Player Matchup

Kali
Kali
ByCamiloOrellana
Kali
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 160L
1,285 Elo+
Solo
Bacchus
Bacchus
Dsm_Fight
Bacchus
Level 81
God Stats
13W - 11L
1,500 SR
Queue Stats
234W - 330L
1,270 Elo+
Party 2
Ymir
Ymir
FusionBeast5K
Ymir
Level 44
God Stats
10W - 13L
1,590 SR
Queue Stats
44W - 60L
1,310 Elo+
Solo
Hades
Hades
KingAverett
Hades
Level 78
God Stats
40W - 56L
1,357 SR
Queue Stats
289W - 393L
1,291 Elo+
Solo
Medusa
Medusa
Miiiiirou_Miro
Medusa
Level 29
God Stats
5W - 12L
1,194 SR
Queue Stats
100W - 185L
1,239 Elo+
Party 2
Team Averages
Level 55
1,428 SR
1,279 Elo+

VS

Team Averages
Level 50
1,447 SR
1,329 Elo+
Izanami
Izanami
GhostlySoul9
Izanami
Level 40
God Stats
3W - 5L
1,444 SR
Queue Stats
10W - 22L
1,201 Elo+
Party 1
Athena
Athena
RileyB
Athena
Level 59
God Stats
2W - 0L
1,888 SR
Queue Stats
89W - 134L
1,347 Elo+
Solo
Thoth
Thoth
RockMars3990210
Thoth
Level 46
God Stats
1W - 1L
1,279 SR
Queue Stats
457W - 411L
1,539 Elo+
Solo
Tsukuyomi
Tsukuyomi
SSJxMadara
Tsukuyomi
Level 56
God Stats
1W - 2L
1,313 SR
Queue Stats
169W - 154L
1,371 Elo+
Solo
King Arthur
King Arthur
Sekirofear
King Arthur
Level 49
God Stats
1W - 1L
1,310 SR
Queue Stats
6W - 11L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 5 / 3
6,633
553
3,986
9,963
2,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bacchus
Dsm_Fight
Bacchus
9
1 / 1 / 5
6,019
502
2,445
8,972
6,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
3 / 2 / 1
6,103
509
3,411
7,664
4,191
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

1
0 / 0 / 0
2,256
188
0
0
0
9
4 / 4 / 2
6,039
503
3,945
7,596
1,845
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GhostlySoul9
Izanami
10
2 / 1 / 0
6,005
500
2,357
3,974
1,306
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Athena
RileyB
Athena
9
1 / 4 / 3
5,910
493
2,887
6,024
2,138
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
8 / 1 / 1
7,894
658
8,309
5,126
1,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
SSJxMadara
Tsukuyomi
11
1 / 3 / 6
6,402
534
6,580
9,573
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

King Arthur
Sekirofear
King Arthur
8
0 / 2 / 1
5,354
446
1,445
6,102
2,188
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
23
11
Kills
12
12
Deaths
11
11
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
5
3
0.9
L
Bacchus
Dsm_Fight
Bacchus
1
1
5
3.5
L
3
2
1
1.75
W
Izanami
GhostlySoul9
Izanami
2
1
0
2
L
0
0
0
0
L
4
4
2
1.25
W
Athena
RileyB
Athena
1
4
3
0.63
W
8
1
1
8.5
W
Tsukuyomi
SSJxMadara
Tsukuyomi
1
3
6
1.33
W
King Arthur
Sekirofear
King Arthur
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,787
Damage
21,578
34,195
Taken
30,799
15,344
Mitigated
10,801
7,982
Healing
6,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,986
2,664
0
1,850
9,963
2,670
330
3,626
6,337
0
32,240
L
Bacchus
Dsm_Fight
Bacchus
2,445
445
111
2,640
8,972
6,638
50
3,709
5,263
22,083
0
L
3,411
399
0
1,762
7,664
4,191
0
778
6,886
27,362
0
W
Izanami
GhostlySoul9
Izanami
2,357
1,686
119
496
3,974
1,306
979
798
3,176
0
28,858
L
0
0
0
0
0
0
0
0
0
0
0
L
3,945
2,131
0
1,619
7,596
1,845
519
3,083
4,513
0
19,332
W
Athena
RileyB
Athena
2,887
1,088
124
647
6,024
2,138
417
950
5,074
20,855
0
W
8,309
1,022
0
1,000
5,126
1,504
364
310
4,816
45,461
0
W
Tsukuyomi
SSJxMadara
Tsukuyomi
6,580
1,642
0
3,023
9,573
3,665
0
2,374
7,199
0
39,734
W
King Arthur
Sekirofear
King Arthur
1,445
241
0
762
6,102
2,188
389
1,424
4,678
0
16,869

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,050
Gold Earned
31,565
196
Minions Killed
280
0
Camps Cleared
0
877,949
Distance Traveled
1,160,064
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
6,633
553
58
5
0
231,495
0
L
Bacchus
6,019
502
39
3
0
233,811
1
L
Ymir
6,103
509
57
5
0
206,025
0
W
Izanami
6,005
500
58
5
0
209,807
0
L
Hades
2,256
188
0
0
0
0
0
L
Medusa
6,039
503
42
4
0
206,618
1
W
Athena
5,910
493
37
3
0
250,906
3
W
Thoth
7,894
658
92
8
0
216,611
0
W
Tsukuyomi
6,402
534
58
5
0
236,601
2
W
King Arthur
5,354
446
35
3
0
246,139
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role