Player Matchup

Bakasura
Bakasura
Blufferino
Bakasura
Level 55
God Stats
1W - 1L
1,421 SR
Queue Stats
171W - 187L
1,426 Elo+
Party 1
Hel
Hel
D0NQUIX0T3
Hel
Level 140
God Stats
1W - 2L
1,500 SR
Queue Stats
374W - 361L
1,580 Elo+
Party 3
Medusa
Medusa
MoMoneyMomma272
Medusa
Level 27
God Stats
128W - 103L
1,546 SR
Queue Stats
190W - 136L
1,535 Elo+
Party 3
Ra
Ra
Thatoneguyhaha
Ra
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
158W - 136L
1,598 Elo+
Party 3
Ganesha
Ganesha
UshiSushi
Ganesha
Level 38
God Stats
14W - 15L
1,365 SR
Queue Stats
300W - 377L
1,341 Elo+
Party 1
Team Averages
Level 74
1,467 SR
1,496 Elo+

VS

Team Averages
Level 46
1,425 SR
1,421 Elo+
Chaac
Chaac
BongRipsForChaac
Chaac
Level 18
God Stats
14W - 13L
1,542 SR
Queue Stats
26W - 33L
1,502 Elo+
Party 2
Neith
Neith
PhantasmGaming
Neith
Level 64
God Stats
0W - 1L
1,333 SR
Queue Stats
75W - 69L
1,478 Elo+
Party 2
Scylla
Scylla
SodiumPull
Scylla
Level 42
God Stats
0W - 1L
1,281 SR
Queue Stats
87W - 104L
1,378 Elo+
Solo
Ymir
Ymir
YoungAirDribble
Ymir
Level 17
God Stats
8W - 8L
1,470 SR
Queue Stats
31W - 36L
1,381 Elo+
Party 4
Pele
Pele
celestial_covers
Pele
Level 87
God Stats
3W - 4L
1,498 SR
Queue Stats
114W - 128L
1,364 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Blufferino
Bakasura
19
5 / 1 / 5
11,524
607
10,268
15,243
7,916
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
2 / 0 / 1
12,385
652
6,609
12,105
14,665
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 4 / 6
10,125
533
3,956
13,499
4,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
9 / 2 / 4
12,122
638
14,448
12,834
5,632
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
UshiSushi
Ganesha
15
0 / 1 / 6
9,081
478
2,743
10,633
6,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 4
9,104
479
13,388
15,442
10,953
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 6 / 3
9,003
474
11,635
11,568
4,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
SodiumPull
Scylla
15
1 / 5 / 2
8,628
454
4,459
11,852
4,691
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 0 / 0
9,172
483
3,691
9,269
7,284
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 1 / 2
8,557
450
2,215
8,012
2,761
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
19
18
Kills
8
8
Deaths
18
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Blufferino
Bakasura
5
1
5
7.5
L
4
6
4
1
W
2
0
1
2.5
W
2
4
6
1.25
L
2
6
3
0.58
L
Scylla
SodiumPull
Scylla
1
5
2
0.4
W
9
2
4
5.5
W
Ganesha
UshiSushi
Ganesha
0
1
6
3
L
0
0
0
0
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,024
Damage
35,388
64,314
Taken
56,143
38,868
Mitigated
30,038
31,300
Healing
13,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Blufferino
Bakasura
10,268
6,155
0
8,797
15,243
7,916
380
1,354
13,889
0
82,195
L
13,388
3,013
0
3,683
15,442
10,953
0
6,906
7,876
0
44,655
W
6,609
162
1,341
8,281
12,105
14,665
1,963
3,324
8,741
92,474
0
W
3,956
946
0
5,020
13,499
4,627
1,770
426
13,073
0
55,725
L
11,635
2,672
0
2,507
11,568
4,349
100
4,108
6,990
0
68,612
L
Scylla
SodiumPull
Scylla
4,459
663
0
2,606
11,852
4,691
0
6,639
4,588
53,233
0
W
14,448
848
2,021
4,060
12,834
5,632
2,035
1,734
11,100
89,389
0
W
Ganesha
UshiSushi
Ganesha
2,743
280
0
1,780
10,633
6,028
0
1,272
9,361
29,593
0
L
3,691
1,808
0
2,815
9,269
7,284
0
5,361
3,908
59,297
0
L
2,215
866
385
1,734
8,012
2,761
0
267
7,430
0
50,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,237
Gold Earned
44,464
661
Minions Killed
504
0
Camps Cleared
0
1,974,047
Distance Traveled
1,704,749
12
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,524
607
156
8
0
484,382
0
L
Chaac
9,104
479
60
3
0
322,771
9
W
Hel
12,385
652
207
11
0
367,738
0
W
Medusa
10,125
533
122
6
0
353,244
5
L
Neith
9,003
474
119
6
0
311,483
5
L
Scylla
8,628
454
90
5
0
332,651
0
W
Ra
12,122
638
162
9
0
410,742
7
W
Ganesha
9,081
478
14
1
0
357,941
0
L
Ymir
9,172
483
133
7
0
336,230
8
L
Pele
8,557
450
102
5
0
401,614
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role