Player Matchup

Horus
Horus
LexugaVengadora
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 16L
1,596 Elo+
Party 2
Chronos
Chronos
MiiQuEL-_-BdN
Chronos
Level 119
God Stats
1W - 1L
1,445 SR
Queue Stats
147W - 139L
1,544 Elo+
Party 2
Ne Zha
Ne Zha
SoyEspañolGay
Ne Zha
Level 15
God Stats
3W - 1L
1,520 SR
Queue Stats
68W - 38L
1,717 Elo+
Party 2
Ra
Ra
samuxdxd2
Ra
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,897 Elo+
Party 2
Sun Wukong
Sun Wukong
sebasgatica
Sun Wukong
Level 85
God Stats
4W - 1L
1,630 SR
Queue Stats
101W - 85L
1,564 Elo+
Party 2
Team Averages
Level 48
1,519 SR
1,664 Elo+

VS

Team Averages
Level 47
1,511 SR
1,467 Elo+
Ratatoskr
Ratatoskr
BayBea
Ratatoskr
Level 28
God Stats
0W - 1L
1,528 SR
Queue Stats
38W - 49L
1,639 Elo+
Solo
Chang'e
Chang'e
BuyHBAR
Chang'e
Level 27
God Stats
14W - 12L
1,627 SR
Queue Stats
125W - 124L
1,490 Elo+
Solo
Olorun
Olorun
Koukoulamiff
Olorun
Level 7
God Stats
0W - 1L
1,379 SR
Queue Stats
6W - 11L
1,433 Elo+
Party 1
Izanami
Izanami
Sanctus_Seraphin
Izanami
Level 159
God Stats
9W - 7L
1,651 SR
Queue Stats
81W - 90L
1,431 Elo+
Party 1
Cthulhu
Cthulhu
lICreature
Cthulhu
Level 13
God Stats
6W - 8L
1,370 SR
Queue Stats
13W - 15L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 10
7,103
507
4,610
10,688
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
13
4 / 1 / 5
7,610
544
7,372
6,349
2,100
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

12
8 / 0 / 7
7,799
557
7,566
6,750
2,781
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
11 / 1 / 6
8,418
601
9,062
5,249
2,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
sebasgatica
Sun Wukong
11
3 / 6 / 4
6,986
499
7,516
10,468
5,687
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
BayBea
Ratatoskr
9
1 / 5 / 2
6,192
442
3,588
10,193
2,654
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chang'e
BuyHBAR
Chang'e
12
4 / 4 / 1
8,222
587
7,384
10,622
3,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
8
0 / 11 / 0
5,490
392
1,213
11,455
3,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

11
2 / 6 / 0
6,854
490
4,882
9,270
1,956
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
lICreature
Cthulhu
8
0 / 3 / 1
5,578
398
4,181
9,964
5,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
29
Kills
7
8
Deaths
29
32
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
BayBea
Ratatoskr
1
5
2
0.4
L
Chang'e
BuyHBAR
Chang'e
4
4
1
1.13
L
Olorun
0
11
0
0
W
3
0
10
8
W
Chronos
4
1
5
6.5
L
2
6
0
0.33
W
8
0
7
11.5
L
Cthulhu
lICreature
Cthulhu
0
3
1
0.17
W
11
1
6
14
W
Sun Wukong
sebasgatica
Sun Wukong
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,126
Damage
21,248
39,504
Taken
51,504
21,529
Mitigated
16,825
14,061
Healing
9,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
BayBea
Ratatoskr
3,588
908
0
1,159
10,193
2,654
0
1,636
8,557
0
31,368
L
Chang'e
BuyHBAR
Chang'e
7,384
441
582
5,212
10,622
3,383
102
1,523
9,099
39,616
0
L
Olorun
1,213
345
0
0
11,455
3,536
0
5,003
6,452
15,120
0
W
4,610
1,978
459
4,029
10,688
8,821
31
2,529
8,159
0
12,546
W
Chronos
7,372
3,369
0
2,738
6,349
2,100
484
1,977
4,372
52,716
0
L
4,882
3,062
0
250
9,270
1,956
495
3,892
5,378
0
44,112
W
7,566
2,679
0
2,322
6,750
2,781
24
1,801
4,949
0
40,995
L
Cthulhu
lICreature
Cthulhu
4,181
392
74
2,702
9,964
5,296
0
4,553
5,411
17,617
0
W
9,062
2,081
1,879
1,861
5,249
2,140
616
1,949
3,300
47,387
0
W
Sun Wukong
sebasgatica
Sun Wukong
7,516
1,395
0
773
10,468
5,687
482
4,522
5,946
0
32,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,916
Gold Earned
32,336
321
Minions Killed
283
0
Camps Cleared
0
1,356,197
Distance Traveled
1,114,531
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
6,192
442
56
4
0
244,713
2
L
Chang'e
8,222
587
79
6
0
224,963
2
L
Olorun
5,490
392
26
2
0
186,960
6
W
Horus
7,103
507
16
1
0
287,134
7
W
Chronos
7,610
544
98
7
0
256,571
4
L
Izanami
6,854
490
85
6
0
217,014
0
W
Ne Zha
7,799
557
70
5
0
305,499
0
L
Cthulhu
5,578
398
37
3
0
240,881
3
W
Ra
8,418
601
78
6
0
250,550
0
W
Sun Wukong
6,986
499
59
4
0
256,443
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role