Player Matchup

Scylla
Scylla
 
Scylla
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dan8P
Cerberus
Level 6
God Stats
1W - 1L
1,270 SR
Queue Stats
3W - 16L
964 Elo+
Party 1
Da Ji
Da Ji
Erickyyy6
Da Ji
Level 6
God Stats
3W - 7L
1,266 SR
Queue Stats
28W - 42L
1,245 Elo+
Solo
Ymir
Ymir
Nbagoatnair
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
987 Elo+
Party 1
Bacchus
Bacchus
heracosta2525
Bacchus
Level 28
God Stats
47W - 52L
1,399 SR
Queue Stats
430W - 490L
1,313 Elo+
Solo
Team Averages
Level 12
1,387 SR
1,202 Elo+

VS

Team Averages
Level 21
1,502 SR
1,388 Elo+
Nox
Nox
Alex998822
Nox
Level 24
God Stats
8W - 10L
1,431 SR
Queue Stats
90W - 86L
1,421 Elo+
Solo
Sol
Sol
BeckyBadAxx
Sol
Level 29
God Stats
36W - 28L
1,470 SR
Queue Stats
318W - 341L
1,370 Elo+
Solo
Yemoja
Yemoja
SophitiaLune
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Kali
Kali
jhowthay
Kali
Level 24
God Stats
47W - 37L
1,404 SR
Queue Stats
246W - 273L
1,381 Elo+
Solo
Cthulhu
Cthulhu
lNTENSE JUUL
Cthulhu
Level 19
God Stats
1W - 0L
1,705 SR
Queue Stats
38W - 30L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
0 / 3 / 4
9,318
932
6,529
10,929
3,496
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
Dan8P
Cerberus
13
0 / 2 / 1
8,053
805
532
3,993
2,203
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Erickyyy6
Da Ji
15
4 / 8 / 2
9,723
972
9,514
17,407
5,975
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
0 / 2 / 0
8,028
803
145
2,349
756
Bacchus
16
4 / 2 / 2
10,100
1,010
12,725
15,734
18,061
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

104

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 12
9,682
968
9,711
6,509
4,546
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
8 / 0 / 8
12,069
1,207
15,764
6,720
2,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
16
0 / 3 / 7
8,996
900
860
6,835
6,018
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kali
16
1 / 3 / 12
9,858
986
6,935
11,163
4,177
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
lNTENSE JUUL
Cthulhu
16
6 / 1 / 6
10,593
1,059
11,802
7,497
5,489
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
61
8
Kills
16
17
Deaths
8
9
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
3
4
0.67
W
1
1
12
7
W
8
0
8
12
L
Cerberus
Dan8P
Cerberus
0
2
1
0.25
L
Da Ji
Erickyyy6
Da Ji
4
8
2
0.63
L
0
2
0
0
W
Yemoja
0
3
7
1.17
L
Bacchus
4
2
2
2.5
W
Kali
1
3
12
2.33
W
Cthulhu
lNTENSE JUUL
Cthulhu
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,445
Damage
45,072
50,412
Taken
38,724
30,491
Mitigated
22,990
1,145
Healing
10,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,529
737
0
110
10,929
3,496
0
10,012
917
22,330
0
W
9,711
804
0
0
6,509
4,546
0
2,760
3,749
19,549
0
W
15,764
7,322
0
3,894
6,720
2,760
0
2,837
3,883
48,748
0
L
Cerberus
Dan8P
Cerberus
532
41
0
410
3,993
2,203
0
2,370
1,623
6,341
0
L
Da Ji
Erickyyy6
Da Ji
9,514
1,823
0
0
17,407
5,975
0
14,297
3,110
0
15,346
L
145
34
0
0
2,349
756
0
1,652
697
2,381
0
W
Yemoja
860
584
2,687
134
6,835
6,018
0
4,365
2,470
7,024
0
L
Bacchus
12,725
1,713
0
625
15,734
18,061
0
9,806
5,928
28,712
0
W
Kali
6,935
4,719
468
2,848
11,163
4,177
0
6,317
4,846
0
12,276
W
Cthulhu
lNTENSE JUUL
Cthulhu
11,802
527
400
0
7,497
5,489
0
3,652
3,845
31,400
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,222
Gold Earned
51,198
109
Minions Killed
177
3
Camps Cleared
6
627,396
Distance Traveled
879,062
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
9,318
932
40
4
1
153,841
0
W
Nox
9,682
968
18
2
0
183,062
0
W
Sol
12,069
1,207
90
9
5
181,858
0
L
Cerberus
8,053
805
9
1
0
78,406
0
L
Da Ji
9,723
972
14
1
1
170,210
0
L
Ymir
8,028
803
5
1
0
33,429
0
W
Yemoja
8,996
900
10
1
0
162,384
0
L
Bacchus
10,100
1,010
41
4
1
191,510
0
W
Kali
9,858
986
14
1
1
184,204
3
W
Cthulhu
10,593
1,059
45
5
0
167,554
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role