Player Matchup

Thanatos
Thanatos
Kackwurm
Thanatos
Level 82
God Stats
3W - 0L
1,859 SR
Queue Stats
21W - 34L
1,358 Elo+
Party 2
Merlin
Merlin
MyChances
Merlin
Level 65
God Stats
3W - 1L
1,794 SR
Queue Stats
207W - 180L
1,473 Elo+
Solo
Ymir
Ymir
Roklak
Ymir
Level 89
God Stats
3W - 6L
1,384 SR
Queue Stats
101W - 136L
1,372 Elo+
Party 2
Bellona
Bellona
SiLeNCeDLoCKeT
Bellona
Level 96
God Stats
4W - 2L
1,436 SR
Queue Stats
217W - 228L
1,465 Elo+
Party 1
Skadi
Skadi
XxDaniCandyxX
Skadi
Level 61
God Stats
14W - 7L
1,721 SR
Queue Stats
152W - 194L
1,385 Elo+
Party 1
Team Averages
Level 79
1,639 SR
1,411 Elo+

VS

Team Averages
Level 115
1,505 SR
1,419 Elo+
Arachne
Arachne
 
Arachne
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Juki12
Morgan Le Fay
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,335 Elo+
Solo
Cu Chulainn
Cu Chulainn
Only1DragonRage
Cu Chulainn
Level 104
God Stats
16W - 26L
1,453 SR
Queue Stats
1,005W - 1,237L
1,395 Elo+
Solo
Fafnir
Fafnir
ofekPL
Fafnir
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
541W - 602L
1,406 Elo+
Solo
Chiron
Chiron
terund
Chiron
Level 123
God Stats
14W - 19L
1,572 SR
Queue Stats
519W - 572L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kackwurm
Thanatos
12
6 / 4 / 4
7,708
593
9,124
11,566
3,797
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
MyChances
Merlin
14
3 / 2 / 2
7,925
610
7,664
6,490
2,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ymir
Roklak
Ymir
11
1 / 3 / 8
7,010
539
7,120
9,618
6,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 1
8,761
674
14,212
12,512
13,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
1 / 3 / 3
6,594
507
5,873
8,649
3,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 1 / 4
7,309
562
7,590
12,392
4,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Morgan Le Fay
Juki12
Morgan Le Fay
11
4 / 3 / 1
6,917
532
6,597
7,079
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cu Chulainn
Only1DragonRage
Cu Chulainn
11
1 / 7 / 0
6,244
480
5,480
17,662
8,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fafnir
ofekPL
Fafnir
9
0 / 3 / 7
6,220
478
3,088
12,262
9,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chiron
terund
Chiron
11
4 / 3 / 3
6,868
528
6,457
8,960
2,856
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
28
17
Kills
13
13
Deaths
17
18
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
4
1
4
6
L
Morgan Le Fay
Juki12
Morgan Le Fay
4
3
1
1.5
W
Thanatos
Kackwurm
Thanatos
6
4
4
2
W
Merlin
MyChances
Merlin
3
2
2
2
L
Cu Chulainn
Only1DragonRage
Cu Chulainn
1
7
0
0.14
W
Ymir
Roklak
Ymir
1
3
8
1.67
W
6
1
1
6.5
W
1
3
3
0.83
L
Fafnir
ofekPL
Fafnir
0
3
7
1.17
L
Chiron
terund
Chiron
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,993
Damage
29,212
48,835
Taken
58,355
29,119
Mitigated
28,406
21,081
Healing
17,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
7,590
4,264
0
5,602
12,392
4,977
0
3,084
9,308
0
48,708
L
Morgan Le Fay
Juki12
Morgan Le Fay
6,597
428
0
1,483
7,079
2,479
0
2,417
4,662
37,448
0
W
Thanatos
Kackwurm
Thanatos
9,124
2,355
0
8,946
11,566
3,797
83
2,666
8,900
0
31,347
W
Merlin
MyChances
Merlin
7,664
1,078
88
3,092
6,490
2,149
1,312
2,026
4,464
58,451
0
L
Cu Chulainn
Only1DragonRage
Cu Chulainn
5,480
1,940
0
4,325
17,662
8,411
0
1,065
16,597
0
28,294
W
Ymir
Roklak
Ymir
7,120
1,298
0
1,609
9,618
6,739
0
3,514
6,104
21,422
0
W
14,212
7,129
0
5,715
12,512
13,199
559
0
12,512
0
64,293
W
5,873
2,585
0
1,631
8,649
3,235
482
1,479
7,170
0
38,565
L
Fafnir
ofekPL
Fafnir
3,088
1,213
0
1,980
12,262
9,683
6
5,163
7,099
12,017
0
L
Chiron
terund
Chiron
6,457
2,288
377
3,495
8,960
2,856
764
3,055
5,905
0
36,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,998
Gold Earned
33,558
384
Minions Killed
276
0
Camps Cleared
0
1,237,005
Distance Traveled
1,213,790
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,309
562
79
6
0
290,581
2
L
Morgan Le Fay
6,917
532
60
5
0
259,807
2
W
Thanatos
7,708
593
56
4
0
261,785
2
W
Merlin
7,925
610
108
8
0
249,203
3
L
Cu Chulainn
6,244
480
44
3
0
223,711
1
W
Ymir
7,010
539
27
2
0
256,956
3
W
Bellona
8,761
674
126
10
0
253,057
2
W
Skadi
6,594
507
67
5
0
216,004
1
L
Fafnir
6,220
478
16
1
0
209,784
0
L
Chiron
6,868
528
77
6
0
229,907
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role