Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DXFFYFREAKY
Gilgamesh
Level 69
God Stats
9W - 5L
1,597 SR
Queue Stats
91W - 62L
1,503 Elo+
Solo
Cthulhu
Cthulhu
Dransin
Cthulhu
Level 69
God Stats
34W - 26L
1,570 SR
Queue Stats
147W - 148L
1,464 Elo+
Party 1
Zeus
Zeus
comEpanda
Zeus
Level 79
God Stats
9W - 5L
1,583 SR
Queue Stats
13W - 9L
1,527 Elo+
Solo
Ravana
Ravana
iSupakilla
Ravana
Level 80
God Stats
3W - 3L
1,509 SR
Queue Stats
113W - 94L
1,534 Elo+
Solo
Team Averages
Level 71
1,552 SR
1,505 Elo+

VS

Team Averages
Level 112
1,465 SR
1,464 Elo+
Zeus
Zeus
BugsyxBones
Zeus
Level 108
God Stats
684W - 674L
1,441 SR
Queue Stats
688W - 689L
1,411 Elo+
Solo
Chang'e
Chang'e
GangRYU0077
Chang'e
Level 125
God Stats
2W - 6L
1,406 SR
Queue Stats
268W - 249L
1,443 Elo+
Solo
Neith
Neith
JaremaaPL
Neith
Level 117
God Stats
7W - 8L
1,407 SR
Queue Stats
593W - 608L
1,457 Elo+
Solo
Yemoja
Yemoja
Rotcer
Yemoja
Level 160
God Stats
551W - 512L
1,539 SR
Queue Stats
2,008W - 2,083L
1,497 Elo+
Solo
Sobek
Sobek
Urbandinosaur47
Sobek
Level 52
God Stats
3W - 2L
1,533 SR
Queue Stats
36W - 62L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
17
0 / 0 / 19
9,706
971
15,273
9,216
3,240
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
DXFFYFREAKY
Gilgamesh
17
6 / 1 / 13
10,781
1,078
8,736
10,324
8,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cthulhu
Dransin
Cthulhu
18
7 / 1 / 17
11,502
1,150
14,314
16,019
14,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Zeus
17
6 / 1 / 9
10,468
1,047
22,051
6,370
2,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
iSupakilla
Ravana
17
6 / 3 / 12
10,408
1,041
9,369
11,498
5,215
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

263

VS

Team 2 Tickets

167

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 3
9,609
961
20,062
15,556
5,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chang'e
GangRYU0077
Chang'e
15
0 / 3 / 5
9,044
904
10,671
14,935
5,203
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
JaremaaPL
Neith
15
3 / 4 / 2
9,549
955
6,991
11,669
4,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Rotcer
Yemoja
15
1 / 3 / 3
8,785
879
5,988
8,342
3,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
0 / 6 / 6
8,811
881
5,165
23,186
29,012
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
25
25
Kills
6
6
Deaths
25
70
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
0
0
19
9.5
L
2
9
3
0.39
W
Gilgamesh
DXFFYFREAKY
Gilgamesh
6
1
13
12.5
W
Cthulhu
Dransin
Cthulhu
7
1
17
15.5
L
Chang'e
GangRYU0077
Chang'e
0
3
5
0.83
L
Neith
JaremaaPL
Neith
3
4
2
1
L
Yemoja
Rotcer
Yemoja
1
3
3
0.83
L
0
6
6
0.5
W
Zeus
6
1
9
10.5
W
Ravana
iSupakilla
Ravana
6
3
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,743
Damage
48,877
53,427
Taken
73,688
33,931
Mitigated
48,480
10,231
Healing
14,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
15,273
1,699
0
166
9,216
3,240
0
7,290
1,926
39,452
0
L
20,062
965
682
241
15,556
5,791
0
9,934
5,487
45,479
0
W
Gilgamesh
DXFFYFREAKY
Gilgamesh
8,736
1,553
0
226
10,324
8,429
0
7,125
3,199
0
20,727
W
Cthulhu
Dransin
Cthulhu
14,314
603
2,916
3,852
16,019
14,973
0
12,483
3,536
32,028
0
L
Chang'e
GangRYU0077
Chang'e
10,671
457
3,799
3,731
14,935
5,203
0
11,410
3,402
35,615
0
L
Neith
JaremaaPL
Neith
6,991
2,774
0
1,135
11,669
4,499
0
7,847
3,629
0
21,295
L
Yemoja
Rotcer
Yemoja
5,988
260
3,240
189
8,342
3,975
0
6,436
1,806
15,034
0
L
5,165
736
0
1,604
23,186
29,012
0
14,827
7,726
17,084
0
W
Zeus
22,051
811
1,124
183
6,370
2,074
0
5,873
497
34,834
0
W
Ravana
iSupakilla
Ravana
9,369
3,210
509
1,255
11,498
5,215
0
9,115
2,383
0
18,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,865
Gold Earned
45,798
189
Minions Killed
185
6
Camps Cleared
5
996,370
Distance Traveled
845,972
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,706
971
76
8
2
189,046
0
L
Zeus
9,609
961
62
6
0
147,644
0
W
Gilgamesh
10,781
1,078
25
3
1
203,400
0
W
Cthulhu
11,502
1,150
39
4
1
206,843
0
L
Chang'e
9,044
904
54
5
3
193,405
0
L
Neith
9,549
955
36
4
1
176,343
1
L
Yemoja
8,785
879
20
2
1
159,378
0
L
Sobek
8,811
881
13
1
0
169,202
0
W
Zeus
10,468
1,047
38
4
1
201,198
1
W
Ravana
10,408
1,041
11
1
1
195,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role