Player Matchup

Morgan Le Fay
Morgan Le Fay
BrotherBunky
Morgan Le Fay
Level 129
God Stats
16W - 24L
1,443 SR
Queue Stats
320W - 289L
1,631 Elo+
Party 1
Horus
Horus
Kra-Z-Bro
Horus
Level 122
God Stats
11W - 5L
1,736 SR
Queue Stats
322W - 286L
1,609 Elo+
Party 2
Artemis
Artemis
NOTASwitchKid
Artemis
Level 15
God Stats
5W - 0L
1,699 SR
Queue Stats
24W - 16L
1,674 Elo+
Party 1
Hel
Hel
Sirspooon
Hel
Level 35
God Stats
2W - 1L
1,500 SR
Queue Stats
572W - 321L
1,750 Elo+
Party 2
Gilgamesh
Gilgamesh
iamthird
Gilgamesh
Level 105
God Stats
7W - 3L
1,737 SR
Queue Stats
456W - 379L
1,632 Elo+
Party 1
Team Averages
Level 81
1,623 SR
1,659 Elo+

VS

Team Averages
Level 49
1,667 SR
1,534 Elo+
Fafnir
Fafnir
GoodAsMattBaker
Fafnir
Level 46
God Stats
0W - 1L
1,825 SR
Queue Stats
31W - 36L
1,551 Elo+
Party 3
Artemis
Artemis
Grubbiermoon
Artemis
Level 58
God Stats
2W - 4L
1,684 SR
Queue Stats
141W - 109L
1,606 Elo+
Party 3
Hera
Hera
HiImBob6
Hera
Level 64
God Stats
1W - 1L
2,045 SR
Queue Stats
95W - 77L
1,597 Elo+
Party 3
Yemoja
Yemoja
NotAsGoodAsMatt
Yemoja
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 31L
1,492 Elo+
Party 3
Set
Set
TROGAMER2604io
Set
Level 48
God Stats
9W - 12L
1,283 SR
Queue Stats
313W - 340L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BrotherBunky
Morgan Le Fay
10
2 / 0 / 2
5,328
533
5,558
6,141
2,376
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
Kra-Z-Bro
Horus
10
0 / 1 / 3
5,586
559
4,027
6,763
4,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
10
0 / 1 / 2
5,567
557
2,041
4,155
1,128
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
2 / 0 / 1
6,292
629
3,822
3,702
1,290
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
iamthird
Gilgamesh
11
5 / 0 / 3
6,740
674
2,592
4,773
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,540
554
4,568
6,943
4,515
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Grubbiermoon
Artemis
8
1 / 2 / 0
4,795
480
2,352
5,261
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
9
0 / 1 / 0
4,522
452
2,051
4,645
1,768
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 1 / 1
4,453
445
2,159
5,692
2,494
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 3 / 0
4,773
477
1,395
6,041
1,741
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
9
Kills
2
2
Deaths
9
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
BrotherBunky
Morgan Le Fay
2
0
2
3
L
1
2
0
0.5
L
Artemis
Grubbiermoon
Artemis
1
2
0
0.5
L
Hera
0
1
0
0
W
Horus
Kra-Z-Bro
Horus
0
1
3
1.5
W
Artemis
0
1
2
1
L
0
1
1
0.5
W
2
0
1
2.5
L
0
3
0
0
W
Gilgamesh
iamthird
Gilgamesh
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,040
Damage
12,525
25,534
Taken
28,582
11,118
Mitigated
11,904
15,269
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
BrotherBunky
Morgan Le Fay
5,558
362
105
3,737
6,141
2,376
216
2,029
4,112
33,172
0
L
4,568
805
0
3,813
6,943
4,515
0
0
6,378
21,500
0
L
Artemis
Grubbiermoon
Artemis
2,352
733
0
1,588
5,261
1,386
0
1,784
3,477
0
24,026
L
Hera
2,051
480
0
1,238
4,645
1,768
0
3,040
1,605
22,395
0
W
Horus
Kra-Z-Bro
Horus
4,027
1,566
0
3,659
6,763
4,151
0
3,151
2,871
0
19,866
W
Artemis
2,041
215
0
1,699
4,155
1,128
161
741
3,414
0
34,893
L
2,159
123
461
51
5,692
2,494
0
3,424
2,268
11,853
0
W
3,822
325
1,579
2,854
3,702
1,290
192
1,568
2,134
40,305
0
L
1,395
618
0
719
6,041
1,741
0
1,132
4,831
0
27,087
W
Gilgamesh
iamthird
Gilgamesh
2,592
828
0
1,636
4,773
2,173
0
664
4,067
0
36,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,513
Gold Earned
24,083
333
Minions Killed
225
0
Camps Cleared
0
975,319
Distance Traveled
922,675
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,328
533
58
6
0
192,615
4
L
Fafnir
5,540
554
56
6
0
171,797
2
L
Artemis
4,795
480
55
6
0
181,462
3
L
Hera
4,522
452
47
5
0
180,520
4
W
Horus
5,586
559
46
5
0
181,400
3
W
Artemis
5,567
557
71
7
0
179,044
2
L
Yemoja
4,453
445
12
1
0
181,387
2
W
Hel
6,292
629
85
9
0
205,520
3
L
Set
4,773
477
55
6
0
207,509
0
W
Gilgamesh
6,740
674
73
7
0
216,740
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role