Player Matchup

Jing Wei
Jing Wei
Brachialmazor
Jing Wei
Level 147
God Stats
1W - 0L
1,486 SR
Queue Stats
44W - 43L
1,537 Elo+
Party 1
Cerberus
Cerberus
LucidAuroras
Cerberus
Level 28
God Stats
1W - 2L
1,348 SR
Queue Stats
10W - 9L
1,430 Elo+
Party 1
Bastet
Bastet
MrKill3rHorn3t
Bastet
Level 124
God Stats
1W - 1L
1,245 SR
Queue Stats
41W - 34L
1,539 Elo+
Party 1
Baron Samedi
Baron Samedi
Sic Shady
Baron Samedi
Level 160
God Stats
8W - 5L
1,704 SR
Queue Stats
72W - 56L
1,604 Elo+
Party 1
Poseidon
Poseidon
kdogg114
Poseidon
Level 125
God Stats
5W - 1L
1,618 SR
Queue Stats
184W - 196L
1,515 Elo+
Party 1
Team Averages
Level 117
1,480 SR
1,525 Elo+

VS

Team Averages
Level 81
1,587 SR
1,464 Elo+
Ymir
Ymir
 
Ymir
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Achilles
Achilles
GB II Killer II
Achilles
Level 123
God Stats
7W - 4L
1,649 SR
Queue Stats
186W - 174L
1,478 Elo+
Party 2
Neith
Neith
MrToeCrust
Neith
Level 48
God Stats
16W - 8L
1,755 SR
Queue Stats
185W - 160L
1,539 Elo+
Party 2
Thanatos
Thanatos
Red Bishop 13
Thanatos
Level 33
God Stats
19W - 20L
1,532 SR
Queue Stats
416W - 428L
1,346 Elo+
Solo
Scylla
Scylla
vilemutilation
Scylla
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 60L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Brachialmazor
Jing Wei
11
3 / 2 / 1
6,321
575
4,612
5,182
1,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
LucidAuroras
Cerberus
8
1 / 2 / 3
5,645
513
1,872
6,086
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 4
6,761
615
4,286
5,811
1,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Sic Shady
Baron Samedi
13
5 / 1 / 0
7,612
692
7,302
5,936
3,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Poseidon
kdogg114
Poseidon
12
0 / 1 / 1
6,791
617
3,106
3,370
812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
8
1 / 4 / 2
5,394
490
3,003
8,290
2,773
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate

Breastplate

+20
Physical Protection

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Achilles
11
1 / 3 / 0
6,083
553
2,704
8,104
5,134
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
10
4 / 2 / 1
6,168
561
5,683
5,919
1,658
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
Red Bishop 13
Thanatos
8
0 / 2 / 1
5,144
468
1,459
6,673
1,997
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,867
533
1,160
5,627
1,455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
10
13
Kills
6
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
W
Jing Wei
Brachialmazor
Jing Wei
3
2
1
1.75
L
Achilles
1
3
0
0.33
W
Cerberus
LucidAuroras
Cerberus
1
2
3
1.25
W
4
1
4
6
L
Neith
4
2
1
2.25
L
Thanatos
Red Bishop 13
Thanatos
0
2
1
0.25
W
Baron Samedi
Sic Shady
Baron Samedi
5
1
0
5
W
Poseidon
kdogg114
Poseidon
0
1
1
0.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,178
Damage
14,009
26,385
Taken
34,613
9,844
Mitigated
13,017
8,591
Healing
11,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,003
457
0
1,090
8,290
2,773
0
2,380
5,828
20,288
0
W
Jing Wei
Brachialmazor
Jing Wei
4,612
2,570
0
0
5,182
1,307
560
1,034
4,148
0
38,147
L
Achilles
2,704
390
0
2,662
8,104
5,134
0
4,744
3,360
0
30,044
W
Cerberus
LucidAuroras
Cerberus
1,872
59
0
1,490
6,086
2,837
191
1,803
4,243
9,227
0
W
4,286
1,509
0
2,807
5,811
1,550
0
660
5,119
0
27,152
L
Neith
5,683
2,999
0
2,052
5,919
1,658
39
1,265
4,610
0
32,702
L
Thanatos
Red Bishop 13
Thanatos
1,459
389
0
3,642
6,673
1,997
0
2,766
3,865
0
29,779
W
Baron Samedi
Sic Shady
Baron Samedi
7,302
435
142
3,083
5,936
3,338
0
0
5,936
48,204
0
W
Poseidon
kdogg114
Poseidon
3,106
191
0
1,069
3,370
812
45
498
2,776
43,022
0
L
1,160
213
0
1,845
5,627
1,455
0
901
4,670
32,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,130
Gold Earned
28,656
351
Minions Killed
309
0
Camps Cleared
0
1,129,020
Distance Traveled
995,506
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,394
490
33
3
0
202,822
1
W
Jing Wei
6,321
575
82
7
0
212,301
1
L
Achilles
6,083
553
65
6
0
199,370
5
W
Cerberus
5,645
513
24
2
0
234,716
0
W
Bastet
6,761
615
48
4
0
258,318
0
L
Neith
6,168
561
62
6
0
196,830
2
L
Thanatos
5,144
468
64
6
0
214,871
0
W
Baron Samedi
7,612
692
99
9
0
192,256
1
W
Poseidon
6,791
617
98
9
0
231,429
6
L
Scylla
5,867
533
85
8
0
181,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role