Player Matchup

Izanami
Izanami
Alreves123_YT
Izanami
Level 29
God Stats
30W - 22L
1,509 SR
Queue Stats
345W - 451L
1,368 Elo+
Party 1
Nemesis
Nemesis
MiniMinMin
Nemesis
Level 17
God Stats
4W - 1L
1,874 SR
Queue Stats
69W - 80L
1,299 Elo+
Party 1
Bellona
Bellona
Taylor61795
Bellona
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 39L
1,450 Elo+
Solo
Kuzenbo
Kuzenbo
emilio234567
Kuzenbo
Level 29
God Stats
8W - 10L
1,374 SR
Queue Stats
40W - 64L
1,276 Elo+
Solo
Ah Puch
Ah Puch
icyapple32
Ah Puch
Level 28
God Stats
6W - 3L
1,582 SR
Queue Stats
227W - 336L
1,255 Elo+
Party 1
Team Averages
Level 26
1,568 SR
1,330 Elo+

VS

Team Averages
Level 20
1,523 SR
1,344 Elo+
Tyr
Tyr
 
Tyr
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
BlazingThud
Heimdallr
Level 8
God Stats
22W - 24L
1,723 SR
Queue Stats
101W - 146L
1,335 Elo+
Party 2
Mercury
Mercury
Pyronator1
Mercury
Level 27
God Stats
7W - 9L
1,525 SR
Queue Stats
106W - 136L
1,318 Elo+
Party 2
Ratatoskr
Ratatoskr
SwirlyMeerkat2X
Ratatoskr
Level 12
God Stats
4W - 10L
1,334 SR
Queue Stats
10W - 17L
1,206 Elo+
Solo
Ymir
Ymir
TWS_Nicolas
Ymir
Level 25
God Stats
7W - 6L
1,532 SR
Queue Stats
95W - 97L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
20
14 / 4 / 5
16,729
597
27,700
19,540
8,658
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nemesis
MiniMinMin
Nemesis
20
6 / 8 / 6
14,232
508
17,420
23,745
10,241
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
Taylor61795
Bellona
20
7 / 6 / 0
15,861
566
18,256
31,651
31,905
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
emilio234567
Kuzenbo
17
2 / 6 / 3
11,866
424
9,911
29,279
42,259
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
icyapple32
Ah Puch
20
7 / 5 / 6
15,209
543
22,298
15,596
5,767
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
5 / 5 / 1
15,420
551
15,748
26,991
30,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heimdallr
BlazingThud
Heimdallr
20
3 / 8 / 6
13,276
474
18,781
21,617
8,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Mercury
Pyronator1
Mercury
20
11 / 5 / 4
15,209
543
18,607
33,057
13,131
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ratatoskr
SwirlyMeerkat2X
Ratatoskr
20
4 / 10 / 8
13,806
493
16,089
22,888
11,118
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 8 / 7
12,932
462
11,954
33,833
45,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
54
36
Kills
28
29
Deaths
36
20
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
5
5
1
1.1
W
Izanami
14
4
5
4.13
L
Heimdallr
BlazingThud
Heimdallr
3
8
6
0.75
W
Nemesis
MiniMinMin
Nemesis
6
8
6
1.13
L
Mercury
Pyronator1
Mercury
11
5
4
2.6
L
Ratatoskr
SwirlyMeerkat2X
Ratatoskr
4
10
8
0.8
L
5
8
7
1.06
W
Bellona
Taylor61795
Bellona
7
6
0
1.17
W
Kuzenbo
emilio234567
Kuzenbo
2
6
3
0.58
W
Ah Puch
icyapple32
Ah Puch
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,585
Damage
81,179
119,811
Taken
138,386
98,830
Mitigated
108,935
34,532
Healing
27,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
15,748
4,561
0
4,942
26,991
30,344
1,109
3,351
23,640
0
110,772
W
Izanami
27,700
21,237
0
8,288
19,540
8,658
9,149
4,407
15,133
0
145,644
L
Heimdallr
BlazingThud
Heimdallr
18,781
12,704
0
4,849
21,617
8,731
983
4,976
16,641
0
88,675
W
Nemesis
MiniMinMin
Nemesis
17,420
10,739
339
6,897
23,745
10,241
1,330
3,027
20,714
0
79,896
L
Mercury
Pyronator1
Mercury
18,607
13,675
240
14,599
33,057
13,131
648
9,110
23,947
0
99,577
L
Ratatoskr
SwirlyMeerkat2X
Ratatoskr
16,089
5,080
0
1,582
22,888
11,118
1,188
8,216
14,672
0
86,020
L
11,954
1,994
0
854
33,833
45,611
525
6,556
27,277
57,825
0
W
Bellona
Taylor61795
Bellona
18,256
8,785
0
10,052
31,651
31,905
2,850
259
31,392
0
100,783
W
Kuzenbo
emilio234567
Kuzenbo
9,911
2,818
0
2,575
29,279
42,259
377
3,272
26,007
48,718
0
W
Ah Puch
icyapple32
Ah Puch
22,298
1,095
867
5,514
15,596
5,767
1,675
989
14,607
88,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,897
Gold Earned
70,643
675
Minions Killed
634
0
Camps Cleared
0
2,414,049
Distance Traveled
2,424,791
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
15,420
551
194
7
0
485,420
2
W
Izanami
16,729
597
216
8
0
401,613
0
L
Heimdallr
13,276
474
149
5
0
429,924
0
W
Nemesis
14,232
508
91
3
0
498,275
0
L
Mercury
15,209
543
107
4
0
598,541
1
L
Ratatoskr
13,806
493
108
4
0
494,322
5
L
Ymir
12,932
462
76
3
0
416,584
0
W
Bellona
15,861
566
183
7
0
484,174
0
W
Kuzenbo
11,866
424
43
2
0
537,000
0
W
Ah Puch
15,209
543
142
5
0
492,987
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role