Player Matchup

Merlin
Merlin
BeeFlames
Merlin
Level 7
God Stats
12W - 7L
1,528 SR
Queue Stats
21W - 18L
1,405 Elo+
Party 2
Medusa
Medusa
Swiliam
Medusa
Level 12
God Stats
0W - 2L
1,288 SR
Queue Stats
4W - 8L
1,483 Elo+
Solo
Mercury
Mercury
TinoAlfa
Mercury
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 58L
1,319 Elo+
Solo
Cabrakan
Cabrakan
bobthepie7420
Cabrakan
Level 84
God Stats
4W - 2L
1,463 SR
Queue Stats
87W - 56L
1,539 Elo+
Party 2
Thor
Thor
lobheadx
Thor
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Team Averages
Level 24
1,456 SR
1,449 Elo+

VS

Team Averages
Level 30
1,504 SR
1,523 Elo+
Terra
Terra
ElDx3
Terra
Level 23
God Stats
4W - 6L
1,327 SR
Queue Stats
56W - 67L
1,283 Elo+
Solo
Thanatos
Thanatos
Micstapes
Thanatos
Level 14
God Stats
3W - 2L
1,634 SR
Queue Stats
4W - 2L
1,583 Elo+
Party 1
Medusa
Medusa
ST0NECOLDET
Medusa
Level 14
God Stats
1W - 0L
1,734 SR
Queue Stats
8W - 3L
1,583 Elo+
Party 1
The Morrigan
The Morrigan
Xx69DabKing69xX
The Morrigan
Level 29
God Stats
2W - 0L
1,322 SR
Queue Stats
4W - 2L
1,583 Elo+
Party 1
Nox
Nox
nin3eyes
Nox
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 3L
1,583 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BeeFlames
Merlin
17
3 / 11 / 4
11,321
943
13,205
19,052
6,917
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Swiliam
Medusa
19
0 / 9 / 8
11,468
956
7,313
17,112
6,456
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
TinoAlfa
Mercury
17
0 / 8 / 3
10,250
854
1,229
17,223
8,817
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
bobthepie7420
Cabrakan
18
11 / 12 / 2
13,713
1,143
23,345
28,129
22,568
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
18
0 / 16 / 7
10,755
896
12,041
24,866
9,693
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
ElDx3
Terra
20
4 / 5 / 27
12,240
1,020
9,865
16,920
11,841
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
Micstapes
Thanatos
20
5 / 1 / 28
12,957
1,080
10,868
13,575
5,152
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Medusa
20
19 / 1 / 23
15,226
1,269
33,206
12,565
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Xx69DabKing69xX
The Morrigan
20
15 / 2 / 21
13,935
1,161
22,285
8,035
3,200
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
12 / 5 / 23
14,076
1,173
21,320
11,754
4,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
177
14
Kills
55
56
Deaths
14
24
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Merlin
BeeFlames
Merlin
3
11
4
0.45
W
Terra
ElDx3
Terra
4
5
27
3.5
W
Thanatos
Micstapes
Thanatos
5
1
28
19
W
Medusa
19
1
23
30.5
L
Medusa
Swiliam
Medusa
0
9
8
0.44
L
Mercury
TinoAlfa
Mercury
0
8
3
0.19
W
The Morrigan
Xx69DabKing69xX
The Morrigan
15
2
21
12.75
L
Cabrakan
bobthepie7420
Cabrakan
11
12
2
1
L
Thor
0
16
7
0.22
W
12
5
23
4.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,133
Damage
97,544
106,382
Taken
62,849
54,451
Mitigated
29,717
4,063
Healing
22,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BeeFlames
Merlin
13,205
915
152
216
19,052
6,917
0
9,653
9,399
34,978
0
W
Terra
ElDx3
Terra
9,865
1,196
3,580
4,807
16,920
11,841
0
10,145
6,775
15,787
0
W
Thanatos
Micstapes
Thanatos
10,868
2,411
0
7,915
13,575
5,152
0
7,508
6,067
0
18,511
W
Medusa
33,206
17,219
0
4,420
12,565
5,223
0
7,271
5,294
0
59,856
L
Medusa
Swiliam
Medusa
7,313
3,063
0
407
17,112
6,456
0
7,245
9,867
0
55,785
L
Mercury
TinoAlfa
Mercury
1,229
461
0
0
17,223
8,817
0
5,084
12,139
0
15,339
W
The Morrigan
Xx69DabKing69xX
The Morrigan
22,285
3,732
0
1,373
8,035
3,200
0
4,654
3,381
31,546
6,685
L
Cabrakan
bobthepie7420
Cabrakan
23,345
2,634
0
3,288
28,129
22,568
0
13,145
14,984
36,354
0
L
Thor
12,041
3,026
0
0
24,866
9,693
0
12,596
12,270
0
31,165
W
21,320
2,535
0
250
11,754
4,301
0
6,972
4,782
38,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,507
Gold Earned
68,434
204
Minions Killed
185
6
Camps Cleared
7
1,024,889
Distance Traveled
1,076,608
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,321
943
40
3
0
213,430
0
W
Terra
12,240
1,020
20
2
0
209,466
0
W
Thanatos
12,957
1,080
19
2
0
242,630
0
W
Medusa
15,226
1,269
58
5
5
215,825
0
L
Medusa
11,468
956
83
7
1
215,518
0
L
Mercury
10,250
854
29
2
1
187,532
1
W
The Morrigan
13,935
1,161
42
4
0
211,191
0
L
Cabrakan
13,713
1,143
29
2
3
216,680
0
L
Thor
10,755
896
23
2
1
191,729
2
W
Nox
14,076
1,173
46
4
2
197,496
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role