Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
SoddenPandora1
Ganesha
Level 29
God Stats
9W - 5L
1,981 SR
Queue Stats
135W - 138L
1,503 Elo+
Solo
King Arthur
King Arthur
Zezão10cm
King Arthur
Level 5
God Stats
3W - 1L
1,506 SR
Queue Stats
7W - 4L
1,581 Elo+
Solo
Olorun
Olorun
arkeuzzjg
Olorun
Level 22
God Stats
3W - 2L
1,368 SR
Queue Stats
127W - 118L
1,463 Elo+
Solo
Artemis
Artemis
dopezin
Artemis
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 32L
1,388 Elo+
Solo
Team Averages
Level 18
1,571 SR
1,487 Elo+

VS

Team Averages
Level 20
1,593 SR
1,477 Elo+
Ullr
Ullr
ELFAJA
Ullr
Level 27
God Stats
1W - 2L
1,271 SR
Queue Stats
122W - 134L
1,505 Elo+
Solo
Bellona
Bellona
Nidavellyr
Bellona
Level 7
God Stats
6W - 6L
1,709 SR
Queue Stats
28W - 35L
1,592 Elo+
Solo
Thor
Thor
Santor1n
Thor
Level 12
God Stats
1W - 1L
1,749 SR
Queue Stats
13W - 18L
1,390 Elo+
Solo
Kukulkan
Kukulkan
lorenzotatita21
Kukulkan
Level 26
God Stats
8W - 7L
1,362 SR
Queue Stats
118W - 120L
1,508 Elo+
Solo
Chiron
Chiron
pacha24
Chiron
Level 27
God Stats
5W - 1L
1,873 SR
Queue Stats
180W - 200L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
3 / 4 / 3
9,241
544
8,594
10,814
5,766
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 8
8,905
524
4,847
8,890
8,194
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

King Arthur
Zezão10cm
King Arthur
18
9 / 0 / 1
11,470
675
15,903
17,529
15,277
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
arkeuzzjg
Olorun
15
2 / 1 / 7
9,537
561
5,706
12,173
4,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Artemis
dopezin
Artemis
15
7 / 3 / 0
9,658
568
9,706
8,707
2,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ELFAJA
Ullr
13
4 / 4 / 1
8,028
472
5,719
10,026
2,909
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Nidavellyr
Bellona
12
1 / 6 / 0
7,414
436
8,973
19,284
15,252
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
7
0 / 2 / 0
6,163
363
501
4,909
1,240
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Kukulkan
17
3 / 2 / 1
9,824
578
9,078
10,541
4,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
pacha24
Chiron
12
1 / 9 / 2
7,131
419
7,434
16,296
4,580
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
13
23
Kills
9
9
Deaths
23
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
4
3
1.13
L
Ullr
ELFAJA
Ullr
4
4
1
1.13
L
Bellona
Nidavellyr
Bellona
1
6
0
0.17
L
Thor
0
2
0
0
W
2
1
8
6
W
King Arthur
Zezão10cm
King Arthur
9
0
1
9.5
W
Olorun
arkeuzzjg
Olorun
2
1
7
5.5
W
Artemis
dopezin
Artemis
7
3
0
2.33
L
Kukulkan
3
2
1
1.75
L
Chiron
pacha24
Chiron
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,756
Damage
31,705
58,113
Taken
61,056
36,467
Mitigated
28,199
20,429
Healing
12,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,594
554
0
3,973
10,814
5,766
307
1,835
8,979
51,795
0
L
Ullr
ELFAJA
Ullr
5,719
2,938
0
244
10,026
2,909
0
3,726
6,300
0
36,041
L
Bellona
Nidavellyr
Bellona
8,973
4,577
0
5,017
19,284
15,252
0
4,955
14,329
0
45,026
L
Thor
501
342
0
208
4,909
1,240
0
348
4,561
0
25,168
W
4,847
480
0
1,850
8,890
8,194
57
2,112
6,778
29,009
0
W
King Arthur
Zezão10cm
King Arthur
15,903
2,952
0
7,770
17,529
15,277
555
953
16,576
0
78,943
W
Olorun
arkeuzzjg
Olorun
5,706
2,786
286
5,300
12,173
4,366
2,013
3,047
9,126
58,529
0
W
Artemis
dopezin
Artemis
9,706
4,467
0
1,250
8,707
2,864
2,409
1,471
7,236
0
62,866
L
Kukulkan
9,078
721
0
2,754
10,541
4,218
0
4,353
6,188
79,897
0
L
Chiron
pacha24
Chiron
7,434
2,342
320
3,736
16,296
4,580
133
5,873
10,423
0
36,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,811
Gold Earned
38,560
502
Minions Killed
440
0
Camps Cleared
0
1,541,326
Distance Traveled
1,287,556
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,241
544
91
5
0
291,878
0
L
Ullr
8,028
472
75
4
0
249,963
1
L
Bellona
7,414
436
87
5
0
291,439
3
L
Thor
6,163
363
63
4
0
176,184
0
W
Ganesha
8,905
524
25
1
0
313,507
4
W
King Arthur
11,470
675
157
9
0
338,286
4
W
Olorun
9,537
561
105
6
0
325,065
6
W
Artemis
9,658
568
124
7
0
272,590
0
L
Kukulkan
9,824
578
155
9
0
300,903
7
L
Chiron
7,131
419
60
4
0
269,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role