Player Matchup

Jing Wei
Jing Wei
Bl4nkAce
Jing Wei
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 4L
1,363 Elo+
Party 2
Thor
Thor
GuilHadess
Thor
Level 8
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 1L
1,665 Elo+
Party 4
Discordia
Discordia
OLenda
Discordia
Level 25
God Stats
0W - 1L
1,710 SR
Queue Stats
2W - 2L
1,460 Elo+
Party 4
Yemoja
Yemoja
Pzychokaiser
Yemoja
Level 10
God Stats
3W - 1L
1,729 SR
Queue Stats
5W - 5L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
yHyperGamer
Cthulhu
Level 3
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Party 2
Team Averages
Level 11
1,630 SR
1,476 Elo+

VS

Team Averages
Level 30
1,501 SR
1,393 Elo+
Kumbhakarna
Kumbhakarna
Diegohell
Kumbhakarna
Level 20
God Stats
3W - 1L
1,729 SR
Queue Stats
39W - 49L
1,341 Elo+
Party 3
Thanatos
Thanatos
Hawk_TJH
Thanatos
Level 29
God Stats
54W - 64L
1,387 SR
Queue Stats
137W - 161L
1,437 Elo+
Party 1
Cthulhu
Cthulhu
PinkOmega0
Cthulhu
Level 12
God Stats
6W - 7L
1,495 SR
Queue Stats
28W - 21L
1,460 Elo+
Party 1
Medusa
Medusa
YoungCH4KK4L
Medusa
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,379 Elo+
Party 1
Tiamat
Tiamat
joaoma12
Tiamat
Level 27
God Stats
24W - 25L
1,393 SR
Queue Stats
230W - 271L
1,346 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bl4nkAce
Jing Wei
12
5 / 9 / 1
8,291
461
13,282
14,127
4,192
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
1 / 6 / 1
6,894
383
2,446
9,248
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
OLenda
Discordia
10
1 / 7 / 5
6,914
384
10,019
9,556
2,092
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Yemoja
10
1 / 8 / 4
7,112
395
4,222
13,574
9,533
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
yHyperGamer
Cthulhu
10
0 / 8 / 6
6,385
355
6,721
16,127
9,739
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Diegohell
Kumbhakarna
13
2 / 2 / 12
8,490
472
4,830
13,300
11,758
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Thanatos
Hawk_TJH
Thanatos
16
14 / 0 / 7
10,617
590
12,042
11,822
4,538
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
PinkOmega0
Cthulhu
14
10 / 2 / 13
9,998
555
10,678
13,251
12,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
13
5 / 2 / 15
8,969
498
12,520
10,031
3,433
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
joaoma12
Tiamat
15
6 / 2 / 10
9,230
513
9,337
9,128
5,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
94
8
Kills
37
38
Deaths
8
17
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bl4nkAce
Jing Wei
5
9
1
0.61
W
Kumbhakarna
Diegohell
Kumbhakarna
2
2
12
4
L
1
6
1
0.25
W
Thanatos
Hawk_TJH
Thanatos
14
0
7
17.5
L
Discordia
OLenda
Discordia
1
7
5
0.5
W
Cthulhu
PinkOmega0
Cthulhu
10
2
13
8.25
L
Yemoja
1
8
4
0.38
W
Medusa
5
2
15
6.25
W
Tiamat
joaoma12
Tiamat
6
2
10
5.5
L
Cthulhu
yHyperGamer
Cthulhu
0
8
6
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,690
Damage
49,407
62,632
Taken
57,532
28,363
Mitigated
37,555
4,984
Healing
23,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bl4nkAce
Jing Wei
13,282
9,647
0
1,218
14,127
4,192
1,296
4,746
9,227
0
34,371
W
Kumbhakarna
Diegohell
Kumbhakarna
4,830
631
0
2,178
13,300
11,758
155
5,442
7,858
32,620
0
L
2,446
250
0
175
9,248
2,807
718
3,890
5,232
0
20,449
W
Thanatos
Hawk_TJH
Thanatos
12,042
4,159
0
15,425
11,822
4,538
3,047
3,647
8,175
0
62,645
L
Discordia
OLenda
Discordia
10,019
769
0
677
9,556
2,092
0
3,124
6,220
38,373
0
W
Cthulhu
PinkOmega0
Cthulhu
10,678
936
510
2,490
13,251
12,628
564
4,398
8,853
30,715
0
L
Yemoja
4,222
780
1,610
162
13,574
9,533
0
6,779
6,683
14,169
0
W
Medusa
12,520
6,261
126
545
10,031
3,433
2,408
3,291
6,740
0
39,704
W
Tiamat
joaoma12
Tiamat
9,337
856
0
2,092
9,128
5,198
710
4,184
4,944
42,642
0
L
Cthulhu
yHyperGamer
Cthulhu
6,721
943
510
632
16,127
9,739
220
5,221
10,425
24,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,596
Gold Earned
47,304
212
Minions Killed
359
0
Camps Cleared
0
1,446,576
Distance Traveled
1,755,467
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,291
461
59
3
0
280,617
0
W
Kumbhakarna
8,490
472
65
4
0
336,571
6
L
Thor
6,894
383
52
3
0
319,179
1
W
Thanatos
10,617
590
114
6
0
394,298
0
L
Discordia
6,914
384
47
3
0
315,426
0
W
Cthulhu
9,998
555
45
3
0
335,099
0
L
Yemoja
7,112
395
20
1
0
272,350
11
W
Medusa
8,969
498
69
4
0
343,111
0
W
Tiamat
9,230
513
66
4
0
346,388
2
L
Cthulhu
6,385
355
34
2
0
259,004
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role