41,407
Mitigated
41,572
22,597
Healing
11,202
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
455
0
0
0
1,756
620
0
674
1,073
0
1,865
W
20,407
549
0
0
5,176
2,224
0
1,504
3,672
35,441
0
L
Merlin
AzraelKans
Merlin
8,008
1,868
0
1,687
27,539
8,791
0
19,807
7,450
22,936
0
W
Athena
Kexiie
Athena
15,405
5,648
0
0
15,480
20,350
0
5,560
9,633
21,403
0
W
Aphrodite
LuceLuz
Aphrodite
4,601
1,166
4,976
2,588
6,880
5,176
0
1,142
5,738
13,668
0
L
Khepri
Mraresome
Khepri
9,090
1,864
394
6,081
36,911
20,188
0
20,733
15,956
21,221
0
L
Danzaburou
Splinterkikiki
Danzaburou
13,935
4,787
0
1,418
16,885
5,520
0
10,335
6,292
0
40,462
L
Xbalanque
ahinde97
Xbalanque
16,086
8,907
0
1,622
19,610
6,453
0
13,440
5,922
0
33,975
W
27,599
15,412
0
5,124
15,873
7,907
0
4,744
10,938
0
49,291
W
25,595
1,542
4,795
5,114
14,280
5,750
0
3,670
10,610
56,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,748
Gold Earned
48,806
209
Minions Killed
136
7
Camps Cleared
5
1,048,554
Distance Traveled
713,416
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,392
763
1
0
1
54,614
0
W
Merlin
10,818
983
39
4
0
170,682
3
L
Merlin
9,503
864
30
3
1
134,214
1
W
Athena
10,845
986
17
2
0
235,358
0
W
Aphrodite
10,587
962
24
2
1
190,874
0
L
Khepri
9,294
845
19
2
0
175,908
1
L
Danzaburou
11,537
1,049
57
5
1
182,997
0
L
Xbalanque
10,080
916
29
3
2
165,683
0
W
Da Ji
12,330
1,121
48
4
3
215,241
0
W
Chang'e
12,168
1,106
81
7
3
236,399
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role