Player Matchup

Loki
Loki
Crazikan
Loki
Level 28
God Stats
2W - 0L
1,696 SR
Queue Stats
3W - 0L
1,720 Elo+
Party 1
Geb
Geb
EpicEric33
Geb
Level 26
God Stats
6W - 2L
1,541 SR
Queue Stats
86W - 80L
1,505 Elo+
Solo
Neith
Neith
TheAmazingFro
Neith
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,720 Elo+
Party 1
Cthulhu
Cthulhu
VesperTortoize7
Cthulhu
Level 5
God Stats
3W - 3L
1,663 SR
Queue Stats
3W - 5L
1,580 Elo+
Solo
Kukulkan
Kukulkan
yaniyankov
Kukulkan
Level 6
God Stats
22W - 25L
1,733 SR
Queue Stats
167W - 192L
1,512 Elo+
Solo
Team Averages
Level 19
1,626 SR
1,607 Elo+

VS

Team Averages
Level 13
1,535 SR
1,595 Elo+
Odin
Odin
DekoAkuma
Odin
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 2
Neith
Neith
EternumLord
Neith
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,564 Elo+
Party 2
Mercury
Mercury
Firemages96
Mercury
Level 29
God Stats
3W - 4L
1,577 SR
Queue Stats
125W - 107L
1,610 Elo+
Solo
Yemoja
Yemoja
Nitghdrako
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,651 Elo+
Party 2
Chiron
Chiron
billybobjones667
Chiron
Level 6
God Stats
2W - 4L
1,597 SR
Queue Stats
7W - 6L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
9
3 / 3 / 2
6,424
535
3,460
6,994
1,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
3 / 1 / 2
6,843
570
6,357
7,914
5,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
2 / 2 / 1
5,953
496
3,262
5,083
1,372
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

8
1 / 3 / 0
5,336
445
2,666
6,324
3,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
yaniyankov
Kukulkan
12
2 / 1 / 1
6,785
565
3,646
2,931
938
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
0 / 2 / 2
5,570
464
2,472
6,609
3,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

9
3 / 4 / 1
6,012
501
6,429
7,333
2,261
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
Firemages96
Mercury
10
5 / 3 / 0
6,630
553
5,541
8,105
2,743
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
Nitghdrako
Yemoja
9
0 / 2 / 1
5,369
447
1,277
6,813
3,117
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

1
0 / 0 / 0
3,705
309
0
0
0

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
12
11
Kills
8
10
Deaths
11
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
3
3
2
1.33
L
Odin
0
2
2
0.5
W
3
1
2
4
L
3
4
1
0.88
L
Mercury
Firemages96
Mercury
5
3
0
1.67
L
Yemoja
Nitghdrako
Yemoja
0
2
1
0.25
W
2
2
1
1.25
W
1
3
0
0.33
L
0
0
0
0
W
Kukulkan
yaniyankov
Kukulkan
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,391
Damage
15,719
29,246
Taken
28,860
13,145
Mitigated
12,007
7,310
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
3,460
1,369
0
2,474
6,994
1,813
872
27
6,967
0
19,577
L
Odin
2,472
1,401
0
1,527
6,609
3,886
195
4,366
1,568
0
16,107
W
6,357
873
0
2,676
7,914
5,306
82
319
7,595
38,887
0
L
6,429
3,060
0
1,775
7,333
2,261
0
2,317
4,851
0
32,342
L
Mercury
Firemages96
Mercury
5,541
4,216
0
846
8,105
2,743
0
319
7,742
0
33,547
L
Yemoja
Nitghdrako
Yemoja
1,277
302
380
70
6,813
3,117
0
4,701
2,030
15,111
0
W
3,262
1,518
0
990
5,083
1,372
1,554
73
5,010
0
28,711
W
2,666
77
0
920
6,324
3,716
328
410
5,914
11,457
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Kukulkan
yaniyankov
Kukulkan
3,646
200
0
250
2,931
938
64
448
2,483
28,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,341
Gold Earned
27,286
264
Minions Killed
179
0
Camps Cleared
0
1,080,860
Distance Traveled
854,727
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,424
535
46
4
0
227,484
0
L
Odin
5,570
464
31
3
0
202,708
0
W
Geb
6,843
570
65
5
0
219,678
0
L
Neith
6,012
501
63
5
0
215,426
2
L
Mercury
6,630
553
51
4
0
253,084
0
L
Yemoja
5,369
447
34
3
0
183,509
0
W
Neith
5,953
496
55
5
0
193,533
3
W
Cthulhu
5,336
445
26
2
0
200,483
3
L
Chiron
3,705
309
0
0
0
0
0
W
Kukulkan
6,785
565
72
6
0
239,682
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role