Player Matchup

Terra
Terra
DatBlackDynamite
Terra
Level 144
God Stats
9W - 6L
1,565 SR
Queue Stats
369W - 330L
1,537 Elo+
Solo
Chaac
Chaac
Mavbruh119
Chaac
Level 67
God Stats
5W - 1L
1,854 SR
Queue Stats
116W - 117L
1,512 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
legendguy99
Ah Muzen Cab
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 53L
1,495 Elo+
Solo
Ra
Ra
sassyass33
Ra
Level 88
God Stats
2W - 1L
1,407 SR
Queue Stats
12W - 19L
1,347 Elo+
Solo
Anubis
Anubis
xFadedNGHTMREx
Anubis
Level 123
God Stats
10W - 10L
1,606 SR
Queue Stats
253W - 269L
1,513 Elo+
Solo
Team Averages
Level 96
1,587 SR
1,481 Elo+

VS

Team Averages
Level 99
1,575 SR
1,498 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
EvanderKarma
Apollo
Level 148
God Stats
39W - 50L
1,463 SR
Queue Stats
530W - 527L
1,515 Elo+
Solo
Agni
Agni
IIIMATEIII
Agni
Level 124
God Stats
6W - 5L
1,567 SR
Queue Stats
280W - 277L
1,512 Elo+
Solo
Thoth
Thoth
XShadowScroll9X
Thoth
Level 59
God Stats
3W - 2L
1,845 SR
Queue Stats
55W - 69L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 9
9,501
950
5,506
7,506
7,635
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
16
5 / 2 / 6
10,696
1,070
14,307
18,494
13,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ah Muzen Cab
legendguy99
Ah Muzen Cab
17
4 / 2 / 8
10,659
1,066
16,067
7,923
2,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 4 / 8
10,562
1,056
10,903
12,595
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
0 / 0 / 0
6,270
627
0
1,258
317
Team 1 Tickets

251

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
17
3 / 5 / 3
10,380
1,038
13,722
9,645
3,545
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
 
Amaterasu
16
2 / 2 / 4
9,434
943
8,405
12,517
7,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Apollo
15
2 / 1 / 4
9,524
952
7,391
10,922
4,331
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 1 / 6
9,580
958
7,888
9,329
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 4 / 6
8,881
888
7,299
6,939
2,416
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
31
13
Kills
8
8
Deaths
13
31
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
3
5
3
0.9
L
Amaterasu
 
Amaterasu
2
2
4
2
W
1
0
9
5.5
L
Apollo
2
1
4
4
L
1
1
6
4
W
Chaac
5
2
6
4
L
0
4
6
0.75
W
Ah Muzen Cab
legendguy99
Ah Muzen Cab
4
2
8
4
W
3
4
8
1.75
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,783
Damage
44,705
47,776
Taken
49,352
28,455
Mitigated
21,219
21,942
Healing
6,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
13,722
4,004
0
194
9,645
3,545
0
3,414
6,090
40,528
0
L
Amaterasu
 
Amaterasu
8,405
3,844
0
2,855
12,517
7,614
0
4,266
8,030
0
14,532
W
5,506
314
2,576
2,361
7,506
7,635
0
4,549
2,765
15,044
0
L
Apollo
7,391
5,580
0
1,687
10,922
4,331
0
4,124
6,616
0
21,299
L
7,888
103
0
486
9,329
3,313
0
2,406
6,648
39,971
0
W
Chaac
14,307
1,731
433
10,064
18,494
13,005
0
10,519
7,777
0
40,469
L
7,299
221
557
406
6,939
2,416
0
2,199
4,654
18,483
0
W
Ah Muzen Cab
legendguy99
Ah Muzen Cab
16,067
4,821
0
1,085
7,923
2,654
0
6,236
1,592
0
41,700
W
10,903
154
1,711
3,712
12,595
4,844
0
6,347
5,834
47,313
0
W
0
0
0
0
1,258
317
0
1,258
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,688
Gold Earned
47,799
226
Minions Killed
222
9
Camps Cleared
8
807,559
Distance Traveled
960,404
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
10,380
1,038
60
6
1
169,948
0
L
Amaterasu
9,434
943
25
3
1
216,140
0
W
Terra
9,501
950
18
2
1
206,780
0
L
Apollo
9,524
952
34
3
5
185,667
4
L
Agni
9,580
958
73
7
1
210,132
2
W
Chaac
10,696
1,070
64
6
2
209,769
0
L
Thoth
8,881
888
30
3
0
178,517
1
W
Ah Muzen Cab
10,659
1,066
56
6
3
190,721
0
W
Ra
10,562
1,056
88
9
3
200,289
1
W
Anubis
6,270
627
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role