Player Matchup

Ymir
Ymir
Crashjacksong_
Ymir
Level 23
God Stats
3W - 4L
1,401 SR
Queue Stats
3W - 5L
1,244 Elo+
Solo
Agni
Agni
LostNotorious
Agni
Level 27
God Stats
1W - 0L
1,502 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo
Nemesis
Nemesis
choco_tablada
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Danzaburou
Danzaburou
like_Mike_420
Danzaburou
Level 28
God Stats
18W - 6L
1,656 SR
Queue Stats
89W - 90L
1,347 Elo+
Solo
Khepri
Khepri
tweetweetrapbird
Khepri
Level 13
God Stats
2W - 2L
1,186 SR
Queue Stats
152W - 115L
1,082 Elo+
Solo
Team Averages
Level 19
1,449 SR
1,335 Elo+

VS

Team Averages
Level 18
1,573 SR
1,328 Elo+
Morgan Le Fay
Morgan Le Fay
Danzai777
Morgan Le Fay
Level 26
God Stats
2W - 1L
1,726 SR
Queue Stats
40W - 34L
1,295 Elo+
Solo
Heimdallr
Heimdallr
HeimdallsKnight
Heimdallr
Level 6
God Stats
12W - 22L
1,591 SR
Queue Stats
47W - 48L
1,500 Elo+
Solo
Merlin
Merlin
Lil_bootyWipe1
Merlin
Level 18
God Stats
10W - 17L
1,362 SR
Queue Stats
44W - 62L
1,172 Elo+
Solo
Gilgamesh
Gilgamesh
MayXday11
Gilgamesh
Level 25
God Stats
4W - 3L
1,500 SR
Queue Stats
121W - 90L
1,405 Elo+
Solo
Bellona
Bellona
Sub0_Reaper
Bellona
Level 16
God Stats
24W - 17L
1,684 SR
Queue Stats
142W - 145L
1,270 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 4
6,597
507
3,732
10,918
5,985
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
11 / 2 / 2
8,341
642
7,968
7,889
2,497
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
9
2 / 5 / 1
6,023
463
2,313
8,571
3,181
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Danzaburou
like_Mike_420
Danzaburou
11
4 / 2 / 2
7,290
561
3,992
6,358
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

11
3 / 3 / 2
6,967
536
3,092
6,788
5,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Danzai777
Morgan Le Fay
9
0 / 4 / 5
5,805
447
5,598
5,619
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
HeimdallsKnight
Heimdallr
10
4 / 3 / 2
6,573
506
4,038
6,446
1,833
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
1 / 6 / 2
5,680
437
4,784
7,114
1,870
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gilgamesh
MayXday11
Gilgamesh
10
6 / 7 / 1
6,655
512
4,832
10,130
4,182
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bellona
Sub0_Reaper
Bellona
9
2 / 3 / 2
5,906
454
3,490
6,468
5,984
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
25
22
Kills
13
15
Deaths
23
11
Assists
12
Player
Kills
Deaths
Assists
KDA
W
2
3
4
1.33
L
Morgan Le Fay
Danzai777
Morgan Le Fay
0
4
5
0.63
L
Heimdallr
HeimdallsKnight
Heimdallr
4
3
2
1.67
L
1
6
2
0.33
W
11
2
2
6
L
Gilgamesh
MayXday11
Gilgamesh
6
7
1
0.93
L
Bellona
Sub0_Reaper
Bellona
2
3
2
1
W
Nemesis
2
5
1
0.5
W
Danzaburou
like_Mike_420
Danzaburou
4
2
2
2.5
W
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,097
Damage
22,742
40,524
Taken
35,777
18,830
Mitigated
15,949
6,107
Healing
4,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,732
952
0
1,910
10,918
5,985
468
2,737
8,095
17,985
0
L
Morgan Le Fay
Danzai777
Morgan Le Fay
5,598
688
0
207
5,619
2,080
469
4,201
1,418
23,877
0
L
Heimdallr
HeimdallsKnight
Heimdallr
4,038
1,122
0
2,217
6,446
1,833
0
2,425
4,021
0
21,083
L
4,784
330
0
920
7,114
1,870
240
2,073
5,041
22,133
0
W
7,968
537
72
1,860
7,889
2,497
403
2,795
5,054
43,232
0
L
Gilgamesh
MayXday11
Gilgamesh
4,832
2,473
0
286
10,130
4,182
0
3,140
6,990
1,523
33,079
L
Bellona
Sub0_Reaper
Bellona
3,490
1,012
0
1,072
6,468
5,984
43
2,953
3,515
0
16,748
W
Nemesis
2,313
1,030
0
1,105
8,571
3,181
342
2,958
5,613
0
14,267
W
Danzaburou
like_Mike_420
Danzaburou
3,992
1,876
0
402
6,358
2,026
838
1,892
4,466
0
28,351
W
3,092
614
0
758
6,788
5,141
70
0
6,360
22,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,218
Gold Earned
30,619
236
Minions Killed
179
0
Camps Cleared
0
1,210,456
Distance Traveled
1,051,553
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,597
507
42
3
0
214,178
0
L
Morgan Le Fay
5,805
447
33
3
0
169,352
1
L
Heimdallr
6,573
506
33
3
0
223,166
2
L
Merlin
5,680
437
36
3
0
216,854
0
W
Agni
8,341
642
73
6
0
264,127
0
L
Gilgamesh
6,655
512
53
4
0
226,947
0
L
Bellona
5,906
454
24
2
0
215,234
0
W
Nemesis
6,023
463
27
2
0
266,688
1
W
Danzaburou
7,290
561
49
4
0
227,663
0
W
Khepri
6,967
536
45
3
0
237,800
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role