Player Matchup

Ymir
Ymir
DaddyHadez
Ymir
Level 99
God Stats
8W - 2L
1,388 SR
Queue Stats
300W - 199L
1,645 Elo+
Party 1
Chang'e
Chang'e
DaddyRealist
Chang'e
Level 126
God Stats
5W - 3L
1,562 SR
Queue Stats
419W - 342L
1,614 Elo+
Party 1
Jing Wei
Jing Wei
jDogDaPURTLE
Jing Wei
Level 141
God Stats
8W - 6L
1,518 SR
Queue Stats
277W - 215L
1,609 Elo+
Party 1
Team Averages
Level 122
1,489 SR
1,623 Elo+

VS

Team Averages
Level 143
1,564 SR
1,517 Elo+
Nox
Nox
Colombian_Nocti
Nox
Level 128
God Stats
8W - 15L
1,452 SR
Queue Stats
599W - 578L
1,480 Elo+
Solo
Neith
Neith
ExiledScythe
Neith
Level 159
God Stats
14W - 4L
1,741 SR
Queue Stats
449W - 415L
1,597 Elo+
Party 2
Khepri
Khepri
MissingKromosome
Khepri
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 188L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 13
12,706
706
9,142
22,460
25,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chang'e
DaddyRealist
Chang'e
16
2 / 5 / 11
11,765
654
7,788
14,115
10,434
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jing Wei
jDogDaPURTLE
Jing Wei
19
11 / 1 / 6
13,655
759
23,075
14,286
6,666
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 5
11,228
624
9,686
13,596
7,498
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

16
6 / 2 / 5
11,930
663
18,973
11,806
5,318
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

14
1 / 8 / 7
10,531
585
6,727
23,431
27,974
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
28
17
Kills
11
11
Deaths
17
30
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
7
5
0.93
W
4
5
13
2.1
W
Chang'e
DaddyRealist
Chang'e
2
5
11
1.5
L
6
2
5
4.25
L
1
8
7
0.56
W
Jing Wei
jDogDaPURTLE
Jing Wei
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,005
Damage
35,386
50,861
Taken
48,833
42,377
Mitigated
40,790
11,303
Healing
4,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,686
1,182
955
673
13,596
7,498
686
5,444
8,152
40,308
0
W
9,142
1,579
0
701
22,460
25,277
280
6,355
16,105
21,929
1,503
W
Chang'e
DaddyRealist
Chang'e
7,788
1,085
1,865
3,653
14,115
10,434
289
5,203
8,912
47,738
0
L
18,973
4,665
0
1,561
11,806
5,318
785
5,099
6,707
0
56,842
L
6,727
276
0
1,455
23,431
27,974
38
6,053
17,378
21,471
0
W
Jing Wei
jDogDaPURTLE
Jing Wei
23,075
18,883
0
5,084
14,286
6,666
2,652
4,855
9,431
0
89,857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,126
Gold Earned
33,689
216
Minions Killed
162
0
Camps Cleared
0
918,305
Distance Traveled
884,468
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
11,228
624
56
3
0
299,235
0
W
Ymir
12,706
706
36
2
0
275,882
2
W
Chang'e
11,765
654
69
4
0
292,899
2
L
Neith
11,930
663
79
4
0
291,747
10
L
Khepri
10,531
585
27
2
0
293,486
2
W
Jing Wei
13,655
759
111
6
0
349,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role