Player Matchup

Morgan Le Fay
Morgan Le Fay
ArubanKing
Morgan Le Fay
Level 46
God Stats
4W - 9L
1,369 SR
Queue Stats
61W - 125L
1,228 Elo+
Party 2
Apollo
Apollo
Kal-Drogoh
Apollo
Level 74
God Stats
9W - 20L
1,415 SR
Queue Stats
246W - 322L
1,376 Elo+
Party 1
Vamana
Vamana
Kirby080808
Vamana
Level 102
God Stats
17W - 52L
1,282 SR
Queue Stats
910W - 1,522L
1,287 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TuniMarok
Tsukuyomi
Level 47
God Stats
13W - 23L
1,447 SR
Queue Stats
83W - 138L
1,276 Elo+
Party 1
Kumbhakarna
Kumbhakarna
xNikkixx
Kumbhakarna
Level 63
God Stats
112W - 226L
1,287 SR
Queue Stats
172W - 393L
1,276 Elo+
Party 2
Team Averages
Level 66
1,360 SR
1,289 Elo+

VS

Team Averages
Level 80
1,436 SR
1,364 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Set
Set
IvarRagnasson
Set
Level 107
God Stats
4W - 6L
1,443 SR
Queue Stats
114W - 140L
1,351 Elo+
Party 3
Arachne
Arachne
PartyHorse8178
Arachne
Level 64
God Stats
30W - 36L
1,458 SR
Queue Stats
513W - 599L
1,320 Elo+
Solo
Loki
Loki
Ruru_wa_ruru_da
Loki
Level 65
God Stats
31W - 24L
1,508 SR
Queue Stats
288W - 321L
1,299 Elo+
Solo
Persephone
Persephone
TONE_CARTONE
Persephone
Level 42
God Stats
8W - 5L
1,274 SR
Queue Stats
221W - 235L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ArubanKing
Morgan Le Fay
12
0 / 6 / 1
7,253
427
4,636
10,570
3,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
Kal-Drogoh
Apollo
13
4 / 11 / 1
8,426
496
6,207
17,836
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Vamana
14
2 / 3 / 1
8,351
491
10,362
16,317
14,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TuniMarok
Tsukuyomi
10
1 / 8 / 2
6,703
394
6,252
11,850
2,899
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kumbhakarna
xNikkixx
Kumbhakarna
11
0 / 4 / 2
7,096
417
2,007
16,702
10,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
11 / 2 / 9
9,887
582
18,906
9,078
3,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
7 / 5 / 11
9,565
563
11,161
12,518
9,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
9 / 0 / 9
10,036
590
10,420
13,545
8,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 1 / 3
10,068
592
8,971
9,901
7,983
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
TONE_CARTONE
Persephone
16
2 / 1 / 4
9,905
583
8,775
9,194
3,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
7
Kills
32
32
Deaths
9
7
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
11
2
9
7.75
L
Morgan Le Fay
ArubanKing
Morgan Le Fay
0
6
1
0.08
W
7
5
11
2.5
L
Apollo
Kal-Drogoh
Apollo
4
11
1
0.41
L
Vamana
2
3
1
0.83
W
9
0
9
13.5
W
3
1
3
4.5
W
Persephone
TONE_CARTONE
Persephone
2
1
4
4
L
Tsukuyomi
TuniMarok
Tsukuyomi
1
8
2
0.25
L
Kumbhakarna
xNikkixx
Kumbhakarna
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,464
Damage
58,233
73,275
Taken
54,236
35,631
Mitigated
32,711
13,391
Healing
20,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
18,906
1,756
375
3,644
9,078
3,379
876
949
8,129
57,109
0
L
Morgan Le Fay
ArubanKing
Morgan Le Fay
4,636
61
0
696
10,570
3,449
0
4,734
5,780
41,633
0
W
11,161
4,982
532
2,727
12,518
9,850
770
1,115
11,403
0
54,501
L
Apollo
Kal-Drogoh
Apollo
6,207
2,944
0
3,280
17,836
4,304
0
6,075
11,352
0
38,887
L
Vamana
10,362
4,372
0
4,463
16,317
14,528
0
2,527
13,750
6,055
49,248
W
10,420
6,631
0
6,400
13,545
8,073
476
1,702
11,843
0
61,116
W
8,971
2,198
148
2,797
9,901
7,983
702
1,600
8,301
0
70,162
W
Persephone
TONE_CARTONE
Persephone
8,775
669
128
4,130
9,194
3,426
37
3,267
5,926
79,084
0
L
Tsukuyomi
TuniMarok
Tsukuyomi
6,252
1,476
0
488
11,850
2,899
0
3,360
8,321
0
28,717
L
Kumbhakarna
xNikkixx
Kumbhakarna
2,007
212
596
3,868
16,702
10,451
0
9,794
6,391
14,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,829
Gold Earned
49,461
330
Minions Killed
529
0
Camps Cleared
0
1,497,305
Distance Traveled
1,663,364
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,887
582
84
5
0
312,885
2
L
Morgan Le Fay
7,253
427
81
5
0
266,225
3
W
Set
9,565
563
83
5
0
287,237
1
L
Apollo
8,426
496
75
4
0
270,122
1
L
Vamana
8,351
491
96
6
0
275,011
4
W
Arachne
10,036
590
95
6
0
402,240
4
W
Loki
10,068
592
137
8
0
298,405
2
W
Persephone
9,905
583
130
8
0
362,597
5
L
Tsukuyomi
6,703
394
44
3
0
329,285
0
L
Kumbhakarna
7,096
417
34
2
0
356,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role