Player Matchup

Izanami
Izanami
Masters
Deakeг
Izanami
Masters
Level 156
God Stats
172W - 153L
1,647 SR
Queue Stats
363W - 350L
2,737 MMR
Solo
Fenrir
Fenrir
Platinum I
Deeme5
Fenrir
Platinum I
Level 100
God Stats
9W - 10L
1,558 SR
Queue Stats
310W - 317L
1,865 MMR
Solo
Ne Zha
Ne Zha
Diamond V
HinchaDeBoke
Ne Zha
Diamond V
Level 128
God Stats
7W - 3L
1,732 SR
Queue Stats
107W - 101L
1,974 MMR
Solo
Poseidon
Poseidon
Platinum II
Shockkerr
Poseidon
Platinum II
Level 146
God Stats
0W - 3L
1,591 SR
Queue Stats
180W - 162L
1,840 MMR
Solo
Thanatos
Thanatos
Diamond V
aJRG
Thanatos
Diamond V
Level 145
God Stats
17W - 24L
1,630 SR
Queue Stats
275W - 271L
2,054 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 135
1,631 SR
2,094 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 145
1,647 SR
2,017 MMR
Sol
Sol
Platinum II
 
Sol
Platinum II
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nemesis
Nemesis
Diamond IV
Apocaliypse
Nemesis
Diamond IV
Level 159
God Stats
141W - 97L
1,698 SR
Queue Stats
281W - 258L
2,086 MMR
Solo
Anhur
Anhur
Masters
Shzim
Anhur
Masters
Level 148
God Stats
2W - 2L
1,729 SR
Queue Stats
14W - 14L
2,634 MMR
Solo
Ymir
Ymir
Diamond IV
XunXai
Ymir
Diamond IV
Level 156
God Stats
2W - 0L
1,849 SR
Queue Stats
86W - 90L
2,036 MMR
Solo
Osiris
Osiris
Masters
francociccale
Osiris
Masters
Level 118
God Stats
6W - 3L
1,457 SR
Queue Stats
491W - 473L
1,830 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Deakeг
Izanami
20
4 / 1 / 5
12,526
596
16,395
13,470
4,315
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
Deeme5
Fenrir
14
1 / 7 / 7
9,275
442
6,792
18,655
15,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
15
3 / 6 / 4
9,671
461
10,168
17,372
10,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Poseidon
Shockkerr
Poseidon
16
1 / 6 / 5
9,895
471
10,871
10,628
3,734
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
aJRG
Thanatos
18
5 / 7 / 2
10,956
522
11,814
15,106
10,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
Morgan Le FayAthenaSetTiamat

VS

Bans
TsukuyomiDanzaburouGilgameshOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
6 / 3 / 6
13,974
665
13,626
21,693
7,606
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Apocaliypse
Nemesis
20
7 / 2 / 9
13,062
622
10,076
17,484
10,554
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anhur
Shzim
Anhur
20
5 / 3 / 2
13,138
626
11,998
16,897
5,451
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
XunXai
Ymir
16
1 / 4 / 11
11,247
536
7,661
17,887
16,667
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
8 / 2 / 8
13,303
633
14,742
24,208
23,688
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
63
14
Kills
27
27
Deaths
14
23
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
6
3
W
Nemesis
Apocaliypse
Nemesis
7
2
9
5.75
L
Izanami
Deakeг
Izanami
4
1
5
6.5
L
Fenrir
Deeme5
Fenrir
1
7
7
0.64
L
Ne Zha
3
6
4
0.83
L
Poseidon
Shockkerr
Poseidon
1
6
5
0.58
W
Anhur
Shzim
Anhur
5
3
2
2
W
Ymir
XunXai
Ymir
1
4
11
1.63
L
Thanatos
aJRG
Thanatos
5
7
2
0.86
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,040
Damage
58,103
75,231
Taken
98,169
44,941
Mitigated
63,966
24,757
Healing
34,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,626
5,111
0
11,824
21,693
7,606
6,274
3,393
18,003
110,174
0
W
Nemesis
Apocaliypse
Nemesis
10,076
6,620
0
2,986
17,484
10,554
6,091
4,200
12,908
0
79,842
L
Izanami
Deakeг
Izanami
16,395
11,273
0
6,373
13,470
4,315
2,542
3,299
10,171
0
128,689
L
Fenrir
Deeme5
Fenrir
6,792
1,508
0
1,773
18,655
15,672
0
8,006
10,649
0
20,031
L
Ne Zha
10,168
1,721
0
4,759
17,372
10,647
0
5,693
11,679
0
57,617
L
Poseidon
Shockkerr
Poseidon
10,871
1,186
0
853
10,628
3,734
0
3,945
6,683
63,613
0
W
Anhur
Shzim
Anhur
11,998
6,227
0
7,956
16,897
5,451
219
986
15,723
0
109,454
W
Ymir
XunXai
Ymir
7,661
1,193
0
1,573
17,887
16,667
330
3,027
13,613
39,759
0
L
Thanatos
aJRG
Thanatos
11,814
3,569
0
10,999
15,106
10,573
0
2,628
12,478
0
64,934
W
14,742
3,471
0
10,461
24,208
23,688
1,046
1,253
22,848
10,264
59,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,323
Gold Earned
64,724
580
Minions Killed
657
0
Camps Cleared
0
2,030,709
Distance Traveled
2,001,367
35
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,974
665
195
9
0
369,953
6
W
Nemesis
13,062
622
125
6
0
448,488
4
L
Izanami
12,526
596
229
11
0
413,461
9
L
Fenrir
9,275
442
20
1
0
412,445
9
L
Ne Zha
9,671
461
87
4
0
400,398
5
L
Poseidon
9,895
471
130
6
0
399,963
4
W
Anhur
13,138
626
151
7
0
385,816
5
W
Ymir
11,247
536
57
3
0
369,997
6
L
Thanatos
10,956
522
114
5
0
404,442
8
W
Osiris
13,303
633
129
6
0
427,113
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role