Player Matchup

Yemoja
Yemoja
OrpheusMC
Yemoja
Level 55
God Stats
0W - 1L
1,611 SR
Queue Stats
25W - 21L
1,536 Elo+
Party 2
Rama
Rama
TheFrillster
Rama
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 75L
1,404 Elo+
Party 2
Discordia
Discordia
TheSiren_of_Ice
Discordia
Level 84
God Stats
0W - 2L
1,578 SR
Queue Stats
61W - 68L
1,444 Elo+
Party 2
Team Averages
Level 60
1,563 SR
1,461 Elo+

VS

Team Averages
Level 87
1,511 SR
1,633 Elo+
Hou Yi
Hou Yi
cjj700
Hou Yi
Level 149
God Stats
3W - 0L
1,512 SR
Queue Stats
13W - 18L
1,598 Elo+
Party 1
Sylvanus
Sylvanus
death1295
Sylvanus
Level 105
God Stats
1W - 0L
1,520 SR
Queue Stats
18W - 19L
1,593 Elo+
Party 1
Merlin
Merlin
justinjolly
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,708 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
OrpheusMC
Yemoja
14
2 / 4 / 7
11,608
683
7,511
17,590
24,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
4 / 5 / 4
11,431
672
7,707
14,974
6,679
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
TheSiren_of_Ice
Discordia
16
3 / 6 / 6
11,436
673
17,781
14,464
6,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
cjj700
Hou Yi
17
5 / 3 / 7
12,011
707
15,170
15,832
6,852
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
death1295
Sylvanus
14
0 / 2 / 12
11,269
663
4,332
21,641
28,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
17
10 / 4 / 5
12,872
757
19,720
14,059
7,640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
39
9
Kills
15
15
Deaths
9
17
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Yemoja
OrpheusMC
Yemoja
2
4
7
1.38
L
4
5
4
1.2
L
Discordia
TheSiren_of_Ice
Discordia
3
6
6
1
W
Hou Yi
cjj700
Hou Yi
5
3
7
2.83
W
Sylvanus
death1295
Sylvanus
0
2
12
3
W
Merlin
10
4
5
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,999
Damage
39,222
47,028
Taken
51,532
36,925
Mitigated
42,644
13,653
Healing
18,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
OrpheusMC
Yemoja
7,511
783
2,431
4,231
17,590
24,110
161
9,109
8,481
21,268
0
L
7,707
5,400
0
4,567
14,974
6,679
1,659
6,854
8,120
0
37,161
L
Discordia
TheSiren_of_Ice
Discordia
17,781
208
401
2,023
14,464
6,136
391
8,089
6,375
61,854
0
W
Hou Yi
cjj700
Hou Yi
15,170
8,102
0
2,630
15,832
6,852
2,749
7,345
8,003
0
60,106
W
Sylvanus
death1295
Sylvanus
4,332
1,419
6,913
7,397
21,641
28,152
341
9,458
11,453
14,575
0
W
Merlin
19,720
610
162
1,654
14,059
7,640
336
6,719
6,784
69,844
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,475
Gold Earned
36,152
186
Minions Killed
205
0
Camps Cleared
0
860,061
Distance Traveled
899,051
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
11,608
683
32
2
0
268,699
4
L
Rama
11,431
672
60
4
0
288,496
6
L
Discordia
11,436
673
94
6
0
302,866
4
W
Hou Yi
12,011
707
109
6
0
299,826
3
W
Sylvanus
11,269
663
24
1
0
302,530
2
W
Merlin
12,872
757
72
4
0
296,695
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role