Player Matchup

Zhong Kui
Zhong Kui
DARKERSHADES
Zhong Kui
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,604 Elo+
Party 2
Chiron
Chiron
Hodgier
Chiron
Level 128
God Stats
13W - 4L
1,540 SR
Queue Stats
302W - 202L
1,735 Elo+
Party 2
Ganesha
Ganesha
pvt900
Ganesha
Level 89
God Stats
3W - 1L
1,613 SR
Queue Stats
280W - 297L
1,503 Elo+
Solo
Team Averages
Level 97
1,551 SR
1,614 Elo+

VS

Team Averages
Level 90
1,640 SR
1,488 Elo+
Odin
Odin
ASimpleLife
Odin
Level 108
God Stats
0W - 1L
1,692 SR
Queue Stats
212W - 226L
1,464 Elo+
Party 1
Erlang Shen
Erlang Shen
Swearblocked
Erlang Shen
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 131L
1,569 Elo+
Solo
Tiamat
Tiamat
Undead Eternal
Tiamat
Level 68
God Stats
17W - 9L
1,727 SR
Queue Stats
84W - 99L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DARKERSHADES
Zhong Kui
13
5 / 2 / 12
10,089
776
12,357
9,301
7,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
Hodgier
Chiron
14
12 / 2 / 4
10,600
815
13,917
8,705
4,057
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
pvt900
Ganesha
13
0 / 1 / 16
9,736
749
7,470
12,792
15,551
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,612
739
9,092
17,378
7,358
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Swearblocked
Erlang Shen
14
2 / 5 / 1
9,192
707
6,883
15,162
6,431
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
0 / 9 / 4
8,181
629
6,454
12,709
5,203
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
17
Kills
5
5
Deaths
17
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Zhong Kui
DARKERSHADES
Zhong Kui
5
2
12
5.5
W
Chiron
Hodgier
Chiron
12
2
4
7
L
Erlang Shen
Swearblocked
Erlang Shen
2
5
1
0.5
L
0
9
4
0.22
W
Ganesha
pvt900
Ganesha
0
1
16
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,744
Damage
22,429
30,798
Taken
45,249
26,649
Mitigated
18,992
8,625
Healing
5,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,092
922
0
995
17,378
7,358
0
6,490
10,888
0
29,046
W
Zhong Kui
DARKERSHADES
Zhong Kui
12,357
1,751
0
2,647
9,301
7,041
1,216
2,042
6,974
39,614
0
W
Chiron
Hodgier
Chiron
13,917
6,903
1,032
3,634
8,705
4,057
1,173
602
7,862
0
40,589
L
Erlang Shen
Swearblocked
Erlang Shen
6,883
3,052
0
2,837
15,162
6,431
0
7,200
7,962
0
37,431
L
6,454
848
0
1,398
12,709
5,203
0
6,137
6,572
34,669
0
W
Ganesha
pvt900
Ganesha
7,470
1,727
0
1,312
12,792
15,551
434
3,810
8,543
18,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
26,985
146
Minions Killed
128
0
Camps Cleared
0
685,757
Distance Traveled
689,297
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,612
739
37
3
0
264,737
3
W
Zhong Kui
10,089
776
78
6
0
233,797
4
W
Chiron
10,600
815
63
5
0
216,832
4
L
Erlang Shen
9,192
707
50
4
0
246,418
1
L
Tiamat
8,181
629
41
3
0
178,142
0
W
Ganesha
9,736
749
5
0
0
235,128
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role