Player Matchup

Sun Wukong
Sun Wukong
Borja0777
Sun Wukong
Level 37
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 1
Ymir
Ymir
DocWatcher
Ymir
Level 25
God Stats
1W - 5L
1,751 SR
Queue Stats
13W - 20L
1,353 Elo+
Party 2
Cupid
Cupid
Morphesus2
Cupid
Level 12
God Stats
4W - 3L
1,724 SR
Queue Stats
8W - 16L
1,372 Elo+
Party 2
Loki
Loki
javiyro
Loki
Level 10
God Stats
0W - 2L
1,284 SR
Queue Stats
3W - 8L
1,236 Elo+
Party 1
King Arthur
King Arthur
leftie_error
King Arthur
Level 16
God Stats
3W - 13L
1,240 SR
Queue Stats
120W - 131L
1,419 Elo+
Solo
Team Averages
Level 20
1,457 SR
1,323 Elo+

VS

Team Averages
Level 10
1,576 SR
1,280 Elo+
Cu Chulainn
Cu Chulainn
Faze--jelle
Cu Chulainn
Level 7
God Stats
5W - 5L
1,855 SR
Queue Stats
73W - 69L
1,256 Elo+
Party 3
Artemis
Artemis
TD-Jeroen
Artemis
Level 8
God Stats
6W - 4L
1,525 SR
Queue Stats
44W - 62L
1,256 Elo+
Party 3
Hun Batz
Hun Batz
TbTz1314
Hun Batz
Level 28
God Stats
3W - 4L
1,500 SR
Queue Stats
124W - 117L
1,402 Elo+
Solo
Sun Wukong
Sun Wukong
bramvds2
Sun Wukong
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 69L
989 Elo+
Party 3
Olorun
Olorun
rengi21
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Borja0777
Sun Wukong
10
2 / 9 / 3
6,349
423
5,363
10,654
4,165
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 1
6,807
454
2,906
7,839
4,137
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cupid
11
1 / 6 / 1
6,759
451
2,335
7,573
2,126
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
javiyro
Loki
10
1 / 8 / 4
6,007
400
4,618
9,408
2,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
leftie_error
King Arthur
10
3 / 7 / 0
6,482
432
5,345
13,876
5,134
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Faze--jelle
Cu Chulainn
13
12 / 0 / 7
8,834
589
10,429
8,463
6,837
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
TD-Jeroen
Artemis
13
1 / 3 / 3
7,920
528
4,780
7,647
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
TbTz1314
Hun Batz
14
9 / 1 / 1
8,790
586
6,251
9,766
3,409
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
bramvds2
Sun Wukong
13
5 / 5 / 10
8,469
565
7,588
9,592
7,760
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Olorun
rengi21
Olorun
15
5 / 1 / 1
8,717
581
6,458
6,411
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
54
9
Kills
32
33
Deaths
10
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Borja0777
Sun Wukong
2
9
3
0.39
L
2
3
1
0.83
W
Cu Chulainn
Faze--jelle
Cu Chulainn
12
0
7
15.5
L
Cupid
1
6
1
0.25
W
Artemis
TD-Jeroen
Artemis
1
3
3
0.83
W
Hun Batz
TbTz1314
Hun Batz
9
1
1
9.5
W
Sun Wukong
bramvds2
Sun Wukong
5
5
10
2
L
Loki
javiyro
Loki
1
8
4
0.38
L
King Arthur
leftie_error
King Arthur
3
7
0
0.43
W
Olorun
rengi21
Olorun
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,567
Damage
35,506
49,350
Taken
41,879
18,130
Mitigated
23,524
2,583
Healing
4,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Borja0777
Sun Wukong
5,363
1,938
0
128
10,654
4,165
0
671
9,983
0
26,779
L
2,906
258
0
750
7,839
4,137
84
3,497
4,342
12,158
0
W
Cu Chulainn
Faze--jelle
Cu Chulainn
10,429
1,312
0
174
8,463
6,837
757
0
8,463
9,410
23,081
L
Cupid
2,335
1,346
181
339
7,573
2,126
460
2,298
5,275
0
32,140
W
Artemis
TD-Jeroen
Artemis
4,780
2,684
0
1,148
7,647
2,802
2,054
975
6,672
0
40,309
W
Hun Batz
TbTz1314
Hun Batz
6,251
1,344
0
985
9,766
3,409
434
102
9,664
0
54,750
W
Sun Wukong
bramvds2
Sun Wukong
7,588
1,878
0
187
9,592
7,760
1,022
0
9,592
0
37,324
L
Loki
javiyro
Loki
4,618
1,366
0
101
9,408
2,568
0
933
8,475
0
15,728
L
King Arthur
leftie_error
King Arthur
5,345
379
0
1,084
13,876
5,134
0
1,153
12,723
0
21,927
W
Olorun
rengi21
Olorun
6,458
3,102
70
2,026
6,411
2,716
885
1,829
4,582
49,343
7,651

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,404
Gold Earned
42,730
179
Minions Killed
373
0
Camps Cleared
0
1,339,209
Distance Traveled
1,415,843
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,349
423
45
3
0
256,326
3
L
Ymir
6,807
454
13
1
0
285,586
3
W
Cu Chulainn
8,834
589
52
3
0
310,811
0
L
Cupid
6,759
451
65
4
0
238,099
3
W
Artemis
7,920
528
79
5
0
273,275
0
W
Hun Batz
8,790
586
94
6
0
291,004
13
W
Sun Wukong
8,469
565
61
4
0
274,679
0
L
Loki
6,007
400
25
2
0
275,752
0
L
King Arthur
6,482
432
31
2
0
283,446
0
W
Olorun
8,717
581
87
6
0
266,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role