Player Matchup

Ra
Ra
ItsWizn
Ra
Level 122
God Stats
4W - 8L
1,249 SR
Queue Stats
497W - 463L
1,536 Elo+
Party 1
Ares
Ares
carpinleiro
Ares
Level 145
God Stats
7W - 2L
1,952 SR
Queue Stats
562W - 538L
1,522 Elo+
Solo
Apollo
Apollo
dDREAMERr2
Apollo
Level 120
God Stats
12W - 16L
1,526 SR
Queue Stats
520W - 478L
1,527 Elo+
Party 1
Loki
Loki
nohaxx
Loki
Level 66
God Stats
6W - 3L
1,625 SR
Queue Stats
139W - 129L
1,536 Elo+
Solo
Cabrakan
Cabrakan
slothcybinn
Cabrakan
Level 105
God Stats
19W - 4L
1,932 SR
Queue Stats
229W - 198L
1,570 Elo+
Party 1
Team Averages
Level 112
1,657 SR
1,538 Elo+

VS

Team Averages
Level 122
1,604 SR
1,621 Elo+
Tiamat
Tiamat
Bugalus64
Tiamat
Level 155
God Stats
3W - 1L
1,466 SR
Queue Stats
81W - 49L
1,663 Elo+
Party 2
Cthulhu
Cthulhu
DRAXXLR
Cthulhu
Level 109
God Stats
9W - 2L
1,892 SR
Queue Stats
72W - 39L
1,683 Elo+
Party 2
Sylvanus
Sylvanus
Flowby
Sylvanus
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,549 Elo+
Solo
Awilix
Awilix
SirRichTea
Awilix
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 46L
1,610 Elo+
Party 2
Anhur
Anhur
Stoibi
Anhur
Level 101
God Stats
2W - 0L
1,665 SR
Queue Stats
230W - 207L
1,598 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 7 / 3
11,334
515
11,027
15,291
5,652
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
0 / 5 / 2
10,082
458
11,010
18,279
18,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Apollo
dDREAMERr2
Apollo
18
4 / 3 / 2
11,364
517
8,815
12,598
5,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
nohaxx
Loki
15
0 / 7 / 5
9,487
431
6,770
15,699
6,159
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cabrakan
slothcybinn
Cabrakan
15
1 / 7 / 8
9,132
415
9,963
21,766
21,538
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bugalus64
Tiamat
20
11 / 4 / 5
13,867
630
14,927
13,964
11,439
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
DRAXXLR
Cthulhu
20
7 / 1 / 11
13,474
612
14,857
18,263
17,351
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sylvanus
Flowby
Sylvanus
18
2 / 1 / 16
11,412
519
8,418
20,761
27,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
SirRichTea
Awilix
17
4 / 2 / 14
11,960
544
11,921
15,888
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anhur
Stoibi
Anhur
19
5 / 3 / 5
12,710
578
10,414
13,976
5,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
80
9
Kills
29
29
Deaths
11
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Bugalus64
Tiamat
11
4
5
3.38
W
Cthulhu
DRAXXLR
Cthulhu
7
1
11
12.5
W
Sylvanus
Flowby
Sylvanus
2
1
16
10
L
4
7
3
0.79
W
Awilix
SirRichTea
Awilix
4
2
14
5.5
W
Anhur
Stoibi
Anhur
5
3
5
2.5
L
0
5
2
0.2
L
Apollo
dDREAMERr2
Apollo
4
3
2
1.67
L
Loki
nohaxx
Loki
0
7
5
0.36
L
Cabrakan
slothcybinn
Cabrakan
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,585
Damage
60,537
83,633
Taken
82,852
56,891
Mitigated
68,369
19,621
Healing
31,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Bugalus64
Tiamat
14,927
1,878
0
3,582
13,964
11,439
1,158
7,339
6,625
93,433
0
W
Cthulhu
DRAXXLR
Cthulhu
14,857
1,536
279
3,246
18,263
17,351
699
7,536
9,908
77,528
0
W
Sylvanus
Flowby
Sylvanus
8,418
1,496
4,941
7,110
20,761
27,544
1,014
4,847
15,914
49,386
20,329
L
11,027
876
1,365
3,010
15,291
5,652
0
10,026
5,135
84,719
0
W
Awilix
SirRichTea
Awilix
11,921
5,866
0
7,109
15,888
6,568
1,162
8,088
7,481
0
78,262
W
Anhur
Stoibi
Anhur
10,414
5,613
0
4,871
13,976
5,467
5,453
3,155
10,770
0
103,044
L
11,010
126
0
4,330
18,279
18,515
0
7,453
10,737
53,337
0
L
Apollo
dDREAMERr2
Apollo
8,815
5,315
0
3,771
12,598
5,027
932
4,488
8,110
0
99,471
L
Loki
nohaxx
Loki
6,770
884
0
3,408
15,699
6,159
0
5,274
10,292
0
54,153
L
Cabrakan
slothcybinn
Cabrakan
9,963
1,087
352
3,385
21,766
21,538
0
10,363
11,100
32,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,399
Gold Earned
63,423
576
Minions Killed
677
0
Camps Cleared
0
2,075,154
Distance Traveled
2,169,077
39
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,867
630
185
8
0
457,223
5
W
Cthulhu
13,474
612
134
6
0
486,552
3
W
Sylvanus
11,412
519
85
4
0
390,873
9
L
Ra
11,334
515
155
7
0
409,574
5
W
Awilix
11,960
544
113
5
0
490,415
2
W
Anhur
12,710
578
160
7
0
344,014
4
L
Ares
10,082
458
114
5
0
395,684
2
L
Apollo
11,364
517
157
7
0
414,678
10
L
Loki
9,487
431
104
5
0
446,445
11
L
Cabrakan
9,132
415
46
2
0
408,773
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role