Player Matchup

Horus
Horus
Platinum IV
C_Batske
Horus
Platinum IV
Level 49
God Stats
14W - 1L
2,040 SR
Queue Stats
18W - 2L
2,049 MMR
Party 1
Achilles
Achilles
Platinum IV
I-Smoke-Smurfs
Achilles
Platinum IV
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 2L
2,049 MMR
Party 1
Vulcan
Vulcan
Platinum IV
TheRealV2-
Vulcan
Platinum IV
Level 63
God Stats
2W - 0L
1,331 SR
Queue Stats
18W - 2L
2,049 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 59
1,624 SR
2,049 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 113
1,715 SR
1,865 MMR
Agni
Agni
Bronze III
ByJackKito
Agni
Bronze III
Level 141
God Stats
12W - 9L
1,447 SR
Queue Stats
49W - 53L
1,500 MMR
Solo
Hou Yi
Hou Yi
Masters
Plashen
Hou Yi
Masters
Level 69
God Stats
33W - 10L
1,875 SR
Queue Stats
141W - 41L
2,594 MMR
Solo
Chaac
Chaac
Bronze III
mystisien2
Chaac
Bronze III
Level 129
God Stats
0W - 1L
1,824 SR
Queue Stats
1W - 2L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
C_Batske
Horus
14
0 / 0 / 11
10,491
699
7,363
15,552
23,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
14
2 / 1 / 8
9,899
660
11,291
15,143
15,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
TheRealV2-
Vulcan
16
9 / 2 / 1
11,326
755
17,402
11,079
6,055
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
SolThothOdinTiamatGilgamesh

VS

Bans
Morgan Le FayPoseidonMedusaZeusArtemis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 3
8,939
596
8,998
10,355
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Plashen
Hou Yi
14
2 / 3 / 0
9,690
646
10,386
13,126
5,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Chaac
13
1 / 5 / 0
8,715
581
8,015
18,264
12,652
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
11
Kills
3
3
Deaths
12
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
4
3
0.38
W
Horus
C_Batske
Horus
0
0
11
5.5
W
Achilles
2
1
8
6
L
Hou Yi
Plashen
Hou Yi
2
3
0
0.67
W
Vulcan
TheRealV2-
Vulcan
9
2
1
4.75
L
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,056
Damage
27,399
41,774
Taken
41,745
45,084
Mitigated
22,327
17,236
Healing
12,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,998
34
0
4,312
10,355
4,598
0
5,022
5,071
32,191
0
W
Horus
C_Batske
Horus
7,363
2,050
3,726
6,161
15,552
23,048
547
3,805
11,747
0
17,436
W
Achilles
11,291
2,403
0
4,821
15,143
15,981
1,303
3,560
11,583
0
30,112
L
Hou Yi
Plashen
Hou Yi
10,386
3,670
0
3,147
13,126
5,077
248
4,524
8,168
0
52,294
W
Vulcan
TheRealV2-
Vulcan
17,402
5,587
0
2,528
11,079
6,055
689
1,633
9,446
75,332
0
L
Chaac
8,015
766
544
4,346
18,264
12,652
0
7,856
9,575
0
38,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,716
Gold Earned
27,344
171
Minions Killed
192
0
Camps Cleared
0
916,728
Distance Traveled
806,405
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,939
596
52
3
0
266,734
5
W
Horus
10,491
699
19
1
0
292,691
2
W
Achilles
9,899
660
35
2
0
330,148
3
L
Hou Yi
9,690
646
87
6
0
260,357
4
W
Vulcan
11,326
755
117
8
0
293,889
0
L
Chaac
8,715
581
53
4
0
279,314
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role