Player Matchup

Guan Yu
Guan Yu
CalAccent
Guan Yu
Level 13
God Stats
3W - 3L
1,508 SR
Queue Stats
6W - 5L
1,478 Elo+
Party 3
Olorun
Olorun
Dlstant
Olorun
Level 84
God Stats
4W - 2L
1,587 SR
Queue Stats
16W - 14L
1,507 Elo+
Party 3
Ymir
Ymir
JoazinhoBrocha
Ymir
Level 28
God Stats
10W - 15L
1,401 SR
Queue Stats
76W - 88L
1,442 Elo+
Party 4
Bellona
Bellona
proyec7
Bellona
Level 42
God Stats
55W - 50L
1,433 SR
Queue Stats
254W - 315L
1,371 Elo+
Solo
Sol
Sol
tfpn_colonin
Sol
Level 128
God Stats
4W - 6L
1,267 SR
Queue Stats
178W - 183L
1,473 Elo+
Party 4
Team Averages
Level 59
1,439 SR
1,454 Elo+

VS

Team Averages
Level 60
1,498 SR
1,422 Elo+
Osiris
Osiris
AvonNyx
Osiris
Level 32
God Stats
0W - 2L
1,281 SR
Queue Stats
3W - 7L
1,233 Elo+
Solo
Merlin
Merlin
DaddyMonarch
Merlin
Level 81
God Stats
0W - 1L
1,589 SR
Queue Stats
8W - 12L
1,263 Elo+
Party 1
Cerberus
Cerberus
FallenBro1
Cerberus
Level 143
God Stats
20W - 13L
1,674 SR
Queue Stats
595W - 534L
1,603 Elo+
Party 2
Rama
Rama
Persteponme422
Rama
Level 18
God Stats
4W - 5L
1,487 SR
Queue Stats
209W - 173L
1,596 Elo+
Party 2
Serqet
Serqet
ThatOneUncle
Serqet
Level 28
God Stats
10W - 9L
1,461 SR
Queue Stats
13W - 11L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CalAccent
Guan Yu
16
7 / 2 / 5
10,941
521
5,677
14,731
19,763
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Olorun
Dlstant
Olorun
18
7 / 1 / 8
12,112
577
22,074
18,287
9,104
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 2 / 8
9,586
456
3,651
14,016
14,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bellona
proyec7
Bellona
19
5 / 1 / 3
11,889
566
13,046
15,537
16,154
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
3 / 1 / 4
11,456
546
9,447
13,702
6,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
AvonNyx
Osiris
15
1 / 5 / 1
8,452
402
7,817
17,184
9,960
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Merlin
13
2 / 8 / 1
9,014
429
11,408
14,201
3,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
FallenBro1
Cerberus
14
2 / 3 / 3
9,203
438
5,630
22,240
19,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

17
1 / 3 / 2
10,502
500
21,499
12,867
4,660
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Serqet
12
1 / 4 / 3
8,392
400
4,760
11,550
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
17
23
Kills
7
7
Deaths
23
28
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
AvonNyx
Osiris
1
5
1
0.3
W
Guan Yu
CalAccent
Guan Yu
7
2
5
4.75
L
Merlin
2
8
1
0.31
W
Olorun
Dlstant
Olorun
7
1
8
11
L
Cerberus
FallenBro1
Cerberus
2
3
3
1.17
W
1
2
8
2.5
L
1
3
2
0.67
L
Serqet
1
4
3
0.63
W
Bellona
proyec7
Bellona
5
1
3
6.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,895
Damage
51,114
76,273
Taken
78,042
65,304
Mitigated
41,727
32,915
Healing
18,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
AvonNyx
Osiris
7,817
2,272
0
4,442
17,184
9,960
0
2,233
14,951
0
45,542
W
Guan Yu
CalAccent
Guan Yu
5,677
613
694
4,977
14,731
19,763
0
2,596
11,931
0
60,993
L
Merlin
11,408
266
122
3,408
14,201
3,946
0
10,577
3,407
49,506
0
W
Olorun
Dlstant
Olorun
22,074
13,220
469
12,189
18,287
9,104
1,934
9,134
8,886
94,141
0
L
Cerberus
FallenBro1
Cerberus
5,630
175
885
4,677
22,240
19,450
0
10,845
11,125
39,779
0
W
3,651
870
0
1,411
14,016
14,068
31
2,708
11,308
27,041
0
L
21,499
15,124
0
3,519
12,867
4,660
401
7,929
4,847
0
98,613
L
Serqet
4,760
727
0
1,324
11,550
3,711
0
3,128
8,299
0
42,305
W
Bellona
proyec7
Bellona
13,046
4,884
0
3,956
15,537
16,154
1,429
1,481
13,876
0
74,084
W
9,447
2,373
0
9,219
13,702
6,215
1,010
1,195
12,507
92,801
10,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,984
Gold Earned
45,563
577
Minions Killed
487
0
Camps Cleared
0
1,979,281
Distance Traveled
1,819,168
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,452
402
66
3
0
359,560
0
W
Guan Yu
10,941
521
90
4
0
433,563
0
L
Merlin
9,014
429
86
4
0
342,208
3
W
Olorun
12,112
577
160
8
0
349,624
1
L
Cerberus
9,203
438
88
4
0
396,116
4
W
Ymir
9,586
456
32
2
0
380,700
10
L
Rama
10,502
500
176
8
0
373,083
2
L
Serqet
8,392
400
71
3
0
348,201
0
W
Bellona
11,889
566
126
6
0
387,411
3
W
Sol
11,456
546
169
8
0
427,983
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role