Player Matchup

Olorun
Olorun
 
Olorun
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
 
Cthulhu
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ErockGiant
Apollo
Level 149
God Stats
13W - 17L
1,399 SR
Queue Stats
474W - 481L
1,511 Elo+
Solo
Thanatos
Thanatos
InfluentWall249
Thanatos
Level 88
God Stats
0W - 4L
1,274 SR
Queue Stats
58W - 70L
1,449 Elo+
Solo
Horus
Horus
MSM82
Horus
Level 126
God Stats
13W - 17L
1,526 SR
Queue Stats
57W - 72L
1,427 Elo+
Solo
Team Averages
Level 111
1,440 SR
1,477 Elo+

VS

Team Averages
Level 106
1,428 SR
1,230 Elo+
Fafnir
Fafnir
RockLeo1999
Fafnir
Level 89
God Stats
1W - 1L
1,200 SR
Queue Stats
13W - 16L
1,249 Elo+
Party 2
Sol
Sol
UnwashedNutSocks
Sol
Level 111
God Stats
6W - 4L
1,406 SR
Queue Stats
133W - 142L
1,466 Elo+
Solo
Xing Tian
Xing Tian
iiBlde
Xing Tian
Level 88
God Stats
2W - 1L
1,571 SR
Queue Stats
5W - 17L
1,258 Elo+
Party 2
Odin
Odin
iiShwagg
Odin
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,122 Elo+
Party 2
Ullr
Ullr
oPinkDolphin
Ullr
Level 121
God Stats
1W - 1L
1,463 SR
Queue Stats
6W - 18L
1,058 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 4 / 3
8,441
767
8,122
10,853
4,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
 
Cthulhu
13
1 / 3 / 3
7,341
667
7,643
8,540
7,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
ErockGiant
Apollo
14
0 / 3 / 4
7,141
649
6,155
9,288
3,763
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
13
3 / 4 / 4
7,967
724
4,708
9,633
3,784
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Horus
MSM82
Horus
14
1 / 2 / 5
7,545
686
3,770
11,581
7,730
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
15
2 / 0 / 7
8,557
778
3,945
8,124
8,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 1 / 8
7,708
701
14,491
9,932
3,654
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
iiBlde
Xing Tian
15
3 / 3 / 6
8,648
786
5,128
10,110
10,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Odin
14
3 / 3 / 7
8,216
747
7,598
8,715
7,512
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
7 / 1 / 6
9,495
863
11,040
5,844
2,439
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
8
Kills
16
16
Deaths
8
19
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
 
Olorun
3
4
3
1.13
L
Cthulhu
 
Cthulhu
1
3
3
0.83
L
Apollo
ErockGiant
Apollo
0
3
4
0.67
L
Thanatos
3
4
4
1.25
L
Horus
MSM82
Horus
1
2
5
1.75
W
Fafnir
2
0
7
5.5
W
1
1
8
5
W
Xing Tian
iiBlde
Xing Tian
3
3
6
2
W
Odin
3
3
7
2.17
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,398
Damage
42,202
49,895
Taken
42,725
27,952
Mitigated
32,787
16,221
Healing
8,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
 
Olorun
8,122
3,845
491
1,782
10,853
4,829
0
5,101
5,492
26,736
1,636
L
Cthulhu
 
Cthulhu
7,643
447
229
721
8,540
7,846
1
3,837
4,494
20,734
0
L
Apollo
ErockGiant
Apollo
6,155
4,941
0
2,272
9,288
3,763
25
3,130
5,834
0
28,199
L
Thanatos
4,708
1,215
0
4,329
9,633
3,784
0
4,260
5,242
0
14,630
L
Horus
MSM82
Horus
3,770
1,305
1,940
4,457
11,581
7,730
0
6,063
5,005
0
10,379
W
Fafnir
3,945
626
0
2,020
8,124
8,228
245
3,544
4,580
20,704
0
W
14,491
2,866
0
5,127
9,932
3,654
621
4,608
5,324
37,461
0
W
Xing Tian
iiBlde
Xing Tian
5,128
150
0
574
10,110
10,954
81
2,515
7,595
19,342
0
W
Odin
7,598
1,210
0
250
8,715
7,512
179
2,612
6,103
0
19,842
W
11,040
3,677
0
541
5,844
2,439
256
2,038
3,806
0
22,801

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,435
Gold Earned
42,624
202
Minions Killed
188
6
Camps Cleared
8
1,023,382
Distance Traveled
970,068
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,441
767
56
5
3
198,390
1
L
Cthulhu
7,341
667
39
4
0
201,087
4
L
Apollo
7,141
649
76
7
2
202,479
0
L
Thanatos
7,967
724
26
2
1
200,363
3
L
Horus
7,545
686
5
0
0
221,063
0
W
Fafnir
8,557
778
33
3
3
190,892
0
W
Sol
7,708
701
68
6
3
215,326
1
W
Xing Tian
8,648
786
28
3
0
200,513
2
W
Odin
8,216
747
29
3
1
205,622
0
W
Ullr
9,495
863
30
3
1
157,715
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role