Player Matchup

Ne Zha
Ne Zha
CHIflasGamer
Ne Zha
Level 111
God Stats
15W - 14L
1,623 SR
Queue Stats
131W - 119L
1,555 Elo+
Party 1
Cthulhu
Cthulhu
RageofTheEarth
Cthulhu
Level 160
God Stats
10W - 13L
1,550 SR
Queue Stats
585W - 478L
1,627 Elo+
Solo
Janus
Janus
ayarius
Janus
Level 102
God Stats
5W - 6L
1,709 SR
Queue Stats
62W - 63L
1,597 Elo+
Party 1
Team Averages
Level 124
1,627 SR
1,593 Elo+

VS

Team Averages
Level 80
1,670 SR
1,570 Elo+
Eset
Eset
Ameriu
Eset
Level 126
God Stats
5W - 3L
1,500 SR
Queue Stats
71W - 51L
1,723 Elo+
Party 2
Pele
Pele
LilCeleriVert
Pele
Level 69
God Stats
2W - 0L
1,877 SR
Queue Stats
2W - 3L
1,472 Elo+
Party 2
Sylvanus
Sylvanus
cooolcat
Sylvanus
Level 45
God Stats
3W - 3L
1,632 SR
Queue Stats
41W - 42L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
14
1 / 8 / 6
10,062
592
11,237
16,590
5,618
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
5 / 1 / 3
11,631
684
19,960
20,594
24,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
ayarius
Janus
15
2 / 7 / 4
10,163
598
10,209
13,882
4,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Ameriu
Eset
18
10 / 0 / 6
12,687
746
25,111
14,286
7,562
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 6 / 9
11,131
655
10,795
14,865
6,438
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
cooolcat
Sylvanus
15
2 / 2 / 13
10,724
631
8,249
19,085
24,870
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
44
8
Kills
16
16
Deaths
8
13
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
Ameriu
Eset
10
0
6
13
L
Ne Zha
1
8
6
0.5
W
4
6
9
1.42
L
5
1
3
6.5
L
Janus
ayarius
Janus
2
7
4
0.57
W
Sylvanus
cooolcat
Sylvanus
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,406
Damage
44,155
51,066
Taken
48,236
34,130
Mitigated
38,870
8,036
Healing
17,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Ameriu
Eset
25,111
4,057
2,079
7,686
14,286
7,562
911
9,011
5,159
67,808
0
L
Ne Zha
11,237
1,609
0
3,681
16,590
5,618
0
9,629
6,961
0
47,747
W
10,795
1,738
0
3,080
14,865
6,438
144
8,163
6,410
0
47,781
L
19,960
1,382
256
3,606
20,594
24,025
0
15,141
5,453
50,961
0
L
Janus
ayarius
Janus
10,209
1,291
0
493
13,882
4,487
958
8,590
5,292
34,733
0
W
Sylvanus
cooolcat
Sylvanus
8,249
3,230
1,741
3,163
19,085
24,870
685
12,313
6,498
15,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,856
Gold Earned
34,542
220
Minions Killed
190
0
Camps Cleared
0
892,346
Distance Traveled
861,716
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,687
746
100
6
0
302,221
4
L
Ne Zha
10,062
592
55
3
0
295,753
6
W
Pele
11,131
655
74
4
0
307,023
3
L
Cthulhu
11,631
684
85
5
0
334,444
1
L
Janus
10,163
598
80
5
0
262,149
2
W
Sylvanus
10,724
631
16
1
0
252,472
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role