Player Matchup

Heimdallr
Heimdallr
DemonHuntery
Heimdallr
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,396 Elo+
Solo
Poseidon
Poseidon
DrZoidberg35
Poseidon
Level 28
God Stats
11W - 12L
1,416 SR
Queue Stats
83W - 75L
1,376 Elo+
Solo
Bakasura
Bakasura
ZetsukiOG
Bakasura
Level 36
God Stats
5W - 2L
1,803 SR
Queue Stats
83W - 49L
1,649 Elo+
Party 2
Cthulhu
Cthulhu
alban2363
Cthulhu
Level 18
God Stats
1W - 0L
1,742 SR
Queue Stats
12W - 13L
1,626 Elo+
Party 2
Ao Kuang
Ao Kuang
pixeur
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,842 Elo+
Party 2
Team Averages
Level 23
1,592 SR
1,578 Elo+

VS

Team Averages
Level 17
1,502 SR
1,490 Elo+
Khepri
Khepri
GoulashGangster
Khepri
Level 18
God Stats
0W - 1L
1,282 SR
Queue Stats
16W - 22L
1,567 Elo+
Solo
Discordia
Discordia
ICampTop
Discordia
Level 18
God Stats
2W - 5L
1,593 SR
Queue Stats
11W - 15L
1,492 Elo+
Party 1
Anhur
Anhur
Lmgharba9wada
Anhur
Level 20
God Stats
4W - 6L
1,772 SR
Queue Stats
17W - 22L
1,492 Elo+
Party 1
Odin
Odin
PsychicSmiter
Odin
Level 18
God Stats
0W - 1L
1,516 SR
Queue Stats
5W - 12L
1,481 Elo+
Party 1
Neith
Neith
VanSittich
Neith
Level 9
God Stats
7W - 5L
1,350 SR
Queue Stats
13W - 14L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DemonHuntery
Heimdallr
20
2 / 0 / 26
12,382
1,032
11,380
5,263
2,452
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DrZoidberg35
Poseidon
20
8 / 4 / 16
12,307
1,026
25,174
8,958
3,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
ZetsukiOG
Bakasura
20
21 / 2 / 13
15,628
1,302
32,423
15,357
8,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
alban2363
Cthulhu
19
1 / 2 / 21
11,629
969
10,242
13,111
15,651
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
pixeur
Ao Kuang
19
9 / 3 / 16
13,026
1,086
13,540
17,516
6,283
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

232

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 6
10,902
909
5,048
23,010
29,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Discordia
ICampTop
Discordia
17
3 / 7 / 5
11,489
957
11,734
12,689
4,886
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
3 / 8 / 5
11,363
947
12,275
18,872
7,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 7 / 7
11,034
920
7,996
20,537
20,519
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
18
2 / 12 / 9
11,527
961
15,194
22,392
10,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
43
41
Kills
11
11
Deaths
41
92
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
DemonHuntery
Heimdallr
2
0
26
15
W
Poseidon
DrZoidberg35
Poseidon
8
4
16
4
L
1
7
6
0.57
L
Discordia
ICampTop
Discordia
3
7
5
0.79
L
3
8
5
0.69
L
2
7
7
0.79
L
Neith
2
12
9
0.54
W
Bakasura
ZetsukiOG
Bakasura
21
2
13
13.75
W
Cthulhu
alban2363
Cthulhu
1
2
21
5.75
W
Ao Kuang
pixeur
Ao Kuang
9
3
16
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,759
Damage
52,247
60,205
Taken
97,500
36,361
Mitigated
73,299
10,921
Healing
4,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
DemonHuntery
Heimdallr
11,380
5,300
0
146
5,263
2,452
0
1,396
3,867
0
42,825
W
Poseidon
DrZoidberg35
Poseidon
25,174
1,852
0
0
8,958
3,161
0
3,682
5,276
59,253
0
L
5,048
672
901
1,776
23,010
29,513
0
10,264
11,422
16,579
0
L
Discordia
ICampTop
Discordia
11,734
404
0
0
12,689
4,886
0
5,084
6,811
43,075
0
L
12,275
5,982
0
1,918
18,872
7,454
0
9,027
8,795
0
30,521
L
7,996
1,988
0
0
20,537
20,519
0
10,707
8,757
0
27,271
L
Neith
15,194
10,216
0
298
22,392
10,927
0
13,831
7,385
0
35,012
W
Bakasura
ZetsukiOG
Bakasura
32,423
24,456
0
4,005
15,357
8,814
0
3,752
11,464
0
39,611
W
Cthulhu
alban2363
Cthulhu
10,242
540
523
0
13,111
15,651
0
3,440
9,671
20,643
0
W
Ao Kuang
pixeur
Ao Kuang
13,540
5,714
0
6,247
17,516
6,283
0
4,512
13,004
22,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,972
Gold Earned
56,315
225
Minions Killed
213
12
Camps Cleared
5
1,176,926
Distance Traveled
1,004,421
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,382
1,032
61
5
0
236,636
0
W
Poseidon
12,307
1,026
66
6
3
216,093
0
L
Khepri
10,902
909
27
2
0
230,396
0
L
Discordia
11,489
957
83
7
1
220,795
0
L
Anhur
11,363
947
26
2
1
172,537
0
L
Odin
11,034
920
49
4
0
217,460
0
L
Neith
11,527
961
28
2
3
163,233
0
W
Bakasura
15,628
1,302
43
4
6
279,223
0
W
Cthulhu
11,629
969
37
3
0
233,510
2
W
Ao Kuang
13,026
1,086
18
2
3
211,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role