Player Matchup

Jormungandr
Jormungandr
Draken-Ryuguji
Jormungandr
Level 11
God Stats
1W - 1L
1,704 SR
Queue Stats
7W - 10L
1,501 Elo+
Solo
Izanami
Izanami
IceNinja2600
Izanami
Level 25
God Stats
28W - 24L
1,497 SR
Queue Stats
87W - 95L
1,418 Elo+
Party 2
Nemesis
Nemesis
IceyMan2600
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,488 Elo+
Party 2
Cthulhu
Cthulhu
legendroyal
Cthulhu
Level 13
God Stats
0W - 1L
1,127 SR
Queue Stats
4W - 12L
1,327 Elo+
Solo
Osiris
Osiris
puTHySlayeR
Osiris
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,209 Elo+
Solo
Team Averages
Level 12
1,466 SR
1,388 Elo+

VS

Team Averages
Level 34
1,605 SR
1,441 Elo+
Ao Kuang
Ao Kuang
CALISHIN
Ao Kuang
Level 127
God Stats
4W - 2L
1,567 SR
Queue Stats
32W - 22L
1,564 Elo+
Party 1
Ra
Ra
Javierx_s
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,384 Elo+
Party 1
Bellona
Bellona
javibravo3
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,384 Elo+
Party 1
Skadi
Skadi
pabloch24_ig
Skadi
Level 27
God Stats
6W - 1L
1,786 SR
Queue Stats
124W - 131L
1,465 Elo+
Solo
Izanami
Izanami
ttrram
Izanami
Level 5
God Stats
2W - 0L
1,673 SR
Queue Stats
4W - 3L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Draken-Ryuguji
Jormungandr
18
2 / 3 / 9
11,200
431
8,774
18,739
20,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
IceNinja2600
Izanami
20
14 / 7 / 1
15,990
615
26,263
21,048
8,393
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
IceyMan2600
Nemesis
16
1 / 10 / 7
10,775
414
9,245
20,251
7,854
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
legendroyal
Cthulhu
12
0 / 6 / 3
8,999
346
834
18,030
6,833
Osiris
20
11 / 5 / 3
15,096
581
22,839
25,758
14,678
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
CALISHIN
Ao Kuang
20
13 / 7 / 8
16,881
649
29,729
32,064
14,130
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 10 / 4
11,492
442
6,571
13,977
5,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bellona
javibravo3
Bellona
18
1 / 8 / 2
12,082
465
6,567
25,887
22,656
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

4
0 / 1 / 0
7,786
299
0
672
82
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ttrram
Izanami
20
13 / 3 / 2
19,948
767
27,009
25,474
12,416
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
28
Kills
28
31
Deaths
29
23
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
CALISHIN
Ao Kuang
13
7
8
2.43
L
Jormungandr
Draken-Ryuguji
Jormungandr
2
3
9
2.17
L
Izanami
IceNinja2600
Izanami
14
7
1
2.07
L
Nemesis
IceyMan2600
Nemesis
1
10
7
0.45
W
1
10
4
0.3
W
Bellona
javibravo3
Bellona
1
8
2
0.25
L
Cthulhu
legendroyal
Cthulhu
0
6
3
0.25
W
0
1
0
0
L
Osiris
11
5
3
2.5
W
Izanami
ttrram
Izanami
13
3
2
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,955
Damage
69,876
103,826
Taken
98,074
58,048
Mitigated
54,897
18,078
Healing
33,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
CALISHIN
Ao Kuang
29,729
8,245
0
14,181
32,064
14,130
535
3,578
28,486
128,295
0
L
Jormungandr
Draken-Ryuguji
Jormungandr
8,774
1,755
0
0
18,739
20,290
448
7,251
11,422
42,342
0
L
Izanami
IceNinja2600
Izanami
26,263
15,299
0
5,341
21,048
8,393
2,436
6,802
14,000
0
112,951
L
Nemesis
IceyMan2600
Nemesis
9,245
7,043
0
1,430
20,251
7,854
0
7,540
12,554
0
53,946
W
6,571
721
298
1,060
13,977
5,613
804
1,046
12,931
43,990
0
W
Bellona
javibravo3
Bellona
6,567
2,950
0
4,944
25,887
22,656
1,186
3,309
22,578
0
59,058
L
Cthulhu
legendroyal
Cthulhu
834
106
0
0
18,030
6,833
0
2,886
14,994
33,737
0
W
0
0
0
0
672
82
0
0
672
0
498
L
Osiris
22,839
11,955
618
10,689
25,758
14,678
3,007
11,002
14,556
0
121,986
W
Izanami
ttrram
Izanami
27,009
19,026
0
12,710
25,474
12,416
9,247
2,772
22,702
0
208,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,060
Gold Earned
68,189
583
Minions Killed
637
0
Camps Cleared
0
2,142,315
Distance Traveled
1,786,959
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
16,881
649
146
6
0
477,426
1
L
Jormungandr
11,200
431
57
2
0
422,924
0
L
Izanami
15,990
615
207
8
0
409,669
2
L
Nemesis
10,775
414
63
2
0
476,502
0
W
Ra
11,492
442
104
4
0
415,226
0
W
Bellona
12,082
465
100
4
0
470,445
0
L
Cthulhu
8,999
346
45
2
0
417,906
6
W
Skadi
7,786
299
0
0
0
13,959
0
L
Osiris
15,096
581
211
8
0
415,314
1
W
Izanami
19,948
767
287
11
0
409,903
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role