Player Matchup

Sylvanus
Sylvanus
Balgarr
Sylvanus
Level 10
God Stats
7W - 7L
1,260 SR
Queue Stats
29W - 24L
1,546 Elo+
Solo
Bellona
Bellona
Bryhex
Bellona
Level 5
God Stats
3W - 4L
1,500 SR
Queue Stats
7W - 19L
1,331 Elo+
Party 1
Skadi
Skadi
JulioChiquito
Skadi
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 20L
1,602 Elo+
Solo
Ra
Ra
SkunkRat
Ra
Level 27
God Stats
73W - 63L
1,587 SR
Queue Stats
108W - 98L
1,569 Elo+
Solo
Pele
Pele
pipegoth
Pele
Level 16
God Stats
4W - 5L
1,389 SR
Queue Stats
32W - 48L
1,298 Elo+
Party 1
Team Averages
Level 12
1,447 SR
1,469 Elo+

VS

Team Averages
Level 20
1,528 SR
1,512 Elo+
Bellona
Bellona
EFreYx
Bellona
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 9L
1,580 Elo+
Solo
Ravana
Ravana
HomieHadIt
Ravana
Level 27
God Stats
1W - 5L
1,419 SR
Queue Stats
395W - 450L
1,536 Elo+
Solo
Artemis
Artemis
SenoirPutin
Artemis
Level 16
God Stats
4W - 2L
1,708 SR
Queue Stats
36W - 43L
1,479 Elo+
Solo
Baron Samedi
Baron Samedi
THEHAPPYHORSE
Baron Samedi
Level 28
God Stats
1W - 3L
1,513 SR
Queue Stats
155W - 106L
1,550 Elo+
Solo
Cabrakan
Cabrakan
ggggggwilliam702
Cabrakan
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 221L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Balgarr
Sylvanus
18
3 / 3 / 7
11,681
531
9,061
19,648
18,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
Bryhex
Bellona
14
1 / 12 / 2
9,293
422
5,695
17,312
11,030
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mace

Mace

+10
Physical Power

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
5 / 4 / 5
12,313
560
10,167
15,496
5,198
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
14 / 3 / 4
14,780
672
22,271
19,174
8,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Pele
17
4 / 10 / 2
11,338
515
8,383
17,708
5,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
EFreYx
Bellona
19
13 / 9 / 8
12,865
585
20,997
22,985
18,927
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
HomieHadIt
Ravana
19
10 / 2 / 5
12,645
575
9,928
15,093
7,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artemis
SenoirPutin
Artemis
20
6 / 6 / 4
12,660
575
17,610
17,440
6,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
THEHAPPYHORSE
Baron Samedi
12
0 / 5 / 0
8,970
408
3,504
7,198
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 5 / 8
10,231
465
7,503
16,859
19,187
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
57
27
Kills
32
32
Deaths
27
20
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Balgarr
Sylvanus
3
3
7
2.17
W
Bellona
Bryhex
Bellona
1
12
2
0.17
L
Bellona
EFreYx
Bellona
13
9
8
1.89
L
Ravana
HomieHadIt
Ravana
10
2
5
6.25
W
5
4
5
1.88
L
Artemis
SenoirPutin
Artemis
6
6
4
1.33
W
14
3
4
5.33
L
Baron Samedi
THEHAPPYHORSE
Baron Samedi
0
5
0
0
L
3
5
8
1.4
W
Pele
4
10
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,577
Damage
59,542
89,338
Taken
79,575
49,166
Mitigated
55,144
27,792
Healing
23,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Balgarr
Sylvanus
9,061
3,208
1,467
4,735
19,648
18,209
918
2,692
16,956
50,587
17,724
W
Bellona
Bryhex
Bellona
5,695
2,148
0
302
17,312
11,030
616
388
16,924
193
33,707
L
Bellona
EFreYx
Bellona
20,997
11,780
0
6,241
22,985
18,927
2,353
8,223
14,607
0
84,663
L
Ravana
HomieHadIt
Ravana
9,928
3,464
0
5,954
15,093
7,219
547
1,766
13,308
0
85,030
W
10,167
4,672
669
5,405
15,496
5,198
3,782
2,855
12,641
0
81,691
L
Artemis
SenoirPutin
Artemis
17,610
10,611
0
7,003
17,440
6,856
101
7,679
9,665
0
93,102
W
22,271
2,016
3,714
10,776
19,174
8,801
1,331
4,598
14,366
120,682
0
L
Baron Samedi
THEHAPPYHORSE
Baron Samedi
3,504
786
0
1,191
7,198
2,955
0
3,980
3,069
39,246
0
L
7,503
1,202
180
2,912
16,859
19,187
0
8,148
8,437
29,505
0
W
Pele
8,383
2,600
0
724
17,708
5,928
1,481
327
17,381
0
66,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,405
Gold Earned
57,371
593
Minions Killed
564
0
Camps Cleared
0
1,854,549
Distance Traveled
1,627,192
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,681
531
96
4
0
364,416
4
W
Bellona
9,293
422
57
3
0
353,948
0
L
Bellona
12,865
585
147
7
0
353,929
1
L
Ravana
12,645
575
146
7
0
446,876
4
W
Skadi
12,313
560
131
6
0
387,696
3
L
Artemis
12,660
575
139
6
0
326,142
3
W
Ra
14,780
672
213
10
0
404,478
2
L
Baron Samedi
8,970
408
83
4
0
187,954
6
L
Cabrakan
10,231
465
49
2
0
312,291
3
W
Pele
11,338
515
96
4
0
344,011
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role